using System; using System.Collections.Generic; using System.Linq; using UnityEditor.Timeline; using UnityEngine; using UnityEngine.Timeline; namespace UnityEditor { class ClipCurveEditor { internal readonly CurveEditor m_CurveEditor; static readonly CurveEditorSettings s_CurveEditorSettings = new CurveEditorSettings { hSlider = false, vSlider = false, hRangeLocked = false, vRangeLocked = false, scaleWithWindow = true, hRangeMin = 0.0f, showAxisLabels = true, allowDeleteLastKeyInCurve = true, rectangleToolFlags = CurveEditorSettings.RectangleToolFlags.MiniRectangleTool }; static readonly float s_GridLabelWidth = 40.0f; readonly BindingSelector m_BindingHierarchy; public BindingSelector bindingHierarchy { get { return m_BindingHierarchy; } } public Rect shownAreaInsideMargins { get { return m_CurveEditor != null ? m_CurveEditor.shownAreaInsideMargins : new Rect(1, 1, 1, 1); } } Vector2 m_ScrollPosition = Vector2.zero; readonly CurveDataSource m_DataSource; float m_LastFrameRate = 30.0f; int m_LastClipVersion = -1; int m_LastCurveCount = -1; TrackViewModelData m_ViewModel; bool m_ShouldRestoreShownArea; bool isNewSelection { get { if (m_ViewModel == null || m_DataSource == null) return true; return m_ViewModel.lastInlineCurveDataID != m_DataSource.id; } } internal CurveEditor curveEditor { get { return m_CurveEditor; } } public ClipCurveEditor(CurveDataSource dataSource, TimelineWindow parentWindow, TrackAsset hostTrack) { m_DataSource = dataSource; m_CurveEditor = new CurveEditor(new Rect(0, 0, 1000, 100), new CurveWrapper[0], false); s_CurveEditorSettings.vTickStyle = new TickStyle { tickColor = { color = DirectorStyles.Instance.customSkin.colorInlineCurveVerticalLines }, distLabel = 20, stubs = true }; s_CurveEditorSettings.hTickStyle = new TickStyle { // hide horizontal lines by giving them a transparent color tickColor = { color = new Color(0.0f, 0.0f, 0.0f, 0.0f) }, distLabel = 0 }; m_CurveEditor.settings = s_CurveEditorSettings; m_ViewModel = TimelineWindowViewPrefs.GetTrackViewModelData(hostTrack); m_ShouldRestoreShownArea = true; m_CurveEditor.ignoreScrollWheelUntilClicked = true; m_CurveEditor.curvesUpdated = OnCurvesUpdated; m_BindingHierarchy = new BindingSelector(parentWindow, m_CurveEditor, m_ViewModel.inlineCurvesState); } public void SelectAllKeys() { m_CurveEditor.SelectAll(); } public void FrameClip() { m_CurveEditor.InvalidateBounds(); m_CurveEditor.FrameClip(false, true); } public CurveDataSource dataSource { get { return m_DataSource; } } internal void OnCurvesUpdated() { if (m_DataSource == null) return; if (m_CurveEditor == null) return; if (m_CurveEditor.animationCurves.Length == 0) return; List curvesToUpdate = m_CurveEditor.animationCurves.Where(c => c.changed).ToList(); // nothing changed, return. if (curvesToUpdate.Count == 0) return; AnimationClip clip = m_DataSource.animationClip; // something changed, manage the undo properly. Undo.RegisterCompleteObjectUndo(clip, "Edit Clip Curve"); foreach (CurveWrapper c in curvesToUpdate) { AnimationUtility.SetEditorCurve(clip, c.binding, c.curve); c.changed = false; } m_DataSource.UpdateCurves(curvesToUpdate); } public void DrawHeader(Rect headerRect) { m_BindingHierarchy.InitIfNeeded(headerRect, m_DataSource, isNewSelection); try { GUILayout.BeginArea(headerRect); m_ScrollPosition = GUILayout.BeginScrollView(m_ScrollPosition, GUIStyle.none, GUI.skin.verticalScrollbar); m_BindingHierarchy.OnGUI(new Rect(0, 0, headerRect.width, headerRect.height)); GUILayout.EndScrollView(); GUILayout.EndArea(); } catch (Exception e) { Debug.LogException(e); } } class FrameFormatCurveEditorState : ICurveEditorState { public TimeArea.TimeFormat timeFormat { get { return TimeArea.TimeFormat.Frame; } } public Vector2 timeRange { get { return new Vector2(0, 1); } } public bool rippleTime { get { return false; } } } class UnformattedCurveEditorState : ICurveEditorState { public TimeArea.TimeFormat timeFormat { get { return TimeArea.TimeFormat.None; } } public Vector2 timeRange { get { return new Vector2(0, 1); } } public bool rippleTime { get { return false; } } } void UpdateCurveEditorIfNeeded(WindowState state) { if ((Event.current.type != EventType.Layout) || (m_DataSource == null) || (m_BindingHierarchy == null) || (m_DataSource.animationClip == null)) return; AnimationClipCurveInfo curveInfo = AnimationClipCurveCache.Instance.GetCurveInfo(m_DataSource.animationClip); int version = curveInfo.version; if (version != m_LastClipVersion) { // tree has changed if (m_LastCurveCount != curveInfo.curves.Length) { m_BindingHierarchy.RefreshTree(); m_LastCurveCount = curveInfo.curves.Length; } else { // update just the curves m_BindingHierarchy.RefreshCurves(); } m_LastClipVersion = version; } if (state.timeInFrames) m_CurveEditor.state = new FrameFormatCurveEditorState(); else m_CurveEditor.state = new UnformattedCurveEditorState(); m_CurveEditor.invSnap = state.referenceSequence.frameRate; } public void DrawCurveEditor(Rect rect, WindowState state, Vector2 clipRange, bool loop, bool selected) { SetupMarginsAndRect(rect, state); UpdateCurveEditorIfNeeded(state); if (m_ShouldRestoreShownArea) RestoreShownArea(); var curveVisibleTimeRange = CalculateCurveVisibleTimeRange(state.timeAreaShownRange, m_DataSource); m_CurveEditor.SetShownHRangeInsideMargins(curveVisibleTimeRange.x, curveVisibleTimeRange.y); //align the curve with the clip. if (m_LastFrameRate != state.referenceSequence.frameRate) { m_CurveEditor.hTicks.SetTickModulosForFrameRate(state.referenceSequence.frameRate); m_LastFrameRate = state.referenceSequence.frameRate; } foreach (var cw in m_CurveEditor.animationCurves) cw.renderer.SetWrap(WrapMode.Default, loop ? WrapMode.Loop : WrapMode.Default); using (new GUIGroupScope(rect)) { var localRect = new Rect(0.0f, 0.0f, rect.width, rect.height); var localClipRange = new Vector2(Mathf.Floor(clipRange.x - rect.xMin), Mathf.Ceil(clipRange.y - rect.xMin)); var curveStartPosX = Mathf.Floor(state.TimeToPixel(m_DataSource.start) - rect.xMin); EditorGUI.DrawRect(new Rect(curveStartPosX, 0.0f, 1.0f, rect.height), new Color(1.0f, 1.0f, 1.0f, 0.5f)); DrawCurveEditorBackground(localRect); if (selected) { var selectionRect = new Rect(localClipRange.x, 0.0f, localClipRange.y - localClipRange.x, localRect.height); DrawOutline(selectionRect); } EditorGUI.BeginChangeCheck(); { var evt = Event.current; if (evt.type == EventType.Layout || evt.type == EventType.Repaint || selected) m_CurveEditor.CurveGUI(); } if (EditorGUI.EndChangeCheck()) OnCurvesUpdated(); DrawOverlay(localRect, localClipRange, DirectorStyles.Instance.customSkin.colorInlineCurveOutOfRangeOverlay); DrawGrid(localRect, curveStartPosX); } } static Vector2 CalculateCurveVisibleTimeRange(Vector2 timeAreaShownRange, CurveDataSource curve) { var curveVisibleTimeRange = new Vector2 { x = Math.Max(0.0f, timeAreaShownRange.x - curve.start), y = timeAreaShownRange.y - curve.start }; return curveVisibleTimeRange * curve.timeScale; } void SetupMarginsAndRect(Rect rect, WindowState state) { var startX = state.TimeToPixel(m_DataSource.start) - rect.x; var timelineWidth = state.timeAreaRect.width; m_CurveEditor.rect = new Rect(0.0f, 0.0f, timelineWidth, rect.height); m_CurveEditor.leftmargin = Math.Max(startX, 0.0f); m_CurveEditor.rightmargin = 0.0f; m_CurveEditor.topmargin = m_CurveEditor.bottommargin = CalculateTopMargin(rect.height); } void RestoreShownArea() { if (isNewSelection) FrameClip(); else m_CurveEditor.shownAreaInsideMargins = m_ViewModel.inlineCurvesShownAreaInsideMargins; m_ShouldRestoreShownArea = false; } static void DrawCurveEditorBackground(Rect rect) { if (EditorGUIUtility.isProSkin) return; var animEditorBackgroundRect = Rect.MinMaxRect(0.0f, rect.yMin, rect.xMax, rect.yMax); // Curves are not legible in Personal Skin so we need to darken the background a bit. EditorGUI.DrawRect(animEditorBackgroundRect, DirectorStyles.Instance.customSkin.colorInlineCurvesBackground); } static float CalculateTopMargin(float height) { return Mathf.Clamp(0.15f * height, 10.0f, 40.0f); } static void DrawOutline(Rect rect, float thickness = 2.0f) { // Draw top selected lines. EditorGUI.DrawRect(new Rect(rect.xMin, rect.yMin, rect.width, thickness), Color.white); // Draw bottom selected lines. EditorGUI.DrawRect(new Rect(rect.xMin, rect.yMax - thickness, rect.width, thickness), Color.white); // Draw Left Selected Lines EditorGUI.DrawRect(new Rect(rect.xMin, rect.yMin, thickness, rect.height), Color.white); // Draw Right Selected Lines EditorGUI.DrawRect(new Rect(rect.xMax - thickness, rect.yMin, thickness, rect.height), Color.white); } static void DrawOverlay(Rect rect, Vector2 clipRange, Color color) { var leftSide = new Rect(rect.xMin, rect.yMin, clipRange.x - rect.xMin, rect.height); EditorGUI.DrawRect(leftSide, color); var rightSide = new Rect(Mathf.Max(0.0f, clipRange.y), rect.yMin, rect.xMax, rect.height); EditorGUI.DrawRect(rightSide, color); } void DrawGrid(Rect rect, float curveXPosition) { var gridXPos = Mathf.Max(curveXPosition - s_GridLabelWidth, rect.xMin); var gridRect = new Rect(gridXPos, rect.y, s_GridLabelWidth, rect.height); var originalRect = m_CurveEditor.rect; m_CurveEditor.rect = new Rect(0.0f, 0.0f, rect.width, rect.height); using (new GUIGroupScope(gridRect)) m_CurveEditor.GridGUI(); m_CurveEditor.rect = originalRect; } } }