using UnityEngine; namespace RimWorldAnimationStudio { public static class Constants { public static int defaultAnimationClipLength = 600; public static int minAnimationClipLength = 2; public static int maxAnimationClipLength = 9999; public static Color ColorWhite = new Color(1f, 1f, 1f); public static Color ColorGreen = new Color(0f, 1f, 0f); public static Color ColorGoldYellow = new Color(1f, 0.85f, 0f); public static Color ColorGrey = new Color(0.5f, 0.5f, 0.5f); public static Color ColorDarkGrey = new Color(0.2f, 0.2f, 0.2f); } }