Code refactor

This commit is contained in:
AbstractConcept 2022-10-27 00:56:04 -05:00
parent cd4711a8e5
commit 757badf4f6
517 changed files with 2534 additions and 2221 deletions

View file

@ -10,9 +10,9 @@ namespace RimWorldAnimationStudio
public class MultiDirectionalGraphic
{
public string bodyType = "None";
public DirectionalGraphic northGraphic = new DirectionalGraphic();
public DirectionalGraphic eastGraphic = new DirectionalGraphic();
public DirectionalGraphic southGraphic = new DirectionalGraphic();
public SingleGraphic northGraphic = new SingleGraphic();
public SingleGraphic eastGraphic = new SingleGraphic();
public SingleGraphic southGraphic = new SingleGraphic();
public MultiDirectionalGraphic() { }
@ -41,10 +41,5 @@ namespace RimWorldAnimationStudio
return true;
}
//public bool ShouldSerializenorthGraphic() { return HasValidPathForDirection(CardinalDirection.North); }
//public bool ShouldSerializeeastGraphic() { return HasValidPathForDirection(CardinalDirection.East); }
//public bool ShouldSerializesouthGraphic() { return HasValidPathForDirection(CardinalDirection.South); }
//public bool ShouldSerializebodyType() { return ShouldSerializenorthGraphic() || ShouldSerializeeastGraphic() || ShouldSerializesouthGraphic(); }
}
}

View file

@ -8,7 +8,7 @@ using UnityEngine;
namespace RimWorldAnimationStudio
{
[Serializable]
public class DirectionalGraphic
public class SingleGraphic
{
public string path = "Invalid file path";
[XmlIgnore] public Sprite sprite = null;