rimworld-animation-studio/Library/PackageCache/com.unity.2d.animation@3.2.6/Editor/SkinningModule/SkinningSerializer/SkinningSerializerJSON.cs
2022-09-13 00:36:34 -05:00

31 lines
727 B
C#

using UnityEngine;
namespace UnityEditor.U2D.Animation
{
internal class SkinningSerializerJSON : ISkinningSerializer
{
public bool CanDeserialize(string data)
{
bool result = true;
try
{
JsonUtility.FromJson<SkinningCopyData>(data);
}
catch
{
result = false;
}
return result;
}
public SkinningCopyData Deserialize(string data)
{
return JsonUtility.FromJson<SkinningCopyData>(data);
}
public string Serialize(SkinningCopyData skinningData)
{
return JsonUtility.ToJson(skinningData);
}
}
}