Sex props plus quiver visuals
|
@ -120,6 +120,8 @@
|
|||
<Compile Include="Assets\Scripts\MultiDirectionalGraphic.cs" />
|
||||
<Compile Include="Assets\Scripts\NumberValidator.cs" />
|
||||
<Compile Include="Assets\Scripts\RequiresAnimationDef.cs" />
|
||||
<Compile Include="Assets\Scripts\SexProp.cs" />
|
||||
<Compile Include="Assets\Scripts\SexPropManager.cs" />
|
||||
<Compile Include="Assets\Scripts\Singleton.cs" />
|
||||
<Compile Include="Assets\Scripts\SnapToKeyframe.cs" />
|
||||
<Compile Include="Assets\Scripts\Utilities\PawnUtility.cs" />
|
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|
|
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@ -16,7 +16,7 @@ namespace RimWorldAnimationStudio
|
|||
|
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void Update()
|
||||
{
|
||||
PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe();
|
||||
PawnKeyframe keyframe = Workspace.Instance.GetCurrentOrPreviousKeyframe(Workspace.actorID);
|
||||
|
||||
if (keyframe != null)
|
||||
{ text.text = keyframe.soundEffect == null || keyframe.soundEffect == "" ? "None" : keyframe.soundEffect; }
|
||||
|
|
|
@ -28,10 +28,10 @@ namespace RimWorldAnimationStudio
|
|||
_optionToggle.Find("Text").GetComponent<Text>().text = tag;
|
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|
||||
Toggle toggleComp = _optionToggle.GetComponent<Toggle>();
|
||||
toggleComp.isOn = Workspace.Instance.GetCurrentPawnKeyframe()?.soundEffect == tag;
|
||||
toggleComp.isOn = Workspace.Instance.GetCurrentOrPreviousKeyframe(Workspace.actorID)?.soundEffect == tag;
|
||||
toggleComp.onValueChanged.AddListener(delegate
|
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{
|
||||
PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe();
|
||||
PawnKeyframe keyframe = Workspace.Instance.GetCurrentOrPreviousKeyframe(Workspace.actorID);
|
||||
|
||||
if (keyframe != null)
|
||||
{ keyframe.soundEffect = tag; }
|
||||
|
|
|
@ -9,13 +9,13 @@ namespace RimWorldAnimationStudio
|
|||
{
|
||||
public void Update()
|
||||
{
|
||||
PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe();
|
||||
PawnKeyframe keyframe = Workspace.Instance.GetCurrentOrPreviousKeyframe(Workspace.actorID);
|
||||
GetComponent<Toggle>().isOn = keyframe != null && keyframe.quiver.HasValue && keyframe.quiver.Value;
|
||||
}
|
||||
|
||||
public void OnValueChanged()
|
||||
{
|
||||
PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe();
|
||||
PawnKeyframe keyframe = Workspace.Instance.GetCurrentOrPreviousKeyframe(Workspace.actorID);
|
||||
|
||||
if (keyframe != null)
|
||||
{ keyframe.quiver = GetComponent<Toggle>().isOn; }
|
||||
|
|
|
@ -5,7 +5,6 @@ using System.Linq;
|
|||
using System.IO;
|
||||
using System.Xml.Serialization;
|
||||
using UnityEngine;
|
||||
using SFB;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace RimWorldAnimationStudio
|
||||
|
@ -143,6 +142,8 @@ namespace RimWorldAnimationStudio
|
|||
if (clip == null)
|
||||
{ continue; }
|
||||
|
||||
bool quiver = isAnimating && Workspace.Instance.GetCurrentOrPreviousKeyframe(actorID).quiver == true;
|
||||
|
||||
float clipPercent = (float)(stageTick % clip.duration) / clip.duration;
|
||||
if (stageTick == clip.duration) clipPercent = 1f;
|
||||
|
||||
|
@ -156,6 +157,8 @@ namespace RimWorldAnimationStudio
|
|||
Vector3 deltaPos = new Vector3(clip.BodyOffsetX.Evaluate(clipPercent), 0, clip.BodyOffsetZ.Evaluate(clipPercent));
|
||||
|
||||
float bodyAngle = clip.BodyAngle.Evaluate(clipPercent);
|
||||
bodyAngle += quiver ? UnityEngine.Random.value * 2f - 1f : 0f;
|
||||
|
||||
float headAngle = clip.HeadAngle.Evaluate(clipPercent);
|
||||
|
||||
int bodyFacing = (int)clip.BodyFacing.Evaluate(clipPercent);
|
||||
|
|
|
@ -144,7 +144,7 @@ namespace RimWorldAnimationStudio
|
|||
|
||||
public void SaveCustomArrays()
|
||||
{
|
||||
var path = Path.Combine(Application.streamingAssetsPath, "customTags.xml");
|
||||
var path = Path.Combine(Application.persistentDataPath, "customTags.xml");
|
||||
|
||||
CustomTagsHelper helper = new CustomTagsHelper();
|
||||
|
||||
|
@ -159,8 +159,14 @@ namespace RimWorldAnimationStudio
|
|||
|
||||
public void LoadCustomArrays()
|
||||
{
|
||||
var path = Path.Combine(Application.streamingAssetsPath, "customTags.xml");
|
||||
string path;
|
||||
|
||||
if (File.Exists(Path.Combine(Application.persistentDataPath, "customTags.xml")))
|
||||
{ path = Path.Combine(Application.persistentDataPath, "customTags.xml"); }
|
||||
|
||||
else
|
||||
{ path = Path.Combine(Application.streamingAssetsPath, "customTags.xml"); }
|
||||
|
||||
if (File.Exists(path) == false)
|
||||
{ SaveCustomArrays(); return; }
|
||||
|
||||
|
@ -186,7 +192,13 @@ namespace RimWorldAnimationStudio
|
|||
|
||||
public void LoadAlienRaceDefs()
|
||||
{
|
||||
var path = Path.Combine(Application.streamingAssetsPath, "alienRaceDefs.xml");
|
||||
string path;
|
||||
|
||||
if (File.Exists(Path.Combine(Application.persistentDataPath, "alienRaceDefs.xml")))
|
||||
{ path = Path.Combine(Application.persistentDataPath, "alienRaceDefs.xml"); }
|
||||
|
||||
else
|
||||
{ path = Path.Combine(Application.streamingAssetsPath, "alienRaceDefs.xml"); }
|
||||
|
||||
if (File.Exists(path) == false)
|
||||
{ SaveAlienRaceDefs(); return; }
|
||||
|
@ -197,7 +209,7 @@ namespace RimWorldAnimationStudio
|
|||
|
||||
public void SaveAlienRaceDefs()
|
||||
{
|
||||
var path = Path.Combine(Application.streamingAssetsPath, "alienRaceDefs.xml");
|
||||
var path = Path.Combine(Application.persistentDataPath, "alienRaceDefs.xml");
|
||||
|
||||
XmlUtility.WriteXML(AlienRaceDefs.allDefs, path);
|
||||
}
|
||||
|
|
12
Assets/Scripts/SexProp.cs
Normal file
|
@ -0,0 +1,12 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RimWorldAnimationStudio
|
||||
{
|
||||
[Serializable]
|
||||
public class SexProp
|
||||
{
|
||||
public string label;
|
||||
public Sprite sprite;
|
||||
}
|
||||
}
|
11
Assets/Scripts/SexProp.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 94f6b7ad49adabe428c011abfcf4da53
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
28
Assets/Scripts/SexPropManager.cs
Normal file
|
@ -0,0 +1,28 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace RimWorldAnimationStudio
|
||||
{
|
||||
public class SexPropManager : MonoBehaviour
|
||||
{
|
||||
public List<SexProp> sexProps = new List<SexProp>();
|
||||
public Dropdown sexPropDropdown;
|
||||
|
||||
private SpriteRenderer spriteRenderer;
|
||||
|
||||
public void OnEnable()
|
||||
{
|
||||
spriteRenderer = GetComponent<SpriteRenderer>();
|
||||
|
||||
foreach (SexProp sexProp in sexProps)
|
||||
{ sexPropDropdown.options.Add(new Dropdown.OptionData(sexProp.label)); }
|
||||
}
|
||||
|
||||
public void OnOptionChanged()
|
||||
{
|
||||
spriteRenderer.sprite = sexProps[sexPropDropdown.value].sprite;
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/SexPropManager.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 587f7397b0c3ecf4495edb8af5dbd777
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -109,36 +109,20 @@ namespace RimWorldAnimationStudio
|
|||
return animationDef.animationStages[stageID].animationClips[actorID].keyframes.Any(x => x.atTick == atTick);
|
||||
}
|
||||
|
||||
public static void FindAdjacentKeyframes(int atTick, out PawnKeyframe prevKeyframe, out PawnKeyframe nextKeyframe, int actorID = -1, int excludedActorID = -1, bool ignoreSelf = true, int searchDistance = int.MaxValue)
|
||||
public PawnKeyframe GetCurrentOrPreviousKeyframe(int actorID)
|
||||
{
|
||||
prevKeyframe = null;
|
||||
nextKeyframe = null;
|
||||
PawnKeyframe pawnKeyframe = null;
|
||||
PawnAnimationClip clip = GetPawnAnimationClip(actorID);
|
||||
|
||||
List<PawnKeyframe> keyframesToCheck;
|
||||
int stageTick = AnimationController.Instance.stageTick;
|
||||
|
||||
if (actorID >= 0)
|
||||
{ keyframesToCheck = animationDef.animationStages[stageID].animationClips[actorID].keyframes; }
|
||||
|
||||
else
|
||||
foreach (PawnKeyframe keyframe in clip.keyframes)
|
||||
{
|
||||
keyframesToCheck = animationDef.animationStages[stageID].animationClips.Where(x =>
|
||||
animationDef.animationStages[stageID].animationClips.IndexOf(x) != excludedActorID).SelectMany(x => x.keyframes)?.ToList();
|
||||
if (keyframe.atTick <= stageTick)
|
||||
{ pawnKeyframe = keyframe; }
|
||||
}
|
||||
|
||||
foreach (PawnKeyframe keyframe in keyframesToCheck)
|
||||
{
|
||||
if (keyframe.atTick <= atTick && atTick - keyframe.atTick <= searchDistance)
|
||||
{
|
||||
if (keyframe.atTick != atTick || ignoreSelf)
|
||||
{ prevKeyframe = keyframe; }
|
||||
|
||||
else
|
||||
{ prevKeyframe = null; }
|
||||
}
|
||||
|
||||
if (nextKeyframe == null && keyframe.atTick > atTick && keyframe.atTick - atTick <= searchDistance)
|
||||
{ nextKeyframe = keyframe; }
|
||||
}
|
||||
return pawnKeyframe;
|
||||
}
|
||||
|
||||
public static int FindClosestKeyFrameAtTick(int atTick, int searchDistance = int.MaxValue, int excludedActorID = -1)
|
||||
|
|
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