rimworld-animation-studio/Library/PackageCache/com.unity.textmeshpro@2.1.1/Scripts/Runtime/TMP_SelectionCaret.cs
2022-09-13 00:36:34 -05:00

36 lines
1.1 KiB
C#

using UnityEngine;
using UnityEngine.UI;
namespace TMPro
{
/// <summary>
/// A simple component that can be added to a newly created object where inheriting from MaskableGraphic is needed.
/// </summary>
public class TMP_SelectionCaret : MaskableGraphic
{
/// <summary>
/// Override to Cull function of MaskableGraphic to prevent Culling.
/// </summary>
/// <param name="clipRect"></param>
/// <param name="validRect"></param>
public override void Cull(Rect clipRect, bool validRect)
{
//Debug.Log("***** Cull (" + clipRect + ") Valid Rect: " + validRect + " Cull: " + canvasRenderer.cull + " *****");
if (validRect)
{
canvasRenderer.cull = false;
CanvasUpdateRegistry.RegisterCanvasElementForGraphicRebuild(this);
return;
}
base.Cull(clipRect, validRect);
}
protected override void UpdateGeometry()
{
// Function overridden as Caret and text Selection Highlight is controlled by the Input Field.
}
}
}