Multi-drag and stretching for keyframes

This commit is contained in:
AbstractConcept 2022-10-14 00:52:07 -05:00
parent f449a9b4e2
commit ab5a2a4c02
151 changed files with 195 additions and 85 deletions

View file

@ -13,7 +13,7 @@ namespace RimWorldAnimationStudio
{
[Header("Animation settings")]
public bool isAnimating = false;
public int stageTick = 1;
public int stageTick = Constants.minTick;
[Header("Object references")]
public Slider stageTimelineSlider;
@ -25,7 +25,7 @@ namespace RimWorldAnimationStudio
public ActorCard actorCard;
public Transform animationTimelines;
public Transform actorBodies;
public Toggle stretchkeyframesToggle;
public Toggle stretchKeyframesToggle;
public InputField playBackSpeedField;
public Button playToggleButton;
@ -34,7 +34,7 @@ namespace RimWorldAnimationStudio
public GameObject animationTimelinePrefab;
// Private timing variables
private int lastStageTick = 1;
private int lastStageTick = Constants.minTick;
private float timeSinceLastUpdate = 0;
private int cycleIndex = 0;
private bool isDirty = true;
@ -57,7 +57,7 @@ namespace RimWorldAnimationStudio
{ Initialize(); }
// Update tick if animating
stageTick = Mathf.Clamp(stageTick, 1, Workspace.StageWindowSize);
stageTick = Mathf.Clamp(stageTick, Constants.minTick, Workspace.StageWindowSize);
if (isAnimating)
{
@ -72,12 +72,12 @@ namespace RimWorldAnimationStudio
if (stageTick > Workspace.StageWindowSize)
{
if (stageLoopDropdown.value == 1)
{ stageTick = 1; }
{ stageTick = Constants.minTick; }
else if (stageLoopDropdown.value >= 2)
{
++cycleIndex;
stageTick = 1;
stageTick = Constants.minTick;
if ((stageLoopDropdown.value == 2 && cycleIndex >= int.Parse(cyclesNormalField.text)) ||
(stageLoopDropdown.value == 3 && cycleIndex >= int.Parse(cyclesFastField.text)))
@ -148,7 +148,7 @@ namespace RimWorldAnimationStudio
bool requiresGenitals = actor.requiredGenitals.Any(x => x == "Penis") || Workspace.animationDef.actors[actorID].isFucking;
float clipPercent = (float)(stageTick % clip.duration) / clip.duration;
if (stageTick == clip.duration) clipPercent = 1f;
if (stageTick > Constants.minTick && stageTick == clip.duration) clipPercent = 1f;
if (Workspace.animationDef.animationStages[Workspace.stageID].isLooping == false)
{ clipPercent = (float)stageTick / clip.duration; }
@ -401,7 +401,7 @@ namespace RimWorldAnimationStudio
if (tickToPasteAt < 1) continue;
if (tickToPasteAt > Workspace.StageWindowSize)
{
if (stretchkeyframesToggle.isOn)
if (stretchKeyframesToggle.isOn)
{ ResizeStageWindowSize(tickToPasteAt); }
else continue;
@ -487,7 +487,7 @@ namespace RimWorldAnimationStudio
if (keyframe == null || clip == null) return;
if (keyframe.atTick == 1 && force == false)
if (keyframe.atTick == Constants.minTick && force == false)
{ Debug.LogWarning("Cannot delete key frame - the first key frame of an animation clip cannot be deleted"); return; }
if (clip.keyframes.Count <= 2 && force == false)
@ -527,7 +527,7 @@ namespace RimWorldAnimationStudio
if (Workspace.animationDef == null) return;
int.TryParse(animationClipTimeField.text, out int newStageTick);
stageTick = Mathf.Clamp(newStageTick, 1, Workspace.StageWindowSize);
stageTick = Mathf.Clamp(newStageTick, Constants.minTick, Workspace.StageWindowSize);
stageTimelineSlider.value = stageTick;
}
@ -540,8 +540,11 @@ namespace RimWorldAnimationStudio
Debug.Log("Resizing animation clip length to " + newStageWindowSize.ToString() + " ticks.");
if (stretchkeyframesToggle.isOn)
{ StretchKeyframes(newStageWindowSize); }
if (stretchKeyframesToggle.isOn)
{
List<PawnKeyframe> keyframes = Workspace.animationDef.animationStages[Workspace.stageID].animationClips.SelectMany(x => x.keyframes)?.ToList();
StretchKeyframes(keyframes, Workspace.StageWindowSize, newStageWindowSize);
}
else
{
@ -566,7 +569,7 @@ namespace RimWorldAnimationStudio
ResizeStageWindowSize(newStageWindowSize);
}
public void StretchKeyframes(int newStageWindowSize)
/*public void StretchKeyframes(int newStageWindowSize)
{
float scale = (float)newStageWindowSize / Workspace.StageWindowSize;
@ -580,6 +583,39 @@ namespace RimWorldAnimationStudio
clip.BuildSimpleCurves();
}
}*/
public void StretchKeyframes(List<PawnKeyframe> keyframesToStretch, int v1, int v2)
{
int v0 = keyframesToStretch.Min(x => x.atTick.Value);
if (v1 == v0)
{ OffsetKeyframes(keyframesToStretch, v1, v2); return; }
float scaleFactor = (float)(v2 - v0) / (v1 - v0);
foreach (PawnKeyframe keyframe in keyframesToStretch)
{
keyframe.atTick = Mathf.RoundToInt(scaleFactor * (keyframe.atTick.Value - v0) + v0);
}
foreach(PawnAnimationClip clip in Workspace.animationDef.animationStages[Workspace.stageID].animationClips)
{ clip.BuildSimpleCurves(); }
}
public void OffsetKeyframes(List<PawnKeyframe> keyframesToOffset, int v1, int v2)
{
float offset = v2 - v1;
foreach (PawnKeyframe keyframe in keyframesToOffset)
{
keyframe.atTick = Mathf.RoundToInt(keyframe.atTick.Value + offset);
Debug.Log(keyframe.atTick);
Workspace.Instance.GetAnimationClipThatOwnsKeyframe(keyframe.keyframeID, out int clipID).BuildSimpleCurves();
}
foreach (PawnAnimationClip clip in Workspace.animationDef.animationStages[Workspace.stageID].animationClips)
{ clip.BuildSimpleCurves(); }
}
public void ResizeStageWindowSize(int newStageWindowSize)

View file

@ -341,19 +341,19 @@ namespace RimWorldAnimationStudio
public void ToPreviousTick()
{
if (Workspace.animationDef == null) return;
AnimationController.Instance.stageTick = Mathf.Clamp(AnimationController.Instance.stageTick - 1, 1, Workspace.StageWindowSize);
AnimationController.Instance.stageTick = Mathf.Clamp(AnimationController.Instance.stageTick - 1, Constants.minTick, Workspace.StageWindowSize);
}
public void ToNextTick()
{
if (Workspace.animationDef == null) return;
AnimationController.Instance.stageTick = Mathf.Clamp(AnimationController.Instance.stageTick + 1, 1, Workspace.StageWindowSize);
AnimationController.Instance.stageTick = Mathf.Clamp(AnimationController.Instance.stageTick + 1, Constants.minTick, Workspace.StageWindowSize);
}
public void ToFirstTick()
{
if (Workspace.animationDef == null) return;
AnimationController.Instance.stageTick = 1;
AnimationController.Instance.stageTick = Constants.minTick;
}
public void ToLastTick()