mirror of
https://gitgud.io/AbstractConcept/rimworld-animation-studio.git
synced 2024-08-15 00:43:27 +00:00
- Added option to scale the size of the UI (available under the View menu) - Vertical scrolling has been added to left and right animation panels, so all the controls are accessible when using a lower resolution monitors - The toggles for designating allowed races for actors now enforces the requirement that actor can either be a 'Human' (also includes all alien humanoids), or one or more types of animal
26 lines
1.4 KiB
Text
26 lines
1.4 KiB
Text
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{9A11237F-ED63-616E-DBDE-C39399B84FC5}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{3868765D-48DD-DE57-0049-9E3FAEBC4A52}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{9A11237F-ED63-616E-DBDE-C39399B84FC5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{9A11237F-ED63-616E-DBDE-C39399B84FC5}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{9A11237F-ED63-616E-DBDE-C39399B84FC5}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{9A11237F-ED63-616E-DBDE-C39399B84FC5}.Release|Any CPU.Build.0 = Release|Any CPU
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{3868765D-48DD-DE57-0049-9E3FAEBC4A52}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{3868765D-48DD-DE57-0049-9E3FAEBC4A52}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{3868765D-48DD-DE57-0049-9E3FAEBC4A52}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{3868765D-48DD-DE57-0049-9E3FAEBC4A52}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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