mirror of
https://gitgud.io/AbstractConcept/rimworld-animation-studio.git
synced 2024-08-15 00:43:27 +00:00
142 lines
4.6 KiB
C#
142 lines
4.6 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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using UnityEngine.Timeline;
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namespace UnityEditor.Timeline
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{
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class Clipboard
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{
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class ExposedReferenceTable : IExposedPropertyTable
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{
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Dictionary<PropertyName, Object> m_ReferenceTable = new Dictionary<PropertyName, Object>();
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public void SetReferenceValue(PropertyName id, Object value)
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{
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m_ReferenceTable[id] = value;
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}
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public Object GetReferenceValue(PropertyName id, out bool idValid)
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{
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Object reference;
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idValid = m_ReferenceTable.TryGetValue(id, out reference);
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return reference;
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}
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public void ClearReferenceValue(PropertyName id)
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{
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m_ReferenceTable.Remove(id);
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}
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public void Clear()
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{
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m_ReferenceTable.Clear();
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}
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}
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public struct ClipboardTrackEntry
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{
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public TrackAsset item;
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public TrackAsset parent;
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}
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static readonly int kListInitialSize = 10;
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readonly List<ItemsPerTrack> m_ItemsData = new List<ItemsPerTrack>(kListInitialSize);
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readonly List<ClipboardTrackEntry> m_trackData = new List<ClipboardTrackEntry>(kListInitialSize);
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TimelineAsset rootTimeline;
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public readonly IExposedPropertyTable exposedPropertyTable = new ExposedReferenceTable();
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public Clipboard()
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{
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rootTimeline = CreateTimeline();
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EditorApplication.playModeStateChanged += OnPlayModeChanged;
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}
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public void CopyItems(IEnumerable<ITimelineItem> items)
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{
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using (new TimelineUndo.DisableUndoGuard(true))
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{
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var itemsByParent = items.ToLookup(i => i.parentTrack);
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foreach (var itemsGroup in itemsByParent)
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{
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var parent = itemsGroup.Key;
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var itemsList = new List<ITimelineItem>();
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foreach (var item in itemsGroup)
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{
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if (item is ClipItem)
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itemsList.Add(CopyItem((ClipItem)item));
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else if (item is MarkerItem)
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itemsList.Add(CopyItem((MarkerItem)item));
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}
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m_ItemsData.Add(new ItemsPerTrack(parent, itemsList));
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}
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}
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}
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ClipItem CopyItem(ClipItem clipItem)
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{
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var newClip = TimelineHelpers.Clone(clipItem.clip, TimelineWindow.instance.state.editSequence.director, exposedPropertyTable, rootTimeline);
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return new ClipItem(newClip);
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}
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static MarkerItem CopyItem(MarkerItem markerItem)
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{
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var markerObject = markerItem.marker as Object;
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if (markerObject != null)
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{
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var newMarker = Object.Instantiate(markerObject);
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newMarker.name = markerObject.name;
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return new MarkerItem((IMarker)newMarker);
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}
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return null;
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}
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public void CopyTracks(IEnumerable<TrackAsset> tracks)
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{
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using (new TimelineUndo.DisableUndoGuard(true))
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{
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foreach (var track in TrackExtensions.FilterTracks(tracks))
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{
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var newTrack = track.Duplicate(TimelineEditor.inspectedDirector, TimelineEditor.clipboard.exposedPropertyTable, rootTimeline);
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m_trackData.Add(new ClipboardTrackEntry {item = newTrack, parent = track.parent as TrackAsset});
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}
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}
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}
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public IEnumerable<ClipboardTrackEntry> GetTracks()
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{
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return m_trackData;
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}
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public IEnumerable<ItemsPerTrack> GetCopiedItems()
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{
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return m_ItemsData;
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}
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public void Clear()
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{
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m_ItemsData.Clear();
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m_trackData.Clear();
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rootTimeline = CreateTimeline();
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((ExposedReferenceTable)exposedPropertyTable).Clear();
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}
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private void OnPlayModeChanged(PlayModeStateChange state)
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{
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if (state == PlayModeStateChange.EnteredEditMode || state == PlayModeStateChange.EnteredPlayMode)
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Clear();
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}
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static TimelineAsset CreateTimeline()
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{
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var timeline = ScriptableObject.CreateInstance<TimelineAsset>();
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timeline.hideFlags |= HideFlags.DontSave;
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timeline.name = "Clipboard";
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return timeline;
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}
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}
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}
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