using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; using UnityEngine.UI; namespace RimWorldAnimationStudio { public class SelectDefNamesDialog : DialogBox { public override void Initialize(bool addedNewTag = false) { IEnumerable allTags = DefaultTags.defNames.Concat(CustomTags.defNames); string placeHolderText = "Enter new def name..."; Actor actor = Workspace.animationDef.Actors[Workspace.ActorID]; Transform contentWindow = transform.FindDeepChild("Content"); Reset(); for (int i = 0; i < allTags.Count(); i++) { string tag = allTags.ElementAt(i); Transform _optionToggle = AddCloneObjectToParent(contentWindow).transform; _optionToggle.Find("Text").GetComponent().text = tag; Toggle toggleComp = _optionToggle.GetComponent(); toggleComp.isOn = actor.DefNames.Contains(tag); toggleComp.onValueChanged.AddListener(delegate { if (toggleComp.isOn && actor.DefNames.Contains(tag) == false) { actor.DefNames.Add(tag); } else if (toggleComp.isOn == false && actor.DefNames.Contains(tag)) { actor.DefNames.Remove(tag); } Workspace.RecordEvent("Actor def name"); }); if (CustomTags.defNames.Contains(tag)) { Button deleteButton = _optionToggle.Find("DeleteButton").GetComponent