- Fixed issue where animation would not evaluate the clip percentage correctly
- Fixed pawn race selection drop down not updating
- Fixed issue that was stopping animations with floating points in integer fields from loading
- Insert adds a new keyframe to the selected timeline
- New stages have frames cloned from the last frame of current stage
- Existing key are now replaced when another key is dropped on them
- Fixed bug where starting a new animation could result in errors
- Fixed bug where graphic paths would be repeated in the race settings menu
- The body type dropdown and offset fields will deactivate and no longer apply when an actor's race is changed to a non-humanoid