rimworld-animation-studio/Library/PackageCache/com.unity.2d.animation@3.2.6/Editor/SkinningModule/VisibilityTool/BoneVisibilityToolInterface.cs
2022-09-13 00:36:34 -05:00

11 lines
348 B
C#

namespace UnityEditor.U2D.Animation
{
internal interface IBoneVisibilityToolView
{
void OnBoneSelectionChange(SkeletonSelection skeleton);
void OnBoneExpandedChange(BoneCache[] bones);
void OnBoneNameChanged(BoneCache bone);
void OnSelectionChange(SkeletonCache skeleton);
void Deactivate();
}
}