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Multi-drag and stretching for keyframes
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151 changed files with 195 additions and 85 deletions
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@ -37,6 +37,9 @@ namespace RimWorldAnimationStudio
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if (animationDef.animationStages[stageID].stageWindowSize < 0)
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{ animationDef.animationStages[stageID].stageWindowSize = animationDef.animationStages[stageID].animationClips.Select(x => x.duration).Max(); }
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Debug.Log(animationDef.animationStages[stageID].stageWindowSize);
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return animationDef.animationStages[stageID].stageWindowSize;
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}
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}
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