using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; using UnityEngine.UI; namespace RimWorldAnimationStudio { public class KeybindLabel : MonoBehaviour { public string command; private Text keybindLabel; public void Start() { keybindLabel = GetComponent(); keybindLabel.text = KeybindConfig.GetKeybindLabel(command); } } }