rimworld-animation-studio/Library/PackageCache/com.unity.textmeshpro@2.1.1/Scripts/Editor/TMP_SerializedPropertyHolder.cs
2022-09-13 00:36:34 -05:00

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419 B
C#

using UnityEngine;
using UnityEditor;
namespace TMPro
{
class TMP_SerializedPropertyHolder : ScriptableObject
{
public TMP_FontAsset fontAsset;
public uint firstCharacter;
public uint secondCharacter;
public TMP_GlyphPairAdjustmentRecord glyphPairAdjustmentRecord = new TMP_GlyphPairAdjustmentRecord(new TMP_GlyphAdjustmentRecord(), new TMP_GlyphAdjustmentRecord());
}
}