Code refactor

This commit is contained in:
AbstractConcept 2022-10-28 19:52:58 -05:00
parent a55ba7b95b
commit 5ca7e486f8
243 changed files with 1065 additions and 625 deletions

View file

@ -10,6 +10,7 @@ namespace RimWorldAnimationStudio
{
public class LinearScale : Singleton<LinearScale>
{
public Transform animationTimelines;
public int targetDivisions = 30;
public List<int> divisionBands = new List<int>() { 5, 10, 25, 50, 100, 250, 500, 1000 };
public GameObject linearScaleTickPrefab;
@ -19,13 +20,18 @@ namespace RimWorldAnimationStudio
public void Start()
{
EventsManager.onAnimationChanged.AddListener(delegate { UpdateLinearScale(); });
EventsManager.onStageIDChanged.AddListener(delegate { UpdateLinearScale(); });
EventsManager.onStageWindowSizeChanged.AddListener(delegate { UpdateLinearScale(); });
UpdateLinearScale();
}
public void UpdateLinearScale()
{
if (Workspace.animationDef == null) return;
LayoutRebuilder.ForceRebuildLayoutImmediate(animationTimelines.GetComponent<RectTransform>());
minDiff = -1f;
foreach (int division in divisionBands)