rimworld-animation-studio/Library/PackageCache/com.unity.2d.animation@3.2.6/Runtime/Triangle/IPredicates.cs
2022-09-13 00:36:34 -05:00

22 lines
773 B
C#

// -----------------------------------------------------------------------
// <copyright file="IPredicates.cs">
// Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/
// </copyright>
// -----------------------------------------------------------------------
namespace UnityEngine.U2D.Animation.TriangleNet
{
using Animation.TriangleNet.Geometry;
internal interface IPredicates
{
double CounterClockwise(Point a, Point b, Point c);
double InCircle(Point a, Point b, Point c, Point p);
Point FindCircumcenter(Point org, Point dest, Point apex, ref double xi, ref double eta);
Point FindCircumcenter(Point org, Point dest, Point apex, ref double xi, ref double eta,
double offconstant);
}
}