Ghost frames fix plus undo redo system

This commit is contained in:
AbstractConcept 2022-09-18 19:07:44 -05:00
parent 591b176924
commit b0a965e0b2
163 changed files with 948 additions and 214 deletions

View file

@ -1,5 +1,6 @@
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;
@ -13,6 +14,9 @@ namespace RimWorldAnimationStudio
public InputField bodyOffsetZField;
public Toggle initiatorToggle;
private int actorID = -1;
private bool isDirty = false;
public void Initialize()
{
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
@ -24,15 +28,30 @@ namespace RimWorldAnimationStudio
bodyOffsetZField.text = actor.bodyTypeOffset.GetOffset(bodyType).z.ToString();
}
public void UpdateAnimationDef()
public void OnBodyTypeChanged()
{
if (Workspace.animationDef == null) return;
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
string bodyType = bodyTypeDropdown.options[bodyTypeDropdown.value].text;
bodyType = bodyType == null || bodyType == "" ? "Male" : bodyType;
Debug.Log(bodyType);
AnimationController.Instance.transform.GetChild(Workspace.actorID).GetComponent<ActorBody>().bodyType = bodyType;
AnimationController.Instance.GetComponentsInChildren<ActorBody>()[Workspace.actorID].bodyType = bodyType;
bodyOffsetXField.text = actor.bodyTypeOffset.GetOffset(bodyType).x.ToString();
bodyOffsetZField.text = actor.bodyTypeOffset.GetOffset(bodyType).z.ToString();
}
public void UpdateAnimationDef()
{
if (Workspace.animationDef == null || isDirty) return;
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
string bodyType = bodyTypeDropdown.options[bodyTypeDropdown.value].text;
bodyType = bodyType == null || bodyType == "" ? "Male" : bodyType;
float.TryParse(bodyOffsetXField.text, out float x);
float.TryParse(bodyOffsetZField.text, out float z);
actor.bodyTypeOffset.SetOffset(bodyType, new Vector2(x, z));
@ -42,6 +61,8 @@ namespace RimWorldAnimationStudio
public void OpenSelectBodyPartsDialog()
{
if (Workspace.animationDef == null) return;
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
var dialog = Resources.FindObjectsOfTypeAll(typeof(SelectBodyPartsDialog)) as SelectBodyPartsDialog[];
@ -51,6 +72,8 @@ namespace RimWorldAnimationStudio
public void OpenSelectDefNamesDialog()
{
if (Workspace.animationDef == null) return;
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
var dialog = Resources.FindObjectsOfTypeAll(typeof(SelectDefNamesDialog)) as SelectDefNamesDialog[];
@ -60,11 +83,42 @@ namespace RimWorldAnimationStudio
public void OpenSelectBodyDefTypesDialog()
{
if (Workspace.animationDef == null) return;
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
var dialog = Resources.FindObjectsOfTypeAll(typeof(SelectBodyDefTypesDialog)) as SelectBodyDefTypesDialog[];
if (dialog != null)
{ dialog[0].Initialize(actor); dialog[0].Pop(); }
}
public void Update()
{
if (Workspace.animationDef == null) return;
if (actorID != Workspace.actorID)
{
isDirty = true;
if (Workspace.actorID >= AnimationController.Instance.GetComponentsInChildren<ActorBody>().Count())
{ Debug.Log("Waiting for actors to initialize..."); return; }
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
ActorBody actorBody = AnimationController.Instance.GetComponentsInChildren<ActorBody>()[Workspace.actorID];
string bodyType = actorBody.bodyType;
bodyType = bodyType == null || bodyType == "" ? "Male" : bodyType;
bodyTypeDropdown.value = bodyTypeDropdown.options.IndexOf(bodyTypeDropdown.options.First(x => x.text == bodyType));
bodyOffsetXField.text = actor.bodyTypeOffset.GetOffset(bodyType).x.ToString();
bodyOffsetZField.text = actor.bodyTypeOffset.GetOffset(bodyType).z.ToString();
initiatorToggle.isOn = actor.initiator;
actorID = Workspace.actorID;
isDirty = false;
}
}
}
}

View file

@ -63,5 +63,10 @@ namespace RimWorldAnimationStudio
else
{ GetComponent<Image>().color = Constants.ColorGrey; }
}
public void InitiateUpdateOfGhostFrames()
{
BroadcastMessage("UpdateGhostFrames");
}
}
}

View file

@ -41,7 +41,7 @@ namespace RimWorldAnimationStudio
Transform contentWindow = transform.FindDeepChild("Content");
Reset();
for (int i = 0; i < Workspace.bodyParts.Count; i++)
for (int i = 0; i < Workspace.interactionDefTypes.Count; i++)
{
string interactionDefType = Workspace.interactionDefTypes[i];

View file

@ -43,12 +43,11 @@ namespace RimWorldAnimationStudio
public void OnValueChanged()
{
keyframe.atTick = (int)value;
UpdateGhostFrames();
clip.BuildSimpleCurves();
AnimationController.Instance.stageTick = keyframe.atTick.Value;
timeline.InitiateUpdateOfGhostFrames();
}
// Ghost sliders are non-interactable slider handle
@ -57,27 +56,25 @@ namespace RimWorldAnimationStudio
if (maxGhosts == 0)
{ return; }
int nGhosts = GetGhostFramesRequired();
int requiredGhosts = GetGhostFramesRequired();
int currentGhostCount = ghostSliders.childCount;
for (int i = 0; i < Mathf.Max(nGhosts, ghostSliders.childCount); i++)
for (int i = 0; i < Mathf.Max(requiredGhosts, currentGhostCount); i++)
{
if ((i - 1) * clip.duration + keyframe.atTick <= Workspace.StageWindowSize)
{
if (ghostSliders.childCount <= i)
{ Instantiate(ghostSliderPrefab, ghostSliders); }
int targetTick = (int)(i * clip.duration + keyframe.atTick);
GameObject ghostSliderObject = ghostSliders.GetChild(i).gameObject;
ghostSliderObject.SetActive(true);
if (ghostSliders.childCount <= i)
{ Instantiate(ghostSliderPrefab, ghostSliders); }
Slider ghostSlider = ghostSliderObject.GetComponent<Slider>();
ghostSlider.value = (int)((i + 1) * clip.duration + keyframe.atTick);
GameObject ghostSliderObject = ghostSliders.GetChild(i).gameObject;
ghostSliderObject.SetActive(i < requiredGhosts);
float mult = 1f - Mathf.Pow((float)i / maxGhosts, 2);
ghostSlider.transform.FindDeepChild("Handle").GetComponent<Image>().color = new Color(0, 0.5f, 0.5f, 0.5f * mult);
}
if (i >= nGhosts)
{ transform.GetChild(i).gameObject.SetActive(false); }
Slider ghostSlider = ghostSliderObject.GetComponent<Slider>();
ghostSlider.maxValue = Workspace.StageWindowSize;
ghostSlider.value = targetTick;
if (targetTick > ghostSlider.maxValue)
{ ghostSlider.gameObject.SetActive(false); }
}
}
@ -98,9 +95,9 @@ namespace RimWorldAnimationStudio
Workspace.keyframeID = keyframeID;
if (eventData.clickCount >= 2)
{
AnimationController.Instance.stageTick = keyframe.atTick.Value;
}
{ AnimationController.Instance.stageTick = keyframe.atTick.Value; }
Workspace.Instance.MakeDirty();
}
public void OnBeginDrag(PointerEventData eventData)
@ -126,6 +123,8 @@ namespace RimWorldAnimationStudio
public void OnEndDrag(PointerEventData eventData)
{
interactable = false;
Workspace.Instance.MakeDirty();
}
protected override void Update()

View file

@ -16,6 +16,10 @@ namespace RimWorldAnimationStudio
{
stageName.text = stageNameField.text;
stageNameField.gameObject.SetActive(false);
Workspace.animationDef.animationStages[Workspace.stageID].stageName = stageName.text;
Workspace.Instance.MakeDirty();
}
public void OnMoveStage(int delta)
@ -60,8 +64,7 @@ namespace RimWorldAnimationStudio
Workspace.stageID = transform.GetSiblingIndex();
//AnimationController.Instance.ResetAnimationTimeline();
//AnimationController.Instance.InitializeAnimationTimeline();
Workspace.Instance.MakeDirty();
}
}
}