Bug fixes

- Fixed bug which cause body to skip around when body offsets were set
- Fixed bug where genital rotations were absolute rather than relative to body orientation
This commit is contained in:
AbstractConcept 2022-09-27 18:29:08 -05:00
parent 0e653f863a
commit 61c6c949d3
70 changed files with 26 additions and 21 deletions

View file

@ -87,6 +87,13 @@ namespace RimWorldAnimationStudio
raceOffset.SetOffset(offset);
}
public Vector3 GetFinalTransformOffset()
{
Vector3 offset = bodyTypeOffset.GetOffset(bodyType) + GetAlienRaceOffset();
return new Vector3(offset.x, offset.z, offset.y);
}
public void ValidateData()
{
bodyDefTypes = bodyDefTypes.Intersect(Tags.bodyDefTypes.Concat(CustomTags.bodyDefTypes))?.ToList();