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11 lines
348 B
C#
11 lines
348 B
C#
namespace UnityEditor.U2D.Animation
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{
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internal interface IBoneVisibilityToolView
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{
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void OnBoneSelectionChange(SkeletonSelection skeleton);
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void OnBoneExpandedChange(BoneCache[] bones);
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void OnBoneNameChanged(BoneCache bone);
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void OnSelectionChange(SkeletonCache skeleton);
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void Deactivate();
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}
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}
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