rimworld-animation-studio/Library/PackageCache/com.unity.2d.animation@3.2.6
AbstractConcept 3c7cc0c973 Initial commit 2022-09-13 00:36:34 -05:00
..
Documentation~ Initial commit 2022-09-13 00:36:34 -05:00
Editor Initial commit 2022-09-13 00:36:34 -05:00
Runtime Initial commit 2022-09-13 00:36:34 -05:00
Samples~/AnimationSamples Initial commit 2022-09-13 00:36:34 -05:00
Tests Initial commit 2022-09-13 00:36:34 -05:00
CHANGELOG.md Initial commit 2022-09-13 00:36:34 -05:00
CHANGELOG.md.meta Initial commit 2022-09-13 00:36:34 -05:00
Editor.meta Initial commit 2022-09-13 00:36:34 -05:00
LICENSE.md Initial commit 2022-09-13 00:36:34 -05:00
LICENSE.md.meta Initial commit 2022-09-13 00:36:34 -05:00
README.md Initial commit 2022-09-13 00:36:34 -05:00
README.md.meta Initial commit 2022-09-13 00:36:34 -05:00
Runtime.meta Initial commit 2022-09-13 00:36:34 -05:00
Tests.meta Initial commit 2022-09-13 00:36:34 -05:00
Third Party Notices.md Initial commit 2022-09-13 00:36:34 -05:00
Third Party Notices.md.meta Initial commit 2022-09-13 00:36:34 -05:00
package.json Initial commit 2022-09-13 00:36:34 -05:00
package.json.meta Initial commit 2022-09-13 00:36:34 -05:00

README.md

2D Character Animation

Editor tools and runtime scripts to support the authoring of 2D Animated Characters.

Editor Tooling

  • Skinning Editor
    • Available through Sprite Editor Window module
    • Bone tools allow creation of bind poses easily. Supports flexible setup of complex hierarchy.
    • Mesh tools allow auto mesh tesselation or manual tesselation
    • Weight tools allow auto weight calculation and weight painting

Runtime Support

  • SpriteSkin deformation
  • 2D IK