rimworld-animation-studio/Library/PackageCache/com.unity.timeline@1.2.18/Runtime/Control/ControlTrack.cs
2022-09-13 00:36:34 -05:00

14 lines
332 B
C#

using UnityEngine;
using UnityEngine.Playables;
namespace UnityEngine.Timeline
{
/// <summary>
/// A Track whose clips control time-related elements on a GameObject.
/// </summary>
[TrackClipType(typeof(ControlPlayableAsset), false)]
[ExcludeFromPreset]
public class ControlTrack : TrackAsset
{
}
}