mirror of
https://gitgud.io/AbstractConcept/rimworld-animation-studio.git
synced 2024-08-15 00:43:27 +00:00
Initial commit
This commit is contained in:
commit
3c7cc0c973
8391 changed files with 704313 additions and 0 deletions
|
@ -0,0 +1,25 @@
|
|||
using UnityEngine;
|
||||
using UnityEngine.Timeline;
|
||||
|
||||
// Data sources for key overlays
|
||||
namespace UnityEditor.Timeline
|
||||
{
|
||||
// Used for key overlays manipulators
|
||||
class AnimationTrackKeyDataSource : BasePropertyKeyDataSource
|
||||
{
|
||||
readonly float m_TrackOffset;
|
||||
|
||||
protected override AnimationClip animationClip { get; }
|
||||
|
||||
public AnimationTrackKeyDataSource(AnimationTrack track)
|
||||
{
|
||||
animationClip = track != null ? track.infiniteClip : null;
|
||||
m_TrackOffset = track != null ? (float)track.infiniteClipTimeOffset : 0.0f;
|
||||
}
|
||||
|
||||
protected override float TransformKeyTime(float keyTime)
|
||||
{
|
||||
return keyTime + m_TrackOffset;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue