Bug fix for menu items

This commit is contained in:
AbstractConcept 2022-10-12 01:16:08 -05:00
parent 3d859555ad
commit 3d2c11f469
57 changed files with 73 additions and 172 deletions

View file

@ -16,6 +16,12 @@ namespace RimWorldAnimationStudio
public DialogBox newAnimationDialog;
public SelectAnimationDialog selectAnimationDialog;
public void Start()
{
LoadAlienRaceDefs();
LoadCustomArrays();
}
public void TryToCloseApplication()
{
exitDialog.Pop();
@ -56,10 +62,7 @@ namespace RimWorldAnimationStudio
public void LoadAnimation(AnimationDef animationDef)
{
LoadAlienRaceDefs();
LoadCustomArrays();
UpdateCustomArrays(animationDef);
RunPostLoadOperations(animationDef);
Debug.Log("Loaded AnimationDef: " + animationDef.defName);

View file

@ -138,19 +138,19 @@ namespace RimWorldAnimationStudio
public void ActorMovementMode()
{
if (Workspace.animationDef == null) return;
//if (Workspace.animationDef == null) return;
AnimationController.Instance.ToggleActorManipulationMode(0);
}
public void ActorRotateMode()
{
if (Workspace.animationDef == null) return;
//if (Workspace.animationDef == null) return;
AnimationController.Instance.ToggleActorManipulationMode(1);
}
public void ActorFacingMode()
{
if (Workspace.animationDef == null) return;
//if (Workspace.animationDef == null) return;
AnimationController.Instance.ToggleActorManipulationMode(2);
}