mirror of
https://gitgud.io/AbstractConcept/rimworld-animation-studio.git
synced 2024-08-15 00:43:27 +00:00
Initial commit
This commit is contained in:
commit
3c7cc0c973
8391 changed files with 704313 additions and 0 deletions
|
@ -0,0 +1,387 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEditor.IMGUI.Controls;
|
||||
using UnityEngine.Timeline;
|
||||
|
||||
namespace UnityEditor.Timeline
|
||||
{
|
||||
static class KeyboardNavigation
|
||||
{
|
||||
public static void FrameTrackHeader(TreeViewItem treeItem = null)
|
||||
{
|
||||
if (TrackHeadActive())
|
||||
treeItem = treeItem ?? SelectionManager.SelectedTrackGUI().Last();
|
||||
else
|
||||
{
|
||||
var item = GetVisibleSelectedItems().LastOrDefault();
|
||||
treeItem = TimelineWindow.instance.allTracks.FirstOrDefault(
|
||||
x => item != null && x.track == item.parentTrack);
|
||||
}
|
||||
|
||||
if (treeItem != null)
|
||||
TimelineWindow.instance.treeView.FrameItem(treeItem);
|
||||
}
|
||||
|
||||
public static bool TrackHeadActive()
|
||||
{
|
||||
return SelectionManager.SelectedTracks().Any(x => x.IsVisibleRecursive()) && !ClipAreaActive();
|
||||
}
|
||||
|
||||
public static bool ClipAreaActive()
|
||||
{
|
||||
return GetVisibleSelectedItems().Any();
|
||||
}
|
||||
|
||||
public static IEnumerable<ITimelineItem> GetVisibleSelectedItems()
|
||||
{
|
||||
return SelectionManager.SelectedItems().Where(x => x.parentTrack.IsVisibleRecursive());
|
||||
}
|
||||
|
||||
public static IEnumerable<TimelineTrackBaseGUI> GetVisibleTracks()
|
||||
{
|
||||
return TimelineWindow.instance.allTracks.Where(x => x.track.IsVisibleRecursive());
|
||||
}
|
||||
|
||||
static TrackAsset PreviousTrack(this TrackAsset track)
|
||||
{
|
||||
var uiOrderTracks = GetVisibleTracks().Select(t => t.track).ToList();
|
||||
var selIdx = uiOrderTracks.IndexOf(track);
|
||||
return selIdx > 0 ? uiOrderTracks[selIdx - 1] : null;
|
||||
}
|
||||
|
||||
static TrackAsset NextTrack(this TrackAsset track)
|
||||
{
|
||||
var uiOrderTracks = GetVisibleTracks().Select(t => t.track).ToList();
|
||||
var selIdx = uiOrderTracks.IndexOf(track);
|
||||
return selIdx < uiOrderTracks.Count - 1 && selIdx != -1 ? uiOrderTracks[selIdx + 1] : null;
|
||||
}
|
||||
|
||||
static ITimelineItem PreviousItem(this ITimelineItem item, bool clipOnly)
|
||||
{
|
||||
var items = item.parentTrack.GetItems().ToArray();
|
||||
if (clipOnly)
|
||||
{
|
||||
items = items.Where(x => x is ClipItem).ToArray();
|
||||
}
|
||||
else
|
||||
{
|
||||
items = items.Where(x => x is MarkerItem).ToArray();
|
||||
}
|
||||
|
||||
var idx = Array.IndexOf(items, item);
|
||||
return idx > 0 ? items[idx - 1] : null;
|
||||
}
|
||||
|
||||
static ITimelineItem NextItem(this ITimelineItem item, bool clipOnly)
|
||||
{
|
||||
var items = item.parentTrack.GetItems().ToArray();
|
||||
if (clipOnly)
|
||||
{
|
||||
items = items.Where(x => x is ClipItem).ToArray();
|
||||
}
|
||||
else
|
||||
{
|
||||
items = items.Where(x => x is MarkerItem).ToArray();
|
||||
}
|
||||
|
||||
var idx = Array.IndexOf(items, item);
|
||||
return idx < items.Length - 1 ? items[idx + 1] : null;
|
||||
}
|
||||
|
||||
static bool FilterItems(ref List<ITimelineItem> items)
|
||||
{
|
||||
var clipOnly = false;
|
||||
if (items.Any(x => x is ClipItem))
|
||||
{
|
||||
items = items.Where(x => x is ClipItem).ToList();
|
||||
clipOnly = true;
|
||||
}
|
||||
|
||||
return clipOnly;
|
||||
}
|
||||
|
||||
static ITimelineItem GetClosestItem(TrackAsset track, ITimelineItem refItem)
|
||||
{
|
||||
var start = refItem.start;
|
||||
var end = refItem.end;
|
||||
var items = track.GetItems().ToList();
|
||||
|
||||
if (refItem is ClipItem)
|
||||
{
|
||||
items = items.Where(x => x is ClipItem).ToList();
|
||||
}
|
||||
else
|
||||
{
|
||||
items = items.Where(x => x is MarkerItem).ToList();
|
||||
}
|
||||
|
||||
if (!items.Any())
|
||||
return null;
|
||||
ITimelineItem ret = null;
|
||||
var scoreToBeat = double.NegativeInfinity;
|
||||
|
||||
foreach (var item in items)
|
||||
{
|
||||
// test for overlap
|
||||
var low = Math.Max(item.start, start);
|
||||
var high = Math.Min(item.end, end);
|
||||
if (low <= high)
|
||||
{
|
||||
var score = high - low;
|
||||
if (score >= scoreToBeat)
|
||||
{
|
||||
scoreToBeat = score;
|
||||
ret = item;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static bool FocusFirstVisibleItem(WindowState state,
|
||||
IEnumerable<TrackAsset> focusTracks = null)
|
||||
{
|
||||
var timeRange = state.timeAreaShownRange;
|
||||
|
||||
var tracks = focusTracks ?? TimelineWindow.instance.treeView.visibleTracks.Where(x => x.IsVisibleRecursive() && x.GetItems().Any());
|
||||
var items = tracks.SelectMany(t => t.GetItems().OfType<ClipItem>().Where(x => x.end >= timeRange.x && x.end <= timeRange.y ||
|
||||
x.start >= timeRange.x && x.start <= timeRange.y)).ToList();
|
||||
var itemFullyInView = items.Where(x => x.end >= timeRange.x && x.end <= timeRange.y &&
|
||||
x.start >= timeRange.x && x.start <= timeRange.y);
|
||||
var itemToSelect = itemFullyInView.FirstOrDefault() ?? items.FirstOrDefault();
|
||||
if (itemToSelect != null)
|
||||
{
|
||||
SelectionManager.SelectOnly(itemToSelect);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool CollapseGroup(WindowState state)
|
||||
{
|
||||
if (TrackHeadActive())
|
||||
{
|
||||
var quit = false;
|
||||
foreach (var track in SelectionManager.SelectedTracks())
|
||||
{
|
||||
if (!track.GetChildTracks().Any())
|
||||
continue;
|
||||
if (!quit && !track.GetCollapsed())
|
||||
quit = true;
|
||||
track.SetCollapsed(true);
|
||||
}
|
||||
if (quit)
|
||||
{
|
||||
state.Refresh();
|
||||
return true;
|
||||
}
|
||||
|
||||
var selectedTrack = SelectionManager.SelectedTracks().LastOrDefault();
|
||||
var parent = selectedTrack != null ? selectedTrack.parent as TrackAsset : null;
|
||||
if (parent)
|
||||
{
|
||||
SelectionManager.SelectOnly(parent);
|
||||
FrameTrackHeader(GetVisibleTracks().First(x => x.track == parent));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool SelectLeftItem(WindowState state, bool shift = false)
|
||||
{
|
||||
if (ClipAreaActive())
|
||||
{
|
||||
var items = SelectionManager.SelectedItems().ToList();
|
||||
var clipOnly = FilterItems(ref items);
|
||||
|
||||
var item = items.Last();
|
||||
var prev = item.PreviousItem(clipOnly);
|
||||
if (prev != null)
|
||||
{
|
||||
if (shift)
|
||||
{
|
||||
if (SelectionManager.Contains(prev))
|
||||
SelectionManager.Remove(item);
|
||||
SelectionManager.Add(prev);
|
||||
}
|
||||
else
|
||||
SelectionManager.SelectOnly(prev);
|
||||
TimelineHelpers.FrameItems(state, new[] {prev});
|
||||
}
|
||||
else if (item != null && !shift && item.parentTrack != state.editSequence.asset.markerTrack)
|
||||
SelectionManager.SelectOnly(item.parentTrack);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool SelectRightItem(WindowState state, bool shift = false)
|
||||
{
|
||||
if (ClipAreaActive())
|
||||
{
|
||||
var items = SelectionManager.SelectedItems().ToList();
|
||||
var clipOnly = FilterItems(ref items);
|
||||
|
||||
var item = items.Last();
|
||||
var next = item.NextItem(clipOnly);
|
||||
if (next != null)
|
||||
{
|
||||
if (shift)
|
||||
{
|
||||
if (SelectionManager.Contains(next))
|
||||
SelectionManager.Remove(item);
|
||||
SelectionManager.Add(next);
|
||||
}
|
||||
else
|
||||
SelectionManager.SelectOnly(next);
|
||||
TimelineHelpers.FrameItems(state, new[] {next});
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool UnCollapseGroup(WindowState state)
|
||||
{
|
||||
if (TrackHeadActive())
|
||||
{
|
||||
var quit = false;
|
||||
foreach (var track in SelectionManager.SelectedTracks())
|
||||
{
|
||||
if (!track.GetChildTracks().Any()) continue;
|
||||
|
||||
if (!quit && track.GetCollapsed())
|
||||
quit = true;
|
||||
track.SetCollapsed(false);
|
||||
}
|
||||
|
||||
if (quit)
|
||||
{
|
||||
state.Refresh();
|
||||
return true;
|
||||
}
|
||||
|
||||
// Transition to Clip area
|
||||
var visibleTracks = GetVisibleTracks().Select(x => x.track).ToList();
|
||||
var idx = visibleTracks.IndexOf(SelectionManager.SelectedTracks().Last());
|
||||
ITimelineItem item = null;
|
||||
for (var i = idx; i < visibleTracks.Count; ++i)
|
||||
{
|
||||
var items = visibleTracks[i].GetItems().OfType<ClipItem>();
|
||||
if (!items.Any())
|
||||
continue;
|
||||
item = items.First();
|
||||
break;
|
||||
}
|
||||
|
||||
if (item != null)
|
||||
{
|
||||
SelectionManager.SelectOnly(item);
|
||||
TimelineHelpers.FrameItems(state, new[] {item});
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool SelectUpTrack(bool shift = false)
|
||||
{
|
||||
if (TrackHeadActive())
|
||||
{
|
||||
var prevTrack = PreviousTrack(SelectionManager.SelectedTracks().Last());
|
||||
if (prevTrack != null)
|
||||
{
|
||||
if (shift)
|
||||
{
|
||||
if (SelectionManager.Contains(prevTrack))
|
||||
SelectionManager.Remove(SelectionManager.SelectedTracks().Last());
|
||||
SelectionManager.Add(prevTrack);
|
||||
}
|
||||
else
|
||||
SelectionManager.SelectOnly(prevTrack);
|
||||
FrameTrackHeader(GetVisibleTracks().First(x => x.track == prevTrack));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool SelectUpItem(WindowState state)
|
||||
{
|
||||
if (ClipAreaActive())
|
||||
{
|
||||
var refItem = SelectionManager.SelectedItems().Last();
|
||||
var prevTrack = refItem.parentTrack.PreviousTrack();
|
||||
while (prevTrack != null)
|
||||
{
|
||||
var selectionItem = GetClosestItem(prevTrack, refItem);
|
||||
if (selectionItem == null)
|
||||
{
|
||||
prevTrack = prevTrack.PreviousTrack();
|
||||
continue;
|
||||
}
|
||||
|
||||
SelectionManager.SelectOnly(selectionItem);
|
||||
TimelineHelpers.FrameItems(state, new[] {selectionItem});
|
||||
FrameTrackHeader(GetVisibleTracks().First(x => x.track == selectionItem.parentTrack));
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool SelectDownTrack(bool shift = false)
|
||||
{
|
||||
if (TrackHeadActive())
|
||||
{
|
||||
var nextTrack = SelectionManager.SelectedTracks().Last().NextTrack();
|
||||
if (nextTrack != null)
|
||||
{
|
||||
if (shift)
|
||||
{
|
||||
if (SelectionManager.Contains(nextTrack))
|
||||
SelectionManager.Remove(SelectionManager.SelectedTracks().Last());
|
||||
SelectionManager.Add(nextTrack);
|
||||
}
|
||||
else
|
||||
SelectionManager.SelectOnly(nextTrack);
|
||||
|
||||
FrameTrackHeader(GetVisibleTracks().First(x => x.track == nextTrack));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool SelectDownItem(WindowState state)
|
||||
{
|
||||
if (ClipAreaActive())
|
||||
{
|
||||
var refItem = SelectionManager.SelectedItems().Last();
|
||||
var nextTrack = refItem.parentTrack.NextTrack();
|
||||
while (nextTrack != null)
|
||||
{
|
||||
var selectionItem = GetClosestItem(nextTrack, refItem);
|
||||
if (selectionItem == null)
|
||||
{
|
||||
nextTrack = nextTrack.NextTrack();
|
||||
continue;
|
||||
}
|
||||
|
||||
SelectionManager.SelectOnly(selectionItem);
|
||||
TimelineHelpers.FrameItems(state, new[] {selectionItem});
|
||||
FrameTrackHeader(GetVisibleTracks().First(x => x.track == selectionItem.parentTrack));
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue