rimworld-animation-studio/Assets/Scripts/AnimationComponents/KeyFrames/Keyframe.cs

19 lines
474 B
C#

using System.Collections.Generic;
using System.Xml;
using System.Xml.Serialization;
namespace RimWorldAnimationStudio
{
public class Keyframe
{
public float? atTick;
public int tickDuration = 1;
public string soundEffect;
public List<string> tags = new List<string>();
public bool ShouldSerializeatTick() { return atTick != null; }
public bool ShouldSerializetags() { return tags.NotNullOrEmpty(); }
}
}