mirror of
https://gitgud.io/AbstractConcept/rimworld-animation-studio.git
synced 2024-08-15 00:43:27 +00:00
21 lines
501 B
C#
21 lines
501 B
C#
namespace UnityEngine.Timeline
|
|
{
|
|
partial class TimelineAsset
|
|
{
|
|
enum Versions
|
|
{
|
|
Initial = 0
|
|
}
|
|
const int k_LatestVersion = (int)Versions.Initial;
|
|
[SerializeField, HideInInspector] int m_Version;
|
|
|
|
//fields that are used for upgrading should be put here, ideally as read-only
|
|
|
|
void UpgradeToLatestVersion()
|
|
{}
|
|
|
|
//upgrade code should go into this class
|
|
static class TimelineAssetUpgrade
|
|
{}
|
|
}
|
|
}
|