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index a5b4697b..731c69ab 100644
--- a/Assembly-CSharp.csproj
+++ b/Assembly-CSharp.csproj
@@ -105,6 +105,7 @@
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new file mode 100644
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diff --git a/Assets/Scenes/MainScene.unity b/Assets/Scenes/MainScene.unity
index 189002f8..5b7e9e72 100644
--- a/Assets/Scenes/MainScene.unity
+++ b/Assets/Scenes/MainScene.unity
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diff --git a/Assets/Scripts/GUI/LinearScale.cs b/Assets/Scripts/GUI/LinearScale.cs
new file mode 100644
index 00000000..a455cfd4
--- /dev/null
+++ b/Assets/Scripts/GUI/LinearScale.cs
@@ -0,0 +1,72 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using UnityEngine;
+using UnityEngine.UI;
+
+namespace RimWorldAnimationStudio
+{
+ public class LinearScale : Singleton
+ {
+ public int targetDivisions = 30;
+ public List divisionBands = new List() { 5, 10, 25, 50, 100, 250, 500, 1000 };
+ public GameObject linearScaleTickPrefab;
+
+ private List divisions = new List();
+ private float minDiff = -1f;
+ private RectTransform rect;
+ private int lastStageWindowSize = -1;
+
+ public void Start()
+ {
+ rect = GetComponent();
+ }
+
+ public void Update()
+ {
+ if (lastStageWindowSize != Workspace.StageWindowSize)
+ {
+ UpdateLinearScale();
+ lastStageWindowSize = Workspace.StageWindowSize;
+ }
+ }
+
+ public void UpdateLinearScale()
+ {
+ if (Workspace.animationDef == null) return;
+
+ minDiff = -1f;
+
+ foreach (int division in divisionBands)
+ {
+ float numDivisions = (float)Workspace.StageWindowSize / division;
+
+ if (minDiff >= 0f && Mathf.Abs(targetDivisions - numDivisions) > minDiff) continue;
+ minDiff = Mathf.Abs(targetDivisions - numDivisions);
+
+ int i = 0;
+ divisions.Clear();
+
+ while (i + division <= Workspace.StageWindowSize)
+ {
+ i += division;
+ divisions.Add(i);
+ }
+ }
+
+ foreach (Transform child in transform)
+ { Destroy(child.gameObject); }
+
+ foreach (int division in divisions)
+ {
+ GameObject obj = Instantiate(linearScaleTickPrefab, transform);
+ obj.GetComponentInChildren().text = division.ToString();
+
+ float xOffset = ((float)(division - 1) / (Workspace.StageWindowSize - 1)) * transform.parent.GetComponent().rect.width;
+ obj.GetComponent().localPosition = new Vector3(xOffset, 0, 0);
+ }
+ }
+ }
+}
diff --git a/Assets/Scripts/GUI/LinearScale.cs.meta b/Assets/Scripts/GUI/LinearScale.cs.meta
new file mode 100644
index 00000000..dde95ef9
--- /dev/null
+++ b/Assets/Scripts/GUI/LinearScale.cs.meta
@@ -0,0 +1,11 @@
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+guid: 4264bb913f7501844bf60529d6b59b8a
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diff --git a/Assets/Scripts/Math/Constants/Constants.cs b/Assets/Scripts/Math/Constants/Constants.cs
index f4893e01..4a5ea349 100644
--- a/Assets/Scripts/Math/Constants/Constants.cs
+++ b/Assets/Scripts/Math/Constants/Constants.cs
@@ -15,7 +15,7 @@ namespace RimWorldAnimationStudio
public static int defaultAnimationClipLength = 600;
public static int minTick = 1;
- public static int minAnimationClipLength = 2;
+ public static int minAnimationClipLength = 5;
public static int maxAnimationClipLength = 9999;
public static Color ColorWhite = new Color(1f, 1f, 1f);
diff --git a/Build/RimWorld-Animation-Studio_Data/Managed/Assembly-CSharp.dll b/Build/RimWorld-Animation-Studio_Data/Managed/Assembly-CSharp.dll
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diff --git a/Build/RimWorld-Animation-Studio_Data/Managed/Unity.2D.Animation.Runtime.dll b/Build/RimWorld-Animation-Studio_Data/Managed/Unity.2D.Animation.Runtime.dll
index be07d227..59395ba7 100644
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diff --git a/Build/RimWorld-Animation-Studio_Data/Managed/Unity.2D.Animation.Triangle.Runtime.dll b/Build/RimWorld-Animation-Studio_Data/Managed/Unity.2D.Animation.Triangle.Runtime.dll
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index 00000000..ceb82f1f
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diff --git a/Library/CurrentLayout-default.dwlt b/Library/CurrentLayout-default.dwlt
index f9d1a6df..d813df34 100644
--- a/Library/CurrentLayout-default.dwlt
+++ b/Library/CurrentLayout-default.dwlt
@@ -21,7 +21,7 @@ MonoBehaviour:
m_ShowMode: 4
m_Title:
m_RootView: {fileID: 2}
- m_MinSize: {x: 875, y: 300}
+ m_MinSize: {x: 875, y: 521}
m_MaxSize: {x: 10000, y: 10000}
m_Maximized: 1
--- !u!114 &2
@@ -46,7 +46,7 @@ MonoBehaviour:
y: 0
width: 1920
height: 997
- m_MinSize: {x: 875, y: 300}
+ m_MinSize: {x: 875, y: 521}
m_MaxSize: {x: 10000, y: 10000}
--- !u!114 &3
MonoBehaviour:
@@ -112,10 +112,10 @@ MonoBehaviour:
y: 30
width: 1920
height: 947
- m_MinSize: {x: 678, y: 492}
- m_MaxSize: {x: 14002, y: 14042}
+ m_MinSize: {x: 677, y: 471}
+ m_MaxSize: {x: 14000, y: 14021}
vertical: 0
- controlID: 41
+ controlID: 50652
--- !u!114 &6
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -137,10 +137,10 @@ MonoBehaviour:
y: 0
width: 1414
height: 947
- m_MinSize: {x: 402, y: 492}
- m_MaxSize: {x: 10001, y: 14042}
+ m_MinSize: {x: 402, y: 471}
+ m_MaxSize: {x: 10000, y: 14021}
vertical: 1
- controlID: 42
+ controlID: 50653
--- !u!114 &7
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -165,7 +165,7 @@ MonoBehaviour:
m_MinSize: {x: 402, y: 221}
m_MaxSize: {x: 8002, y: 4021}
vertical: 0
- controlID: 43
+ controlID: 50654
--- !u!114 &8
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -324,10 +324,10 @@ MonoBehaviour:
m_VRangeLocked: 0
hZoomLockedByDefault: 0
vZoomLockedByDefault: 0
- m_HBaseRangeMin: -537.5
- m_HBaseRangeMax: 537.5
- m_VBaseRangeMin: -325
- m_VBaseRangeMax: 325
+ m_HBaseRangeMin: -960
+ m_HBaseRangeMax: 960
+ m_VBaseRangeMin: -453.5
+ m_VBaseRangeMax: 453.5
m_HAllowExceedBaseRangeMin: 1
m_HAllowExceedBaseRangeMax: 1
m_VAllowExceedBaseRangeMin: 1
@@ -344,24 +344,24 @@ MonoBehaviour:
m_DrawArea:
serializedVersion: 2
x: 0
- y: 0
- width: 1075
- height: 650
+ y: 21
+ width: 1920
+ height: 907
m_Scale: {x: 1, y: 1}
- m_Translation: {x: 537.5, y: 325}
+ m_Translation: {x: 960, y: 453.5}
m_MarginLeft: 0
m_MarginRight: 0
m_MarginTop: 0
m_MarginBottom: 0
m_LastShownAreaInsideMargins:
serializedVersion: 2
- x: -537.5
- y: -325
- width: 1075
- height: 650
+ x: -960
+ y: -453.5
+ width: 1920
+ height: 907
m_MinimalGUI: 1
m_defaultScale: 1
- m_LastWindowPixelSize: {x: 1075, y: 650}
+ m_LastWindowPixelSize: {x: 1920, y: 928}
m_ClearInEditMode: 1
m_NoCameraWarning: 1
m_LowResolutionForAspectRatios: 01000000000000000000
@@ -398,7 +398,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0}
m_SelectedIDs:
m_LastClickedID: 0
- m_ExpandedIDs: 0ef6ffff22f6ffffc2f6ffff62fbffff
+ m_ExpandedIDs: 485b4bfa5c5b4bfafc5b4bfa16644bfa2a644bfaca644bfaa4a84bfab8a84bfa58a94bfa86cb56fd20473ffe62fbffff1c3a0000b03a00001a3d0000743e0000944000002c4200000a43000050e5050080e80500f2ee050010f00500a2f10500d6b90600d2bd06004abe060048c00600f8c20600
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@@ -458,9 +458,9 @@ MonoBehaviour:
m_PlayAudio: 0
m_AudioPlay: 0
m_Position:
- m_Target: {x: 441.49475, y: 308.12756, z: -55.76247}
+ m_Target: {x: 965.8498, y: 66.00767, z: -72.81428}
speed: 2
- m_Value: {x: 441.49475, y: 308.12756, z: -55.76247}
+ m_Value: {x: 965.8498, y: 66.00767, z: -72.81428}
m_RenderMode: 0
m_CameraMode:
drawMode: 0
@@ -510,9 +510,9 @@ MonoBehaviour:
speed: 2
m_Value: {x: 0, y: 0, z: 0, w: 1}
m_Size:
- m_Target: 468.04825
+ m_Target: 318.54434
speed: 2
- m_Value: 468.04825
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m_Ortho:
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+ - Assets/Resources/Prefabs
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m_SelectedIDs:
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diff --git a/Library/CurrentMaximizeLayout.dwlt b/Library/CurrentMaximizeLayout.dwlt
index bdcfc9b1..8138caf4 100644
--- a/Library/CurrentMaximizeLayout.dwlt
+++ b/Library/CurrentMaximizeLayout.dwlt
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--- !u!114 &2
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@@ -138,10 +138,10 @@ MonoBehaviour:
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@@ -166,7 +166,7 @@ MonoBehaviour:
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@@ -186,8 +186,8 @@ MonoBehaviour:
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m_Panes:
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@@ -224,7 +224,7 @@ MonoBehaviour:
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m_AudioPlay: 0
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speed: 2
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@@ -365,9 +365,9 @@ MonoBehaviour:
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m_Size:
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speed: 2
@@ -987,20 +987,20 @@ MonoBehaviour:
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m_SearchArea: 1
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+ - Assets/Resources/Prefabs
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m_StartGridSize: 67
m_LastFolders:
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+ - Assets/Resources/Prefabs
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m_SelectedIDs:
m_LastClickedID: 0
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m_Icon: {fileID: 0}
m_ResourceFile:
m_ListAreaState:
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+ m_LastClickedInstanceID: 442726
m_HadKeyboardFocusLastEvent: 0
m_ExpandedInstanceIDs: c6230000303a0000063a0000a83d00005c66000000870000f8860000004a00004a4600000c430000004900007e9800000249000086980000000000007a140100
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m_PreviewWindow: {fileID: 0}
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diff --git a/Library/PlayerDataCache/Win/Data/Managed/Unity.TextMeshPro.dll b/Library/PlayerDataCache/Win/Data/Managed/Unity.TextMeshPro.dll
index 2137d44c..f519094d 100644
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diff --git a/Library/PlayerDataCache/Win/Data/Managed/Unity.Timeline.dll b/Library/PlayerDataCache/Win/Data/Managed/Unity.Timeline.dll
index f66508d7..aa9dcf9d 100644
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diff --git a/Library/PlayerDataCache/Win/Data/Managed/UnityEngine.UI.dll b/Library/PlayerDataCache/Win/Data/Managed/UnityEngine.UI.dll
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diff --git a/Library/PlayerDataCache/Win/Data/globalgamemanagers.assets b/Library/PlayerDataCache/Win/Data/globalgamemanagers.assets
index 69b44deb..80395377 100644
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diff --git a/Library/PlayerDataCache/Win/Data/level0 b/Library/PlayerDataCache/Win/Data/level0
index f369e13f..46afd3f9 100644
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diff --git a/Library/PlayerDataCache/Win/Data/resources.assets b/Library/PlayerDataCache/Win/Data/resources.assets
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diff --git a/Library/PlayerDataCache/Win/Data/sharedassets0.assets b/Library/PlayerDataCache/Win/Data/sharedassets0.assets
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diff --git a/Library/PlayerDataCache/Win/ScriptsOnlyCache.yaml b/Library/PlayerDataCache/Win/ScriptsOnlyCache.yaml
index b67aa84e..ae6f5e3e 100644
--- a/Library/PlayerDataCache/Win/ScriptsOnlyCache.yaml
+++ b/Library/PlayerDataCache/Win/ScriptsOnlyCache.yaml
@@ -22,6 +22,7 @@ ScriptsOnlyBuild:
- RimWorldAnimationStudio.InputManager
- RimWorldAnimationStudio.KeybindLabel
- RimWorldAnimationStudio.KeyframeSlider
+ - RimWorldAnimationStudio.LinearScale
- RimWorldAnimationStudio.QuiverToggle
- RimWorldAnimationStudio.RaceSettingsDialog
- RimWorldAnimationStudio.RequiresAnimationDef
@@ -122,105 +123,107 @@ ScriptsOnlyBuild:
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Script: {instanceID: 11500}
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Script: {instanceID: 14494}
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Script: {instanceID: 14550}
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@@ -330,6 +333,12 @@ ScriptsOnlyBuild:
assemblyName: Unity.Timeline.dll
namespaceName: UnityEngine.Timeline
className: ActivationTrack
+ - hash:
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+ Hash: a846d168d7c5e70103e84e42f06c73fa
+ assemblyName: Assembly-CSharp.dll
+ namespaceName: RimWorldAnimationStudio
+ className: LinearScale
- hash:
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Hash: 499fd23433e68e265d153aa6b95d0047
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new file mode 100644
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index bc77b084..de297412 100644
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diff --git a/Library/shadercompiler-UnityShaderCompiler.exe10.log b/Library/shadercompiler-UnityShaderCompiler.exe10.log
index 9ae621b0..57b2c568 100644
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index 9ae621b0..57b2c568 100644
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Cmd: initializeCompiler
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diff --git a/Library/shadercompiler-UnityShaderCompiler.exe9.log b/Library/shadercompiler-UnityShaderCompiler.exe9.log
index 9ae621b0..57b2c568 100644
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Cmd: initializeCompiler
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diff --git a/obj/Debug/Assembly-CSharp.csprojAssemblyReference.cache b/obj/Debug/Assembly-CSharp.csprojAssemblyReference.cache
index 657e19fa..bb5ab09b 100644
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