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Ghost frames fix plus undo redo system
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163 changed files with 948 additions and 214 deletions
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@ -1,6 +1,8 @@
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using System.Collections.Generic;
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using System.Linq;
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using System.Xml;
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using System.Xml.Serialization;
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using UnityEngine;
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namespace RimWorldAnimationStudio
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{
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@ -27,5 +29,53 @@ namespace RimWorldAnimationStudio
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animationTimeTicks += stage.playTimeTicks;
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}
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}
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public void RunPreSaveOperations()
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{
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// Stage edits
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for (int i = 0; i < animationStages.Count; i++)
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{
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AnimationStage stage = animationStages[i];
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// Sort keyframes by atTick
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foreach (PawnAnimationClip clip in stage.animationClips)
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{ clip.keyframes = clip.keyframes.OrderBy(x => x.atTick).ToList(); }
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// Check if looping
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int stageWindowSize = animationStages[i].stageWindowSize > 0 ? animationStages[i].stageWindowSize : animationStages[i].animationClips.Select(x => x.duration).Max();
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int cycles = Mathf.CeilToInt(animationStages[i].playTimeTicks / stageWindowSize);
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Debug.Log(animationStages[i].playTimeTicks);
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Debug.Log(animationStages[i].stageWindowSize);
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Debug.Log(cycles);
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stage.isLooping = cycles > 1;
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}
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// Body part list edit
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foreach (Actor actor in actors)
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{
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actor.isFucking = actor.requiredGenitals.Contains("Any appendage");
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if (actor.isFucking == true)
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{ actor.requiredGenitals.Remove("Any appendage"); }
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actor.isFucked= actor.requiredGenitals.Contains("Any orifice");
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if (actor.isFucked == true)
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{ actor.requiredGenitals.Remove("Any orifice"); }
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}
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}
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public void RunPostLoadOperations()
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{
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foreach (Actor actor in actors)
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{
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if (actor.isFucking == true)
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{ actor.requiredGenitals.Add("Any appendage"); }
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if (actor.isFucked == true)
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{ actor.requiredGenitals.Add("Any orifice"); }
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}
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}
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}
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}
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