Race customization and data saving

This commit is contained in:
AbstractConcept 2022-09-24 02:17:40 -05:00
parent 2f3f807911
commit d3b676df06
456 changed files with 6388 additions and 419 deletions

View file

@ -17,7 +17,7 @@ namespace RimWorldAnimationStudio
[XmlArray("tags"), XmlArrayItem("li")] public List<string> tags;
[XmlIgnore] public ActorGender gender;
[XmlIgnore] public string raceDef;
[XmlIgnore] private AlienRaceDef alienRaceDef;
public BodyTypeOffset bodyTypeOffset = new BodyTypeOffset();
public bool initiator = false;
@ -37,9 +37,24 @@ namespace RimWorldAnimationStudio
public bool ShouldSerializeisFucking() { return isFucking; }
public bool ShouldSerializeisFucked() { return isFucked; }
public AlienRaceDef GetAlienRaceDef()
{
if (alienRaceDef == null)
{ alienRaceDef = AlienRaceDefs.GetNamed("Human"); }
return alienRaceDef;
}
public void SetAlienRaceDef(string alienRaceDefName)
{
AlienRaceDef alienRaceDef = AlienRaceDefs.GetNamed(alienRaceDefName);
if (alienRaceDef != null)
{ this.alienRaceDef = alienRaceDef; }
}
public void ValidateData()
{
defNames = defNames.Intersect(Tags.defNames.Concat(CustomTags.defNames))?.ToList();
bodyDefTypes = bodyDefTypes.Intersect(Tags.bodyDefTypes.Concat(CustomTags.bodyDefTypes))?.ToList();
requiredGenitals = requiredGenitals.Intersect(Tags.bodyParts.Concat(CustomTags.bodyParts))?.ToList();
}

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@ -0,0 +1,210 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace RimWorldAnimationStudio
{
public class AlienRaceDef
{
public string defName;
public bool isHumanoid = true;
public float scale = 1f;
public List<MultiDirectionalGraphic> bodyTypeGraphics = new List<MultiDirectionalGraphic>();
public MultiDirectionalGraphic headGraphics = new MultiDirectionalGraphic();
public AlienRaceDef()
{
}
public AlienRaceDef(string defName)
{
this.defName = defName;
}
public Sprite GetHeadGraphic(CardinalDirection facing)
{
if (HasValidHeadGraphicPath(facing) == false)
{ return null; }
switch (facing)
{
case CardinalDirection.North: return headGraphics.northGraphic.sprite;
case CardinalDirection.East: return headGraphics.eastGraphic.sprite;
case CardinalDirection.South: return headGraphics.southGraphic.sprite;
default: return headGraphics.eastGraphic.sprite;
}
}
public Sprite GetBodyTypeGraphic(CardinalDirection facing, string bodyType = "None")
{
if (HasValidBodyTypeGraphicPath(facing, bodyType) == false)
{ return null; }
MultiDirectionalGraphic bodyTypeGraphic = bodyTypeGraphics.FirstOrDefault(x => x.bodyType == bodyType);
if (bodyTypeGraphic == null)
{
bodyTypeGraphic = new MultiDirectionalGraphic(bodyType);
bodyTypeGraphics.Add(bodyTypeGraphic);
}
switch (facing)
{
case CardinalDirection.North: return bodyTypeGraphic.northGraphic.sprite;
case CardinalDirection.East: return bodyTypeGraphic.eastGraphic.sprite;
case CardinalDirection.South: return bodyTypeGraphic.southGraphic.sprite;
default: return bodyTypeGraphic.eastGraphic.sprite;
}
}
public string GetHeadGraphicPath(CardinalDirection facing)
{
if (HasValidHeadGraphicPath(facing) == false)
{ return "Invalid file path"; }
switch (facing)
{
case CardinalDirection.North: return headGraphics.northGraphic.path;
case CardinalDirection.East: return headGraphics.eastGraphic.path;
case CardinalDirection.South: return headGraphics.southGraphic.path;
default: return headGraphics.eastGraphic.path;
}
}
public string GetBodyTypeGraphicPath(CardinalDirection facing, string bodyType = "None")
{
if (HasValidBodyTypeGraphicPath(facing, bodyType) == false)
{ return "Invalid file path"; }
MultiDirectionalGraphic bodyTypeGraphic = bodyTypeGraphics.FirstOrDefault(x => x.bodyType == bodyType);
if (bodyTypeGraphic == null)
{
bodyTypeGraphic = new MultiDirectionalGraphic(bodyType);
bodyTypeGraphics.Add(bodyTypeGraphic);
}
switch (facing)
{
case CardinalDirection.North: return bodyTypeGraphic.northGraphic.path;
case CardinalDirection.East: return bodyTypeGraphic.eastGraphic.path;
case CardinalDirection.South: return bodyTypeGraphic.southGraphic.path;
default: return bodyTypeGraphic.eastGraphic.path;
}
}
public void SetHeadGraphicPath(string path, CardinalDirection facing)
{
if (path == null || path.Any() == false || File.Exists(path) == false || Path.GetExtension(path) != ".png")
{ path = "Invalid file path"; }
switch (facing)
{
case CardinalDirection.North:
headGraphics.northGraphic.path = path;
headGraphics.northGraphic.sprite = LoadSprite(path); break;
case CardinalDirection.East:
headGraphics.eastGraphic.path = path;
headGraphics.eastGraphic.sprite = LoadSprite(path); break;
case CardinalDirection.South:
headGraphics.southGraphic.path = path;
headGraphics.southGraphic.sprite = LoadSprite(path); break;
default:
headGraphics.eastGraphic.path = path;
headGraphics.eastGraphic.sprite = LoadSprite(path); break;
}
}
public void SetBodyTypeGraphicPath(string path, CardinalDirection facing, string bodyType = "None")
{
if (path == null || path.Any() == false || File.Exists(path) == false || Path.GetExtension(path) != ".png")
{ path = "Invalid file path"; }
MultiDirectionalGraphic bodyTypeGraphic = bodyTypeGraphics.FirstOrDefault(x => x.bodyType == bodyType);
if (bodyTypeGraphic == null)
{
bodyTypeGraphic = new MultiDirectionalGraphic(bodyType);
bodyTypeGraphics.Add(bodyTypeGraphic);
}
switch (facing)
{
case CardinalDirection.North:
bodyTypeGraphic.northGraphic.path = path;
bodyTypeGraphic.northGraphic.sprite = LoadSprite(path); break;
case CardinalDirection.East:
bodyTypeGraphic.eastGraphic.path = path;
bodyTypeGraphic.eastGraphic.sprite = LoadSprite(path); break;
case CardinalDirection.South:
bodyTypeGraphic.southGraphic.path = path;
bodyTypeGraphic.southGraphic.sprite = LoadSprite(path); break;
default:
bodyTypeGraphic.eastGraphic.path = path;
bodyTypeGraphic.eastGraphic.sprite = LoadSprite(path); break;
}
}
public bool HasValidHeadGraphicPath(CardinalDirection facing)
{
string path;
switch (facing)
{
case CardinalDirection.North: path = headGraphics.northGraphic.path; break;
case CardinalDirection.East: path = headGraphics.eastGraphic.path; break;
case CardinalDirection.South: path = headGraphics.southGraphic.path; break;
default: path = headGraphics.eastGraphic.path; break;
}
if (path == null || path.Any() == false || File.Exists(path) == false || Path.GetExtension(path) != ".png") return false;
return true;
}
public bool HasValidBodyTypeGraphicPath(CardinalDirection facing, string bodyType = "None")
{
MultiDirectionalGraphic bodyTypeGraphic = bodyTypeGraphics.FirstOrDefault(x => x.bodyType == bodyType);
if (bodyTypeGraphic == null)
{
bodyTypeGraphic = new MultiDirectionalGraphic(bodyType);
bodyTypeGraphics.Add(bodyTypeGraphic);
}
string path;
switch (facing)
{
case CardinalDirection.North: path = bodyTypeGraphic.northGraphic.path; break;
case CardinalDirection.East: path = bodyTypeGraphic.eastGraphic.path; break;
case CardinalDirection.South: path = bodyTypeGraphic.southGraphic.path; break;
default: path = bodyTypeGraphic.eastGraphic.path; break;
}
if (path == null || path.Any() == false || File.Exists(path) == false || Path.GetExtension(path) != ".png") return false;
return true;
}
public Sprite LoadSprite(string path)
{
if (path == null || path.Any() == false || File.Exists(path) == false || Path.GetExtension(path) != ".png") return null;
byte[] pngBytes = File.ReadAllBytes(path);
Texture2D tex = new Texture2D(2, 2);
tex.LoadImage(pngBytes);
Sprite sprite = Sprite.Create(tex, new Rect(0.0f, 0.0f, tex.width, tex.height), new Vector2(0.5f, 0.5f), 85.0f);
return sprite;
}
}
}

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@ -0,0 +1,11 @@
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serializedVersion: 2
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@ -1,7 +1,10 @@
using UnityEngine;
using System;
using System.Collections.Generic;
using UnityEngine;
namespace RimWorldAnimationStudio
{
[Serializable]
public class AlienRaceOffset
{
public string defName;

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@ -0,0 +1,25 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace RimWorldAnimationStudio
{
[Serializable]
public class MultiDirectionalGraphic
{
public string bodyType = "None";
public DirectionalGraphic northGraphic = new DirectionalGraphic();
public DirectionalGraphic eastGraphic = new DirectionalGraphic();
public DirectionalGraphic southGraphic = new DirectionalGraphic();
public MultiDirectionalGraphic() { }
public MultiDirectionalGraphic(string bodyType)
{
this.bodyType = bodyType;
}
}
}

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@ -0,0 +1,11 @@
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@ -0,0 +1,14 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml.Serialization;
using UnityEngine;
namespace RimWorldAnimationStudio
{
public class DirectionalGraphic
{
public string path = "Invalid file path";
[XmlIgnore] public Sprite sprite = null;
}
}

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@ -0,0 +1,11 @@
fileFormatVersion: 2
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@ -36,7 +36,7 @@ namespace RimWorldAnimationStudio
public void OnPointerClick(PointerEventData eventData)
{
if (eventData.pointerCurrentRaycast.gameObject.GetComponent<ActorBody>() == null)
if (eventData.pointerCurrentRaycast.gameObject.GetComponent<ActorBodyPart>())
{ return; }
Activate();
@ -61,7 +61,7 @@ namespace RimWorldAnimationStudio
else if (Workspace.actorManipulationMode == ActorManipulationMode.Rotate)
{
float angle = Vector2.SignedAngle(Vector2.down, (Vector2)mousePosition - (Vector2)transform.position);
float angle = -Vector2.SignedAngle(Vector2.down, (Vector2)mousePosition - (Vector2)transform.position);
keyframe.bodyAngle = angle;
}

View file

@ -55,7 +55,7 @@ namespace RimWorldAnimationStudio
else if (Workspace.actorManipulationMode == ActorManipulationMode.Rotate)
{
float angle = Vector2.SignedAngle(Vector2.down, (Vector2)mousePosition - (Vector2)transform.position);
float angle = -Vector2.SignedAngle(Vector2.down, (Vector2)mousePosition - (Vector2)transform.position);
keyframe.headAngle = angle;
}

View file

@ -14,9 +14,6 @@ namespace RimWorldAnimationStudio
public InputField bodyOffsetZField;
public Toggle initiatorToggle;
private int actorID = -1;
private bool isDirty = false;
public void Initialize()
{
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
@ -45,7 +42,7 @@ namespace RimWorldAnimationStudio
public void OnValueChanged()
{
if (Workspace.animationDef == null || isDirty) return;
if (Workspace.animationDef == null) return;
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
@ -68,66 +65,28 @@ namespace RimWorldAnimationStudio
Workspace.Instance.RecordEvent("Actor body type offset data");
}
/*public void OpenSelectBodyPartsDialog()
{
if (Workspace.animationDef == null) return;
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
var dialog = Resources.FindObjectsOfTypeAll(typeof(SelectBodyPartsDialog)) as SelectBodyPartsDialog[];
if (dialog != null)
{ dialog[0].Initialize(actor); dialog[0].Pop(); }
}
public void OpenSelectDefNamesDialog()
{
if (Workspace.animationDef == null) return;
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
var dialog = Resources.FindObjectsOfTypeAll(typeof(SelectDefNamesDialog)) as SelectDefNamesDialog[];
if (dialog != null)
{ dialog[0].Initialize(actor); dialog[0].Pop(); }
}
public void OpenSelectBodyDefTypesDialog()
{
if (Workspace.animationDef == null) return;
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
var dialog = Resources.FindObjectsOfTypeAll(typeof(SelectBodyDefTypesDialog)) as SelectBodyDefTypesDialog[];
if (dialog != null)
{ dialog[0].Initialize(actor); dialog[0].Pop(); }
}*/
public void Update()
{
if (Workspace.animationDef == null) return;
if (actorID != Workspace.actorID)
{
isDirty = true;
if (Workspace.actorID >= AnimationController.Instance.actorBodies.GetComponentsInChildren<ActorBody>().Count())
{ Debug.Log("Waiting for actors to initialize..."); return; }
if (Workspace.actorID >= AnimationController.Instance.actorBodies.GetComponentsInChildren<ActorBody>().Count())
{ Debug.Log("Waiting for actors to initialize..."); return; }
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
ActorBody actorBody = AnimationController.Instance.actorBodies.GetComponentsInChildren<ActorBody>()[Workspace.actorID];
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
ActorBody actorBody = AnimationController.Instance.actorBodies.GetComponentsInChildren<ActorBody>()[Workspace.actorID];
string bodyType = actorBody.bodyType;
bodyType = bodyType == null || bodyType == "" ? "Male" : bodyType;
string bodyType = actorBody.bodyType;
bodyType = bodyType == null || bodyType == "" ? "Male" : bodyType;
bodyTypeDropdown.value = bodyTypeDropdown.options.IndexOf(bodyTypeDropdown.options.First(x => x.text == bodyType));
bodyOffsetXField.text = actor.bodyTypeOffset.GetOffset(bodyType).x.ToString();
bodyOffsetZField.text = actor.bodyTypeOffset.GetOffset(bodyType).z.ToString();
bodyTypeDropdown.value = bodyTypeDropdown.options.IndexOf(bodyTypeDropdown.options.First(x => x.text == bodyType));
initiatorToggle.isOn = actor.initiator;
if (bodyOffsetXField.isFocused == false)
{ bodyOffsetXField.text = actor.bodyTypeOffset.GetOffset(bodyType).x.ToString(); }
actorID = Workspace.actorID;
if (bodyOffsetZField.isFocused == false)
{ bodyOffsetZField.text = actor.bodyTypeOffset.GetOffset(bodyType).z.ToString(); }
isDirty = false;
}
initiatorToggle.isOn = actor.initiator;
}
}
}

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@ -54,6 +54,18 @@ namespace RimWorldAnimationStudio
Initialize(true);
}
public void AddCustomRace(InputField field)
{
if (field?.text == null || field.text == "")
{ return; }
AlienRaceDefs.AddDef(new AlienRaceDef(field.text));
ApplicationManager.Instance.SaveAlienRaceDefs();
Initialize(true);
}
public virtual void Initialize(bool addedNewTag = false) { }
}
}

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@ -0,0 +1,127 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
using SFB;
using System.IO;
namespace RimWorldAnimationStudio
{
public class RaceSettingsDialog : DialogBox
{
public Dropdown raceSelectDropdown;
public Transform raceSettingsWindow;
public Toggle isHumanoidToggle;
public override void Initialize(bool addedNewTag = false)
{
Reset();
string alienRaceDefName = raceSelectDropdown.value < raceSelectDropdown.options.Count ? raceSelectDropdown.options[raceSelectDropdown.value].text : "Human";
if (alienRaceDefName == null || alienRaceDefName == "") alienRaceDefName = "Human";
AlienRaceDef alienRaceDef = AlienRaceDefs.GetNamed(alienRaceDefName);
if (alienRaceDef == null) return;
isHumanoidToggle.isOn = alienRaceDef.isHumanoid;
Text bodyGraphicsTitle = AddCloneObjectToParent(raceSettingsWindow, 2).GetComponent<Text>();
bodyGraphicsTitle.text = "Body graphic filepaths";
foreach (string bodyType in Tags.bodyTypes)
{
string _bodyType = alienRaceDef.isHumanoid ? bodyType : "None";
if (alienRaceDef.isHumanoid)
{
Text bodyTypeTitle = AddCloneObjectToParent(raceSettingsWindow, 2).GetComponent<Text>();
bodyTypeTitle.text = bodyType;
}
for (int i = 2; i >= 0; i--)
{
CardinalDirection facing = (CardinalDirection)i;
GameObject filepath = AddCloneObjectToParent(raceSettingsWindow, 0);
filepath.GetComponent<Text>().text = facing.ToString();
filepath.transform.Find("FilepathButton").GetComponent<Button>().onClick.AddListener(delegate
{
SetBodyTypeGraphicPath(alienRaceDef, facing, _bodyType);
});
filepath.transform.FindDeepChild("FilepathLabel").GetComponent<Text>().text = alienRaceDef.GetBodyTypeGraphicPath(facing, _bodyType);
}
AddCloneObjectToParent(raceSettingsWindow, 3);
if (alienRaceDef.isHumanoid == false)
{ break; }
}
if (alienRaceDef.isHumanoid)
{
Text headGraphics = AddCloneObjectToParent(raceSettingsWindow, 2).GetComponent<Text>();
headGraphics.text = "Head graphic filepaths";
for (int i = 2; i >= 0; i--)
{
CardinalDirection facing = (CardinalDirection)i;
GameObject filepath = AddCloneObjectToParent(raceSettingsWindow, 0);
filepath.GetComponent<Text>().text = facing.ToString();
filepath.transform.Find("FilepathButton").GetComponent<Button>().onClick.AddListener(delegate
{
SetHeadGraphicPath(alienRaceDef, facing);
});
filepath.transform.FindDeepChild("FilepathLabel").GetComponent<Text>().text = alienRaceDef.GetHeadGraphicPath(facing);
}
AddCloneObjectToParent(raceSettingsWindow, 3);
}
}
public void Reset()
{
RemoveCloneObjectsFromParent(raceSettingsWindow);
}
public void SetIsHumanoid()
{
string alienRaceDefName = raceSelectDropdown.value < raceSelectDropdown.options.Count ? raceSelectDropdown.options[raceSelectDropdown.value].text : "Human";
if (alienRaceDefName == null || alienRaceDefName == "") alienRaceDefName = "Human";
AlienRaceDef alienRaceDef = AlienRaceDefs.GetNamed(alienRaceDefName);
if (alienRaceDef == null) return;
alienRaceDef.isHumanoid = isHumanoidToggle.isOn;
Initialize();
}
public void SetHeadGraphicPath(AlienRaceDef alienRaceDef, CardinalDirection direction)
{
var paths = StandaloneFileBrowser.OpenFilePanel("Select texture File", "", "png", false);
if (paths == null || paths.Any() == false || File.Exists(paths[0]) == false)
{ Debug.LogError("Selected file was null or invalid"); return; }
alienRaceDef.SetHeadGraphicPath(paths[0], direction);
Initialize();
}
public void SetBodyTypeGraphicPath(AlienRaceDef alienRaceDef, CardinalDirection direction, string bodyType)
{
var paths = StandaloneFileBrowser.OpenFilePanel("Select texture File", "", "png", false);
if (paths == null || paths.Any() == false || File.Exists(paths[0]) == false)
{ Debug.LogError("Selected file was null or invalid"); return; }
alienRaceDef.SetBodyTypeGraphicPath(paths[0], direction, bodyType);
Initialize();
}
}
}

View file

@ -10,11 +10,6 @@ namespace RimWorldAnimationStudio
{
public class SelectActorLayerDialog : DialogBox
{
public void OnEnable()
{
Initialize();
}
public void Initialize()
{
if (Workspace.animationDef == null) return;

View file

@ -12,7 +12,7 @@ namespace RimWorldAnimationStudio
{
public override void Initialize(bool addedNewTag = false)
{
IEnumerable<string> allTags = Tags.bodyDefTypes.Concat(CustomTags.interactionDefTypes);
IEnumerable<string> allTags = Tags.bodyDefTypes.Concat(CustomTags.bodyDefTypes);
string placeHolderText = "Enter new body def type...";
Actor actor = Workspace.animationDef.actors[Workspace.actorID];

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@ -12,7 +12,7 @@ namespace RimWorldAnimationStudio
{
public override void Initialize(bool addedNewTag = false)
{
IEnumerable<string> allTags = Tags.bodyParts.Concat(CustomTags.interactionDefTypes);
IEnumerable<string> allTags = Tags.bodyParts.Concat(CustomTags.bodyParts);
string placeHolderText = "Enter new body part name...";
Actor actor = Workspace.animationDef.actors[Workspace.actorID];

View file

@ -12,7 +12,7 @@ namespace RimWorldAnimationStudio
{
public override void Initialize(bool addedNewTag = false)
{
IEnumerable<string> allTags = Tags.defNames.Concat(CustomTags.interactionDefTypes);
IEnumerable<string> allTags = AlienRaceDefs.allDefs.Select(x => x.defName);
string placeHolderText = "Enter new def name...";
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
@ -47,7 +47,7 @@ namespace RimWorldAnimationStudio
_optionField.Find("Placeholder").GetComponent<Text>().text = placeHolderText;
InputField fieldComp = _optionField.GetComponent<InputField>();
fieldComp.onEndEdit.AddListener(delegate { AddCustomTag(fieldComp, ref Tags.defNames, ref CustomTags.defNames); });
fieldComp.onEndEdit.AddListener(delegate { AddCustomRace(fieldComp); });
}
public void Reset()

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@ -1,59 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
namespace RimWorldAnimationStudio
{
public class SelectRaceDialog : DialogBox
{
public override void Initialize(bool addedNewTag = false)
{
IEnumerable<string> allTags = Tags.defNames.Concat(CustomTags.interactionDefTypes);
string placeHolderText = "Enter new def name...";
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
Transform contentWindow = transform.FindDeepChild("Content");
Reset();
for (int i = 0; i < allTags.Count(); i++)
{
string tag = allTags.ElementAt(i);
Transform _optionToggle = AddCloneObjectToParent(contentWindow).transform;
_optionToggle.Find("Text").GetComponent<Text>().text = tag;
Toggle toggleComp = _optionToggle.GetComponent<Toggle>();
toggleComp.isOn = actor.defNames.Contains(tag);
toggleComp.onValueChanged.AddListener(delegate
{
if (toggleComp.isOn && actor.defNames.Contains(tag) == false)
{ actor.defNames.Add(tag); }
else if (toggleComp.isOn == false && actor.defNames.Contains(tag))
{ actor.defNames.Remove(tag); }
Workspace.Instance.RecordEvent("Actor def name");
});
if (addedNewTag && i == allTags.Count() - 1)
{ toggleComp.isOn = true; }
}
Transform _optionField = AddCloneObjectToParent(contentWindow, 1).transform;
_optionField.Find("Placeholder").GetComponent<Text>().text = placeHolderText;
InputField fieldComp = _optionField.GetComponent<InputField>();
fieldComp.onEndEdit.AddListener(delegate { AddCustomTag(fieldComp, ref Tags.defNames, ref CustomTags.defNames); });
}
public void Reset()
{
Transform contentWindow = transform.FindDeepChild("Content");
RemoveCloneObjectsFromParent(contentWindow);
}
}
}

View file

@ -12,7 +12,7 @@ namespace RimWorldAnimationStudio
{
public override void Initialize(bool addedNewTag = false)
{
IEnumerable<string> allTags = Tags.sexTypes.Concat(CustomTags.interactionDefTypes);
IEnumerable<string> allTags = Tags.sexTypes.Concat(CustomTags.sexTypes);
string placeHolderText = "Enter new sex type...";
if (Workspace.animationDef == null) return;

View file

@ -12,7 +12,7 @@ namespace RimWorldAnimationStudio
{
public override void Initialize(bool addedNewTag = false)
{
IEnumerable<string> allTags = Tags.soundDefs.Concat(CustomTags.interactionDefTypes);
IEnumerable<string> allTags = Tags.soundDefs.Concat(CustomTags.soundDefs);
string placeHolderText = "Enter new sound def...";
if (Workspace.animationDef == null) return;

View file

@ -130,9 +130,11 @@ namespace RimWorldAnimationStudio
{ continue; }
float clipPercent = (float)(stageTick % clip.duration) / clip.duration;
if (stageTick == clip.duration) clipPercent = 1f;
AlienRaceDef alienRaceDef = Workspace.animationDef.actors[actorID].GetAlienRaceDef();
ActorBody actorBody = _actorBodies[actorID];
string bodyType = actorBody.bodyType;
string bodyType = alienRaceDef.isHumanoid ? actorBody.bodyType : "None";
Vector3 deltaPos = new Vector3(clip.BodyOffsetX.Evaluate(clipPercent), 0, clip.BodyOffsetZ.Evaluate(clipPercent));
deltaPos += Workspace.animationDef.actors[actorID].bodyTypeOffset.GetOffset(bodyType);
@ -158,23 +160,31 @@ namespace RimWorldAnimationStudio
float appendageRotation = clip.GenitalAngle.Evaluate(clipPercent);
actorBody.transform.position = bodyPos;
actorBody.transform.eulerAngles = new Vector3(0, 0, bodyAngle);
actorBody.transform.eulerAngles = new Vector3(0, 0, -bodyAngle);
actorBody.headRenderer.transform.localPosition = headPos;
actorBody.headRenderer.transform.eulerAngles = new Vector3(0, 0, headAngle);
actorBody.headRenderer.transform.eulerAngles = new Vector3(0, 0, -headAngle);
actorBody.appendageRenderer.transform.localPosition = new Vector3(appendagePos.x, appendagePos.z, 0f);
actorBody.appendageRenderer.transform.eulerAngles = new Vector3(0, 0, appendageRotation);
actorBody.appendageRenderer.transform.eulerAngles = new Vector3(0, 0, -appendageRotation);
actorBody.bodyRenderer.sprite = Resources.Load<Sprite>("Textures/Humanlike/Bodies/" + bodyType + bodyFacing);
actorBody.headRenderer.sprite = Resources.Load<Sprite>("Textures/Humanlike/Heads/Head" + headFacing);
actorBody.appendageRenderer.sprite = Resources.Load<Sprite>("Textures/Humanlike/Appendages/Appendage" + bodyFacing);
actorBody.bodyRenderer.sprite = alienRaceDef.GetBodyTypeGraphic((CardinalDirection)bodyFacing, bodyType);
actorBody.headRenderer.sprite = alienRaceDef.isHumanoid ? alienRaceDef.GetHeadGraphic((CardinalDirection)headFacing) : null;
actorBody.appendageRenderer.sprite = alienRaceDef.isHumanoid && bodyFacing != 0 ? Resources.Load<Sprite>("Textures/Humanlike/Appendages/Appendage" + bodyFacing) : null;
actorBody.bodyRenderer.gameObject.SetActive(actorBody.bodyRenderer.sprite != null);
actorBody.headRenderer.gameObject.SetActive(actorBody.headRenderer.sprite != null);
actorBody.appendageRenderer.gameObject.SetActive(actorBody.appendageRenderer.sprite != null);
actorBody.bodyRenderer.sortingLayerName = clip.layer;
actorBody.headRenderer.sortingLayerName = clip.layer;
actorBody.headRenderer.sortingOrder = bodyFacing == 0 ? -1 : 1;
actorBody.appendageRenderer.sortingLayerName = clip.layer;
actorBody.bodyRenderer.flipX = bodyFacing == 3;
actorBody.headRenderer.flipX = headFacing == 3;
//actorBody.appendageRenderer.flipX = bodyFacing == 3;
// ActorKeyframeCard update
if (ActorKeyframeCard.Instance.positionXField.isFocused == false) { ActorKeyframeCard.Instance.positionXField.text = bodyPos.x.ToString("0.000"); }
if (ActorKeyframeCard.Instance.positionZField.isFocused == false) { ActorKeyframeCard.Instance.positionZField.text = bodyPos.y.ToString("0.000"); }

View file

@ -18,6 +18,37 @@ namespace RimWorldAnimationStudio
public void Start()
{
LoadCustomArrays();
/*AlienRaceDef human = new AlienRaceDef();
human.Initialize("Human");
human.SetHeadGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Heads/Head0.png"), CardinalDirection.North);
human.SetHeadGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Heads/Head1.png"), CardinalDirection.East);
human.SetHeadGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Heads/Head2.png"), CardinalDirection.South);
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Male0.png"), CardinalDirection.North, "Male");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Male1.png"), CardinalDirection.East, "Male");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Male2.png"), CardinalDirection.South, "Male");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Female0.png"), CardinalDirection.North, "Female");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Female1.png"), CardinalDirection.East, "Female");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Female2.png"), CardinalDirection.South, "Female");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Fat0.png"), CardinalDirection.North, "Fat");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Fat1.png"), CardinalDirection.East, "Fat");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Fat2.png"), CardinalDirection.South, "Fat");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Hulk0.png"), CardinalDirection.North, "Hulk");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Hulk1.png"), CardinalDirection.East, "Hulk");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Hulk2.png"), CardinalDirection.South, "Hulk");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Thin0.png"), CardinalDirection.North, "Thin");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Thin1.png"), CardinalDirection.East, "Thin");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Thin2.png"), CardinalDirection.South, "Thin");*/
//AlienRaceDefs.allDefs.Add(human);
LoadAlienRaceDefs();
}
public void TryToCloseApplication()
@ -139,7 +170,6 @@ namespace RimWorldAnimationStudio
CustomTagsHelper helper = new CustomTagsHelper();
helper.defNames = CustomTags.defNames;
helper.bodyParts = CustomTags.bodyParts;
helper.bodyDefTypes = CustomTags.bodyDefTypes;
helper.sexTypes = CustomTags.sexTypes;
@ -158,7 +188,6 @@ namespace RimWorldAnimationStudio
CustomTagsHelper helper = XmlUtility.ReadXML<CustomTagsHelper>(path);
CustomTags.defNames = helper.defNames;
CustomTags.bodyParts = helper.bodyParts;
CustomTags.bodyDefTypes = helper.bodyDefTypes;
CustomTags.sexTypes = helper.sexTypes;
@ -168,7 +197,6 @@ namespace RimWorldAnimationStudio
public void UpdateCustomArrays(AnimationDef animationDef)
{
CustomTags.defNames.AddRangeDistinct(animationDef.actors.SelectMany(x => x.defNames).Except(Tags.defNames));
CustomTags.bodyParts.AddRangeDistinct(animationDef.actors.SelectMany(x => x.requiredGenitals).Except(Tags.bodyParts));
CustomTags.bodyDefTypes.AddRangeDistinct(animationDef.actors.SelectMany(x => x.bodyDefTypes).Except(Tags.bodyDefTypes));
CustomTags.sexTypes.AddRangeDistinct(animationDef.sexTypes.Except(Tags.sexTypes));
@ -177,5 +205,23 @@ namespace RimWorldAnimationStudio
SaveCustomArrays();
}
public void LoadAlienRaceDefs()
{
var path = Path.Combine(Application.streamingAssetsPath, "alienRaceDefs.xml");
if (File.Exists(path) == false)
{ SaveAlienRaceDefs(); return; }
AlienRaceDefs.allDefs = XmlUtility.ReadXML<List<AlienRaceDef>>(path);
AlienRaceDefs.OnLoad();
}
public void SaveAlienRaceDefs()
{
var path = Path.Combine(Application.streamingAssetsPath, "alienRaceDefs.xml");
XmlUtility.WriteXML(AlienRaceDefs.allDefs, path);
}
}
}

View file

@ -1,4 +1,5 @@
using System.Collections.Generic;
using System.Linq;
using System.Xml.Serialization;
using UnityEngine;
@ -26,33 +27,78 @@ namespace RimWorldAnimationStudio
public static class Tags
{
public static List<string> defNames = new List<string>() { "Human" };
public static List<string> bodyParts = new List<string>() { "Penis", "Vagina", "Anus", "Breasts", "Mouth" };
public static List<string> bodyDefTypes = new List<string>() { "Human", "Bird", "BeetleLike", "BeetleLikeWithClaw", "MechanicalCentipede", "MechanicalTermite", "Lancer", "Pikeman", "Monkey", "QuadrupedAnimalWithClawsTailAndJowl", "QuadrupedAnimalWithHooves", "QuadrupedAnimalWithHoovesAndHorn", "QuadrupedAnimalWithHoovesAndHump", "QuadrupedAnimalWithHoovesAndTusks", "QuadrupedAnimalWithHoovesTusksAndTrunk", "QuadrupedAnimalWithPaws", "QuadrupedAnimalWithPawsAndTail", "Scyther", "Snake", "TurtleLike" };
public static List<string> sexTypes = new List<string>() { "None", "Vaginal", "Anal", "Oral", "Masturbation", "DoublePenetration", "Boobjob", "Handjob", "Footjob", "Fingering", "Scissoring", "MutualMasturbation", "Fisting", "MechImplant", "Rimming", "Fellatio", "Cunnilingus", "Sixtynine" };
public static List<string> interactionDefTypes = new List<string>();
public static List<string> soundDefs = new List<string>() { "None", "Sex", "Fuck", "Slimy", "Suck", "Cum" };
public static List<string> actorLayers = new List<string>() { "Building", "BuildingOnTop", "MoteBelowThings", "Item", "ItemImportant", "LayingPawn", "PawnRope", "Projectile", "Pawn", "PawnUnused", "PawnState" };
public static List<string> bodyTypes = new List<string>() { "Male", "Female", "Fat", "Hulk", "Thin" };
}
public static class CustomTags
{
public static List<string> defNames = new List<string>();
public static List<string> bodyParts = new List<string>();
public static List<string> bodyDefTypes = new List<string>();
public static List<string> sexTypes = new List<string>();
public static List<string> interactionDefTypes = new List<string>();
public static List<string> soundDefs = new List<string>();
public static List<string> bodyTypes = new List<string>();
}
[XmlRoot("CustomTagsHelper", IsNullable = false)]
public class CustomTagsHelper
{
[XmlArray("defNames"), XmlArrayItem("li")] public List<string> defNames = new List<string>();
[XmlArray("bodyParts"), XmlArrayItem("li")] public List<string> bodyParts = new List<string>();
[XmlArray("bodyDefTypes"), XmlArrayItem("li")] public List<string> bodyDefTypes = new List<string>();
[XmlArray("sexTypes"), XmlArrayItem("li")] public List<string> sexTypes = new List<string>();
[XmlArray("interactionDefTypes"), XmlArrayItem("li")] public List<string> interactionDefTypes = new List<string>();
[XmlArray("soundDefs"), XmlArrayItem("li")] public List<string> soundDefs = new List<string>();
[XmlArray("bodyTypes"), XmlArrayItem("li")] public static List<string> bodyTypes = new List<string>();
}
public static class AlienRaceDefs
{
public static List<AlienRaceDef> allDefs = new List<AlienRaceDef>();
public static AlienRaceDef GetNamed(string alienRaceDef)
{
return allDefs.FirstOrDefault(x => x.defName == alienRaceDef);
}
public static void AddDef(AlienRaceDef alienRaceDef)
{
if (allDefs.Any(x => x.defName == alienRaceDef.defName)) return;
allDefs.Add(alienRaceDef);
}
public static void OnLoad()
{
List<string> allTags = Tags.bodyTypes.Concat(CustomTags.bodyTypes).ToList();
allTags.Add("None");
List<CardinalDirection> facings = new List<CardinalDirection>() { CardinalDirection.North, CardinalDirection.East, CardinalDirection.South };
string path;
foreach (AlienRaceDef alienRaceDef in allDefs)
{
foreach (CardinalDirection facing in facings)
{
foreach (string bodyType in allTags)
{
path = alienRaceDef.GetBodyTypeGraphicPath(facing, bodyType);
if (path != null && path != "")
{ alienRaceDef.SetBodyTypeGraphicPath(path, facing, bodyType); }
}
path = alienRaceDef.GetHeadGraphicPath(facing);
if (path != null && path != "")
{ alienRaceDef.SetHeadGraphicPath(path, facing); }
}
}
}
}
}

View file

@ -12,3 +12,10 @@ public enum ActorGender
Male,
}
public enum CardinalDirection
{
North,
East,
South,
West,
}

View file

@ -47,7 +47,7 @@ namespace RimWorldAnimationStudio
}
}
else
else if (rotation == 1)
{
switch (bodyType)
{
@ -59,6 +59,19 @@ namespace RimWorldAnimationStudio
default: return Vector3.zero;
}
}
else
{
switch (bodyType)
{
case "Male": return new Vector3(-0.07f, 0f, -0.41f);
case "Female": return new Vector3(-0.07f, 0f, -0.47f);
case "Thin": return new Vector3(0.05f, 0f, -0.43f);
case "Hulk": return new Vector3(0.03f, 0f, -0.64f);
case "Fat": return new Vector3(-0.24f, 0f, -0.50f);
default: return Vector3.zero;
}
}
}
}
}

View file

@ -15,9 +15,7 @@ namespace RimWorldAnimationStudio
public static int keyframeID = 0;
[SerializeField] private List<HistoricRecord> workspaceHistory = new List<HistoricRecord>();
[SerializeField] private int historyIndex = 0;
[SerializeField] private int maxHistoryDepth = 100;
private bool isDirty = false;
public static ActorManipulationMode actorManipulationMode = ActorManipulationMode.Pan;
public static ActorBodyPart selectedBodyPart;