Code refactor

This commit is contained in:
AbstractConcept 2022-10-27 00:56:04 -05:00
parent cd4711a8e5
commit 757badf4f6
517 changed files with 2534 additions and 2221 deletions

View file

@ -9,18 +9,18 @@ namespace RimWorldAnimationStudio
{
public void Update()
{
PawnKeyframe keyframe = Workspace.Instance.GetCurrentOrPreviousKeyframe(Workspace.actorID);
GetComponent<Toggle>().isOn = keyframe != null && keyframe.quiver.HasValue && keyframe.quiver.Value;
PawnKeyframe keyframe = Workspace.GetCurrentOrPreviousKeyframe(Workspace.ActorID);
GetComponent<Toggle>().isOn = keyframe != null && keyframe.Quiver;
}
public void OnValueChanged()
{
PawnKeyframe keyframe = Workspace.Instance.GetCurrentOrPreviousKeyframe(Workspace.actorID);
PawnKeyframe keyframe = Workspace.GetCurrentOrPreviousKeyframe(Workspace.ActorID);
if (keyframe != null)
{ keyframe.quiver = GetComponent<Toggle>().isOn; }
{ keyframe.Quiver = GetComponent<Toggle>().isOn; }
Workspace.Instance.RecordEvent("Actor quiver");
Workspace.RecordEvent("Actor quiver");
}
}
}