mirror of
				https://gitgud.io/AbstractConcept/rimworld-animation-studio.git
				synced 2024-08-15 00:43:27 +00:00 
			
		
		
		
	Bug fix for menu items
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					 57 changed files with 73 additions and 172 deletions
				
			
		
										
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			@ -12925,7 +12886,7 @@ MonoBehaviour:
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  m_Text: Past copied frames
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  m_Text: Paste copied frames
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--- !u!222 &841981647
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CanvasRenderer:
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			@ -15432,18 +15392,6 @@ RectTransform:
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			@ -16475,7 +16423,7 @@ MonoBehaviour:
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			@ -20546,7 +20494,6 @@ GameObject:
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			@ -20666,18 +20613,6 @@ CanvasRenderer:
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			@ -27740,7 +27675,6 @@ GameObject:
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			@ -27860,18 +27794,6 @@ CanvasRenderer:
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			@ -30773,7 +30695,6 @@ GameObject:
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			@ -30893,18 +30814,6 @@ CanvasRenderer:
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			@ -22,9 +22,12 @@ namespace RimWorldAnimationStudio
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        public void Update()
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        {
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            if (Workspace.animationDef == null) return;
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            //if (Workspace.animationDef == null) return;
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            if (actorID != Workspace.actorID || hashcode != CustomTags.defNames.GetHashCode())
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            //if (actorID != Workspace.actorID || hashcode != CustomTags.defNames.GetHashCode())
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            //{ UpdateDropdown(); }
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            if (hashcode != CustomTags.defNames.GetHashCode())
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            { UpdateDropdown(); }
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        }
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			@ -33,21 +36,26 @@ namespace RimWorldAnimationStudio
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            if (dropdown == null)
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            { OnEnable(); }
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            string alienRaceDefName = Workspace.animationDef.actors[Workspace.actorID].GetAlienRaceDef().defName;
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            dropdown.ClearOptions();
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            /*string alienRaceDefName = Workspace.animationDef.actors[Workspace.actorID].GetAlienRaceDef().defName;
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            dropdown.ClearOptions();
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            dropdown.options.Add(new Dropdown.OptionData(alienRaceDefName));
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            dropdown.value = 0;
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            label.text = alienRaceDefName;
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            dropdown.options.Add(new Dropdown.OptionData(alienRaceDefName));*/
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            IEnumerable<string> optionsList = Tags.defNames.Concat(CustomTags.defNames);
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            foreach (string defName in optionsList)
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            {
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                if (defName != alienRaceDefName)
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                { dropdown.options.Add(new Dropdown.OptionData(defName)); }
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                //if (defName != alienRaceDefName)
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                //{ dropdown.options.Add(new Dropdown.OptionData(defName)); }
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                dropdown.options.Add(new Dropdown.OptionData(defName));
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            }
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            actorID = Workspace.actorID;
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            dropdown.value = 0;
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            label.text = dropdown.options[0].text;
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            //actorID = Workspace.actorID;
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            hashcode = CustomTags.defNames.GetHashCode();
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		||||
        }
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		||||
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			@ -16,6 +16,12 @@ namespace RimWorldAnimationStudio
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        public DialogBox newAnimationDialog;
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        public SelectAnimationDialog selectAnimationDialog;
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        public void Start()
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        {
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            LoadAlienRaceDefs();
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            LoadCustomArrays();
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        }
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        public void TryToCloseApplication()
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        {
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            exitDialog.Pop();
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			@ -56,10 +62,7 @@ namespace RimWorldAnimationStudio
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        public void LoadAnimation(AnimationDef animationDef)
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        {
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            LoadAlienRaceDefs();
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            LoadCustomArrays();       
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            UpdateCustomArrays(animationDef);
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            RunPostLoadOperations(animationDef);
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            Debug.Log("Loaded AnimationDef: " + animationDef.defName);
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		|||
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			@ -138,19 +138,19 @@ namespace RimWorldAnimationStudio
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		|||
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        public void ActorMovementMode()
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        {
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            if (Workspace.animationDef == null) return;
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            //if (Workspace.animationDef == null) return;
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            AnimationController.Instance.ToggleActorManipulationMode(0);
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        }
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        public void ActorRotateMode()
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        {
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            if (Workspace.animationDef == null) return;
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            //if (Workspace.animationDef == null) return;
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            AnimationController.Instance.ToggleActorManipulationMode(1);
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        }
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        public void ActorFacingMode()
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        {
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            if (Workspace.animationDef == null) return;
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            //if (Workspace.animationDef == null) return;
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            AnimationController.Instance.ToggleActorManipulationMode(2);
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        }
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			@ -23,7 +23,6 @@ ScriptsOnlyBuild:
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			@ -1 +1 @@
 | 
			
		|||
{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":true,"audioPlay":false,"sceneViewState":{"showFog":true,"showMaterialUpdate":false,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true},"in2DMode":true,"pivot":{"x":489.0232238769531,"y":450.8197937011719,"z":-1197.6875},"rotation":{"x":0.0,"y":0.0,"z":0.0,"w":1.0},"size":322.9991760253906,"orthographic":true}
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{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":true,"audioPlay":false,"sceneViewState":{"showFog":true,"showMaterialUpdate":false,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true},"in2DMode":true,"pivot":{"x":513.1786499023438,"y":461.59930419921877,"z":-1199.141845703125},"rotation":{"x":0.0,"y":0.0,"z":0.0,"w":1.0},"size":337.5341491699219,"orthographic":true}
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Base path: 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/PlaybackEngines'
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Cmd: initializeCompiler
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Quitting shader compiler process
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Base path: 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/PlaybackEngines'
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Cmd: initializeCompiler
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Quitting shader compiler process
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Base path: 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/PlaybackEngines'
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Quitting shader compiler process
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Base path: 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/PlaybackEngines'
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Cmd: initializeCompiler
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Quitting shader compiler process
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			@ -1,4 +1,2 @@
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Base path: 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/PlaybackEngines'
 | 
			
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Cmd: initializeCompiler
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Quitting shader compiler process
 | 
			
		||||
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						 | 
				
			
			@ -1,4 +1,2 @@
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Base path: 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/PlaybackEngines'
 | 
			
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Cmd: initializeCompiler
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 | 
			
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Quitting shader compiler process
 | 
			
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						 | 
				
			
			@ -1,4 +1,2 @@
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Base path: 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/PlaybackEngines'
 | 
			
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Cmd: initializeCompiler
 | 
			
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 | 
			
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Quitting shader compiler process
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
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| 
						 | 
				
			
			@ -1,4 +1,2 @@
 | 
			
		|||
Base path: 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/PlaybackEngines'
 | 
			
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Cmd: initializeCompiler
 | 
			
		||||
 | 
			
		||||
Quitting shader compiler process
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
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