diff --git a/.vs/RimWorld-Animation-Studio/v16/.suo b/.vs/RimWorld-Animation-Studio/v16/.suo index 85ae282c..9b5ceaea 100644 Binary files a/.vs/RimWorld-Animation-Studio/v16/.suo and b/.vs/RimWorld-Animation-Studio/v16/.suo differ diff --git a/Assembly-CSharp.csproj b/Assembly-CSharp.csproj index 01e23ef5..159dde75 100644 --- a/Assembly-CSharp.csproj +++ b/Assembly-CSharp.csproj @@ -76,13 +76,16 @@ + + + @@ -155,6 +158,7 @@ + diff --git a/Assets/Resources/Prefabs/ActorBody.prefab b/Assets/Resources/Prefabs/ActorBody.prefab index fd7e3b98..63bd01a2 100644 --- a/Assets/Resources/Prefabs/ActorBody.prefab +++ b/Assets/Resources/Prefabs/ActorBody.prefab @@ -310,6 +310,8 @@ GameObject: m_Component: - component: {fileID: 7929422520673851209} - component: {fileID: -4411442180840688308} + - component: {fileID: 5748137139072107553} + - component: {fileID: 8645726803575667570} m_Layer: 0 m_Name: ActorBody m_TagString: Untagged @@ -350,6 +352,114 @@ MonoBehaviour: bodyRenderer: {fileID: 5996161745621340017} actorBodyPartPrefab: {fileID: 6079743031150361545, guid: ffbd7531e8f98f94dba0fddefcae2441, type: 3} +--- !u!82 &5748137139072107553 +AudioSource: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7929422520673851210} + m_Enabled: 1 + serializedVersion: 4 + OutputAudioMixerGroup: {fileID: 0} + m_audioClip: {fileID: 0} + m_PlayOnAwake: 1 + m_Volume: 1 + m_Pitch: 1 + Loop: 0 + Mute: 0 + Spatialize: 0 + SpatializePostEffects: 0 + Priority: 128 + DopplerLevel: 1 + MinDistance: 1 + MaxDistance: 500 + Pan2D: 0 + rolloffMode: 0 + BypassEffects: 0 + BypassListenerEffects: 0 + BypassReverbZones: 0 + rolloffCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + panLevelCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + spreadCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + reverbZoneMixCustomCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 +--- !u!114 &8645726803575667570 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7929422520673851210} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e5ead9ecb50b3174c8e2716f7fe1ac3c, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!1 &9122292209377678227 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scenes/MainScene.unity b/Assets/Scenes/MainScene.unity index e9c78fa7..ca7471aa 100644 --- a/Assets/Scenes/MainScene.unity +++ b/Assets/Scenes/MainScene.unity @@ -6083,7 +6083,7 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: Select actor defs window + m_Text: Actor allowed races window --- !u!222 &369911216 CanvasRenderer: m_ObjectHideFlags: 0 @@ -13978,7 +13978,7 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: Add sound to keyframe window + m_Text: Keyframe sound window --- !u!222 &731648731 CanvasRenderer: m_ObjectHideFlags: 0 @@ -14953,7 +14953,7 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: Select sex types window + m_Text: Animation sex types window --- !u!222 &825034537 CanvasRenderer: m_ObjectHideFlags: 0 @@ -24393,7 +24393,7 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: Select actor body parts window + m_Text: Actor body parts window --- !u!222 &1351975247 CanvasRenderer: m_ObjectHideFlags: 0 @@ -35075,7 +35075,7 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: Select interaction defs window + m_Text: Animation interaction defs window --- !u!222 &1976644223 CanvasRenderer: m_ObjectHideFlags: 0 @@ -35805,7 +35805,7 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: Select actor body def types window + m_Text: Actor body def types window --- !u!222 &2050414526 CanvasRenderer: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/AudioController.cs b/Assets/Scripts/AudioController.cs new file mode 100644 index 00000000..5ba92ec3 --- /dev/null +++ b/Assets/Scripts/AudioController.cs @@ -0,0 +1,52 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.IO; +using System.Threading.Tasks; +using UnityEngine; +using UnityEngine.Networking; + +namespace RimWorldAnimationStudio +{ + public class AudioController : MonoBehaviour + { + private AudioSource audioSource; + + private void Start() + { + audioSource = GetComponent(); + } + + public void PlaySound(string soundDefName) + { + SoundDef soundDef = SoundDefs.GetNamed(soundDefName); + + if (soundDef == null) + { + Debug.LogWarning("Could not play audio clip - SoundDef '" + soundDefName + "' was not found"); + return; + } + + foreach (SubSoundDef subSoundDef in soundDef.subSounds) + { + AudioGrain audioGrain = subSoundDef.grains[UnityEngine.Random.Range(0, subSoundDef.grains.Count - 1)]; + + string fullPath = Path.GetFullPath(Path.Combine(Application.streamingAssetsPath, "Sounds", audioGrain.clipPath)) + ".wav"; + AudioClip audioClip = SoundDefs.GetAudioClip(fullPath); + + if (audioClip == null) return; + + // Set up audio source to play + audioSource.clip = audioClip; + audioSource.volume = UnityEngine.Random.Range(subSoundDef.volumeRange.min, subSoundDef.volumeRange.max); + audioSource.minDistance = subSoundDef.distRange.min; + audioSource.maxDistance = subSoundDef.distRange.max; + audioSource.pitch = UnityEngine.Random.Range(subSoundDef.pitchRange.min, subSoundDef.pitchRange.max); + + audioSource.Play(); + } + } + } +} diff --git a/Assets/Scripts/AudioController.cs.meta b/Assets/Scripts/AudioController.cs.meta new file mode 100644 index 00000000..5f9c2fa9 --- /dev/null +++ b/Assets/Scripts/AudioController.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e5ead9ecb50b3174c8e2716f7fe1ac3c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Data/SoundDef.cs b/Assets/Scripts/Data/SoundDef.cs new file mode 100644 index 00000000..fd8bff8e --- /dev/null +++ b/Assets/Scripts/Data/SoundDef.cs @@ -0,0 +1,41 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Xml.Serialization; +using UnityEngine; + +namespace RimWorldAnimationStudio +{ + [Serializable] + public class SoundDef + { + public string defName; + public int maxSimultaneous; + public int maxVoices; + [XmlArray("subSounds"), XmlArrayItem("li")] public List subSounds; + } + + [Serializable] + public class SubSoundDef + { + [XmlArray("grains"), XmlArrayItem("li")] public List grains; + public FloatRange volumeRange; + public FloatRange pitchRange; + public FloatRange distRange; + } + + [Serializable] + public class AudioGrain + { + public string clipPath; + } + + [Serializable] + public class FloatRange + { + public float min; + public float max; + } +} diff --git a/Assets/Scripts/Data/SoundDef.cs.meta b/Assets/Scripts/Data/SoundDef.cs.meta new file mode 100644 index 00000000..5f96955d --- /dev/null +++ b/Assets/Scripts/Data/SoundDef.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 809f70f9c2ecfe64e80d88134af30c81 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/DefParents/SoundDefs.cs b/Assets/Scripts/DefParents/SoundDefs.cs new file mode 100644 index 00000000..d6f4ee35 --- /dev/null +++ b/Assets/Scripts/DefParents/SoundDefs.cs @@ -0,0 +1,54 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.IO; +using System.Threading.Tasks; +using UnityEngine; +using UnityEngine.Networking; + +namespace RimWorldAnimationStudio +{ + public class SoundDefs + { + public static List allDefs = new List(); + public static Dictionary audioClips = new Dictionary(); + + public static SoundDef GetNamed(string defName) + { + return allDefs.FirstOrDefault(x => x.defName == defName); + } + + public static void AddDef(SoundDef soundDef) + { + if (allDefs.Any(x => x.defName == soundDef.defName)) return; + + allDefs.Add(soundDef); + } + public static void AddAudioClip(string path, AudioClip audioClip) + { + if (audioClips.TryGetValue(path, out AudioClip _audioClip) == false) + { audioClips.Add(path, audioClip); } + + else + { audioClips[path] = audioClip; } + } + + public static AudioClip GetAudioClip(string path) + { + if (audioClips.TryGetValue(path, out AudioClip audioClip) == false) + { + Debug.LogWarning("Could not find audio clip '" + path + "'"); + return null; + } + + return audioClip; + } + + public static void OnLoad() + { + + } + } +} diff --git a/Assets/Scripts/DefParents/SoundDefs.cs.meta b/Assets/Scripts/DefParents/SoundDefs.cs.meta new file mode 100644 index 00000000..6f2ed66d --- /dev/null +++ b/Assets/Scripts/DefParents/SoundDefs.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 2a2030426d02b0346b4ee939407ca0f0 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Managers/AnimationController.cs b/Assets/Scripts/Managers/AnimationController.cs index 93f92e31..baff8496 100644 --- a/Assets/Scripts/Managers/AnimationController.cs +++ b/Assets/Scripts/Managers/AnimationController.cs @@ -184,6 +184,15 @@ namespace RimWorldAnimationStudio actorBodypart.gameObject.SetActive(addon.Render); } + + // Play sounds + if (Workspace.IsAnimating) + { + PawnKeyframe keyframe = clip.keyframes.FirstOrDefault(x => x.atTick == Workspace.StageTick); + + if (keyframe != null && string.IsNullOrEmpty(keyframe.soundEffect) == false) + { actorBody.GetComponent().PlaySound(keyframe.soundEffect); } + } } } diff --git a/Assets/Scripts/Managers/ApplicationManager.cs b/Assets/Scripts/Managers/ApplicationManager.cs index 45c60f5e..ac4f9b91 100644 --- a/Assets/Scripts/Managers/ApplicationManager.cs +++ b/Assets/Scripts/Managers/ApplicationManager.cs @@ -3,10 +3,12 @@ using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; -using UnityEngine; using System.IO; +using UnityEngine; using UnityEngine.UI; +using UnityEngine.Networking; using SFB; +using System.Collections; namespace RimWorldAnimationStudio { @@ -20,6 +22,8 @@ namespace RimWorldAnimationStudio { LoadPawnRaceDefs(); LoadActorAddonDefs(); + LoadSoundDefs(); + LoadAudioClips(); LoadCustomArrays(); } @@ -281,5 +285,60 @@ namespace RimWorldAnimationStudio { } + + public void LoadSoundDefs() + { + string path; + + if (File.Exists(Path.Combine(Application.persistentDataPath, "soundDefs.xml"))) + { path = Path.Combine(Application.persistentDataPath, "soundDefs.xml"); } + + else + { path = Path.Combine(Application.streamingAssetsPath, "soundDefs.xml"); } + + SoundDefs.allDefs = XmlUtility.ReadXML>(path); + SaveSoundDefs(); + + SoundDefs.OnLoad(); + } + + public void SaveSoundDefs() + { + + } + + public void LoadAudioClips() + { + StartCoroutine(LoadAudioClipsCoroutine()); + } + + private IEnumerator LoadAudioClipsCoroutine() + { + foreach (SoundDef soundDef in SoundDefs.allDefs) + { + foreach (SubSoundDef subSoundDef in soundDef.subSounds) + { + foreach (AudioGrain audioGrain in subSoundDef.grains) + { + string fullPath = Path.GetFullPath(Path.Combine(Application.streamingAssetsPath, "Sounds", audioGrain.clipPath)) + ".wav"; + + using (UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(fullPath, AudioType.WAV)) + { + yield return www.SendWebRequest(); + + if (string.IsNullOrEmpty(www.error) == false) + { + Debug.Log("Could not load audio clip '" + fullPath + "' - .WAV audio clip was not found"); + continue; + } + + AudioClip audioClip = DownloadHandlerAudioClip.GetContent(www); + + SoundDefs.AddAudioClip(fullPath, audioClip); + } + } + } + } + } } } diff --git a/Assets/StreamingAssets/Sounds.meta b/Assets/StreamingAssets/Sounds.meta new file mode 100644 index 00000000..43b5393d --- /dev/null +++ b/Assets/StreamingAssets/Sounds.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2a967303b3085664080e2fec7914a54c +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/StreamingAssets/Sounds/Sex.meta b/Assets/StreamingAssets/Sounds/Sex.meta new file mode 100644 index 00000000..89ddf66f --- /dev/null +++ b/Assets/StreamingAssets/Sounds/Sex.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: fa0a5f5134a317d48a260b3ae32dd642 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + 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b/Library/PlayerDataCache/Win/Data/Managed/UnityEngine.UI.dll index ac14e7da..1fc8e59a 100644 Binary files a/Library/PlayerDataCache/Win/Data/Managed/UnityEngine.UI.dll and b/Library/PlayerDataCache/Win/Data/Managed/UnityEngine.UI.dll differ diff --git a/Library/PlayerDataCache/Win/Data/globalgamemanagers b/Library/PlayerDataCache/Win/Data/globalgamemanagers index ed44e3f7..b8ff7af9 100644 Binary files a/Library/PlayerDataCache/Win/Data/globalgamemanagers and b/Library/PlayerDataCache/Win/Data/globalgamemanagers differ diff --git a/Library/PlayerDataCache/Win/Data/globalgamemanagers.assets b/Library/PlayerDataCache/Win/Data/globalgamemanagers.assets index fb8f4e5b..9e7ff308 100644 Binary files a/Library/PlayerDataCache/Win/Data/globalgamemanagers.assets and b/Library/PlayerDataCache/Win/Data/globalgamemanagers.assets differ diff --git a/Library/PlayerDataCache/Win/Data/level0 b/Library/PlayerDataCache/Win/Data/level0 index 88f09bda..00a6eb9b 100644 Binary files a/Library/PlayerDataCache/Win/Data/level0 and b/Library/PlayerDataCache/Win/Data/level0 differ diff --git a/Library/PlayerDataCache/Win/Data/resources.assets b/Library/PlayerDataCache/Win/Data/resources.assets index 3c97a8a4..768fbced 100644 Binary files a/Library/PlayerDataCache/Win/Data/resources.assets and b/Library/PlayerDataCache/Win/Data/resources.assets differ diff --git a/Library/PlayerDataCache/Win/Data/sharedassets0.assets b/Library/PlayerDataCache/Win/Data/sharedassets0.assets index b3e27c13..bbae7116 100644 Binary files a/Library/PlayerDataCache/Win/Data/sharedassets0.assets and b/Library/PlayerDataCache/Win/Data/sharedassets0.assets differ diff --git a/Library/PlayerDataCache/Win/ScriptsOnlyCache.yaml b/Library/PlayerDataCache/Win/ScriptsOnlyCache.yaml index bfc4a113..142c073a 100644 --- a/Library/PlayerDataCache/Win/ScriptsOnlyCache.yaml +++ b/Library/PlayerDataCache/Win/ScriptsOnlyCache.yaml @@ -18,6 +18,7 @@ ScriptsOnlyBuild: - 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11504} - Class: 114 - Script: {instanceID: 11746} + Script: {instanceID: 11580} - Class: 114 - Script: {instanceID: 11800} + Script: {instanceID: 11592} + - Class: 114 + Script: {instanceID: 11606} + - Class: 114 + Script: {instanceID: 11660} + - Class: 114 + Script: {instanceID: 11734} + - Class: 114 + Script: {instanceID: 11758} + - Class: 114 + Script: {instanceID: 11762} + - Class: 114 + Script: {instanceID: 11764} + - Class: 114 + Script: {instanceID: 11772} + - Class: 114 + Script: {instanceID: 11782} + - Class: 114 + Script: {instanceID: 11804} + - Class: 114 + Script: {instanceID: 11868} - Class: 114 Script: {instanceID: 11874} - Class: 114 - Script: {instanceID: 11898} + Script: {instanceID: 12142} - Class: 114 - Script: {instanceID: 11902} + Script: {instanceID: 12178} - Class: 114 - Script: {instanceID: 11904} + Script: {instanceID: 12322} - Class: 114 - Script: {instanceID: 11912} + Script: {instanceID: 12346} - Class: 114 - Script: {instanceID: 11922} + Script: 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- Class: 114 - Script: {instanceID: 13652} + Script: {instanceID: 13910} - Class: 114 - Script: {instanceID: 13688} + Script: {instanceID: 13914} - Class: 114 - Script: {instanceID: 13820} + Script: {instanceID: 14104} - Class: 114 - Script: {instanceID: 13846} + Script: {instanceID: 14200} - Class: 114 - Script: {instanceID: 13978} + Script: {instanceID: 14350} - Class: 114 - Script: {instanceID: 14052} + Script: {instanceID: 14498} - Class: 114 - Script: {instanceID: 14056} + Script: {instanceID: 14524} - Class: 114 - Script: {instanceID: 14246} + Script: {instanceID: 14526} - Class: 114 - Script: {instanceID: 14342} + Script: {instanceID: 14558} - Class: 114 - Script: {instanceID: 14492} + Script: {instanceID: 14580} - Class: 114 - Script: {instanceID: 14640} + Script: {instanceID: 14582} - Class: 114 - Script: {instanceID: 14666} + Script: {instanceID: 14622} - Class: 114 - Script: {instanceID: 14668} + Script: {instanceID: 14628} - Class: 114 - Script: {instanceID: 14700} + 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+ className: Slider - hash: serializedVersion: 2 Hash: 8aa3d6ccbcb54ee8db6c1229854adaaa @@ -633,12 +650,6 @@ ScriptsOnlyBuild: assemblyName: Assembly-CSharp.dll namespaceName: RimWorldAnimationStudio className: AddonAnchorDropdown - - hash: - serializedVersion: 2 - Hash: d4020bafcd3ccbb5601a6e6c8ac78be0 - assemblyName: UnityEngine.UI.dll - namespaceName: UnityEngine.UI - className: ScrollRect - hash: serializedVersion: 2 Hash: 7fa489254157ab6a0341a98a57005c5f @@ -1011,12 +1022,6 @@ ScriptsOnlyBuild: assemblyName: Unity.Timeline.dll namespaceName: UnityEngine.Timeline className: SignalEmitter - - hash: - serializedVersion: 2 - Hash: 7072231382eb3c4871b3dd75ad0227e1 - assemblyName: UnityEngine.UI.dll - namespaceName: UnityEngine.UI - className: Slider - hash: serializedVersion: 2 Hash: a513e3161c99b15c1f575ee892238730 @@ -1041,6 +1046,12 @@ ScriptsOnlyBuild: assemblyName: Assembly-CSharp.dll namespaceName: RimWorldAnimationStudio className: DropdownMenu + - hash: + serializedVersion: 2 + 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b/Library/StateCache/SceneView/352ee9-013f4bcdcb176e2478.json index b20d9cf8..90285977 100644 --- a/Library/StateCache/SceneView/352ee9-013f4bcdcb176e2478.json +++ b/Library/StateCache/SceneView/352ee9-013f4bcdcb176e2478.json @@ -1 +1 @@ -{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":false,"audioPlay":false,"sceneViewState":{"showFog":true,"showMaterialUpdate":false,"showSkybox":false,"showFlares":true,"showImageEffects":true,"showParticleSystems":true},"in2DMode":true,"pivot":{"x":228.5450439453125,"y":530.4761962890625,"z":-0.9882479310035706},"rotation":{"x":0.0,"y":0.0,"z":0.0,"w":1.0},"size":117.21350860595703,"orthographic":true} \ No newline at end of file +{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":false,"audioPlay":false,"sceneViewState":{"showFog":true,"showMaterialUpdate":false,"showSkybox":false,"showFlares":true,"showImageEffects":true,"showParticleSystems":true},"in2DMode":true,"pivot":{"x":168.57666015625,"y":619.2633056640625,"z":-1.0},"rotation":{"x":0.0,"y":0.0,"z":0.0,"w":1.0},"size":117.21350860595703,"orthographic":true} \ No newline at end of file diff --git a/Library/StateCache/SceneView/352ee9-mainStage.json b/Library/StateCache/SceneView/352ee9-mainStage.json index 3340c305..db404221 100644 --- a/Library/StateCache/SceneView/352ee9-mainStage.json +++ b/Library/StateCache/SceneView/352ee9-mainStage.json @@ -1 +1 @@ -{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":true,"audioPlay":false,"sceneViewState":{"showFog":true,"showMaterialUpdate":false,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true},"in2DMode":true,"pivot":{"x":1031.470947265625,"y":174.155029296875,"z":-88.27445220947266},"rotation":{"x":0.0,"y":0.0,"z":0.0,"w":1.0},"size":171.80833435058595,"orthographic":true} \ No newline at end of file +{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":true,"audioPlay":false,"sceneViewState":{"showFog":true,"showMaterialUpdate":false,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true},"in2DMode":true,"pivot":{"x":515.9874267578125,"y":315.84716796875,"z":-105.8125},"rotation":{"x":0.0,"y":0.0,"z":0.0,"w":1.0},"size":347.46002197265627,"orthographic":true} \ No newline at end of file diff --git a/Library/shadercompiler-UnityShaderCompiler.exe10.log b/Library/shadercompiler-UnityShaderCompiler.exe10.log index 9ae621b0..57b2c568 100644 --- a/Library/shadercompiler-UnityShaderCompiler.exe10.log +++ b/Library/shadercompiler-UnityShaderCompiler.exe10.log @@ -1,4 +1,2 @@ Base path: 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler - -Quitting shader compiler process diff --git a/Library/shadercompiler-UnityShaderCompiler.exe11.log b/Library/shadercompiler-UnityShaderCompiler.exe11.log index 9ae621b0..57b2c568 100644 --- a/Library/shadercompiler-UnityShaderCompiler.exe11.log +++ b/Library/shadercompiler-UnityShaderCompiler.exe11.log @@ -1,4 +1,2 @@ Base path: 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler - -Quitting shader compiler process diff --git a/Library/shadercompiler-UnityShaderCompiler.exe2.log b/Library/shadercompiler-UnityShaderCompiler.exe2.log index 9ae621b0..57b2c568 100644 --- a/Library/shadercompiler-UnityShaderCompiler.exe2.log +++ b/Library/shadercompiler-UnityShaderCompiler.exe2.log @@ -1,4 +1,2 @@ Base path: 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler - -Quitting shader compiler process diff --git a/Library/shadercompiler-UnityShaderCompiler.exe5.log b/Library/shadercompiler-UnityShaderCompiler.exe5.log index 9ae621b0..57b2c568 100644 --- a/Library/shadercompiler-UnityShaderCompiler.exe5.log +++ b/Library/shadercompiler-UnityShaderCompiler.exe5.log @@ -1,4 +1,2 @@ Base path: 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler - -Quitting shader compiler process diff --git a/Library/shadercompiler-UnityShaderCompiler.exe6.log b/Library/shadercompiler-UnityShaderCompiler.exe6.log index 9ae621b0..57b2c568 100644 --- a/Library/shadercompiler-UnityShaderCompiler.exe6.log +++ b/Library/shadercompiler-UnityShaderCompiler.exe6.log @@ -1,4 +1,2 @@ Base path: 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler - -Quitting shader compiler process diff --git a/Library/shadercompiler-UnityShaderCompiler.exe8.log b/Library/shadercompiler-UnityShaderCompiler.exe8.log index 9ae621b0..57b2c568 100644 --- a/Library/shadercompiler-UnityShaderCompiler.exe8.log +++ b/Library/shadercompiler-UnityShaderCompiler.exe8.log @@ -1,4 +1,2 @@ Base path: 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler - -Quitting shader compiler process diff --git a/obj/Debug/Assembly-CSharp.csprojAssemblyReference.cache b/obj/Debug/Assembly-CSharp.csprojAssemblyReference.cache index 79c61297..34566fc8 100644 Binary files a/obj/Debug/Assembly-CSharp.csprojAssemblyReference.cache and b/obj/Debug/Assembly-CSharp.csprojAssemblyReference.cache differ diff --git a/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache b/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache index 973381be..0ed290b1 100644 Binary files a/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache and b/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache differ