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Code refactor
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243 changed files with 1065 additions and 625 deletions
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@ -10,6 +10,7 @@ namespace RimWorldAnimationStudio
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{
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public class LinearScale : Singleton<LinearScale>
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{
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public Transform animationTimelines;
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public int targetDivisions = 30;
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public List<int> divisionBands = new List<int>() { 5, 10, 25, 50, 100, 250, 500, 1000 };
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public GameObject linearScaleTickPrefab;
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@ -19,13 +20,18 @@ namespace RimWorldAnimationStudio
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public void Start()
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{
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EventsManager.onAnimationChanged.AddListener(delegate { UpdateLinearScale(); });
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EventsManager.onStageIDChanged.AddListener(delegate { UpdateLinearScale(); });
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EventsManager.onStageWindowSizeChanged.AddListener(delegate { UpdateLinearScale(); });
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UpdateLinearScale();
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}
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public void UpdateLinearScale()
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{
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if (Workspace.animationDef == null) return;
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LayoutRebuilder.ForceRebuildLayoutImmediate(animationTimelines.GetComponent<RectTransform>());
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minDiff = -1f;
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foreach (int division in divisionBands)
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