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https://gitgud.io/AbstractConcept/rimworld-animation-studio.git
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Initial commit
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commit
3c7cc0c973
8391 changed files with 704313 additions and 0 deletions
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using System;
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namespace UnityEditor.Timeline
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{
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[AttributeUsage(AttributeTargets.Class)]
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class ActiveInModeAttribute : Attribute
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{
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public TimelineModes modes { get; private set; }
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public ActiveInModeAttribute(TimelineModes timelineModes)
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{
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modes = timelineModes;
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}
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}
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}
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fileFormatVersion: 2
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace UnityEditor.Timeline
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{
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/// <summary>
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/// Used to indicate path and priority of classes that are auto added to the menu
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/// </summary>
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[AttributeUsage(AttributeTargets.Class)]
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internal class MenuEntryAttribute : Attribute
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{
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public readonly int priority;
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public readonly string name;
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public readonly string subMenuPath;
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public MenuEntryAttribute(string path, int priority)
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{
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path = path ?? string.Empty;
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path = L10n.Tr(path);
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this.priority = priority;
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int index = path.LastIndexOf('/');
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if (index >= 0)
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{
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name = (index == path.Length - 1) ? string.Empty : path.Substring(index + 1);
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subMenuPath = path.Substring(0, index + 1);
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}
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else
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{
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name = path;
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subMenuPath = string.Empty;
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}
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}
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}
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}
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fileFormatVersion: 2
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guid: e6870f707805737429a719f575621041
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleVariant:
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@ -0,0 +1,71 @@
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using System;
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using System.Linq;
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using UnityEditor.ShortcutManagement;
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using UnityEngine;
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namespace UnityEditor.Timeline
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{
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[AttributeUsage(AttributeTargets.Class, Inherited = false)]
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class ShortcutAttribute : Attribute
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{
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readonly string m_Identifier;
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readonly string m_EventCommandName;
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readonly string m_MenuShortcut;
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public ShortcutAttribute(string identifier)
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{
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m_Identifier = identifier;
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m_EventCommandName = identifier;
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}
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public ShortcutAttribute(string identifier, string commandName)
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{
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m_Identifier = identifier;
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m_EventCommandName = commandName;
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}
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public ShortcutAttribute(KeyCode key, ShortcutModifiers modifiers = ShortcutModifiers.None)
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{
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m_MenuShortcut = new KeyCombination(key, modifiers).ToMenuShortcutString();
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}
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public string GetMenuShortcut()
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{
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if (m_MenuShortcut != null)
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return m_MenuShortcut;
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//find the mapped shortcut in the shortcut manager
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var shortcut = ShortcutIntegration.instance.directory.FindShortcutEntry(m_Identifier);
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if (shortcut != null && shortcut.combinations.Any())
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{
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return KeyCombination.SequenceToMenuString(shortcut.combinations);
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}
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return string.Empty;
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}
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public bool MatchesEvent(Event evt)
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{
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if (evt.type != EventType.ExecuteCommand)
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return false;
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return evt.commandName == m_EventCommandName;
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}
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}
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[AttributeUsage(AttributeTargets.Class, AllowMultiple = true, Inherited = false)]
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class ShortcutPlatformOverrideAttribute : ShortcutAttribute
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{
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RuntimePlatform platform { get; }
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public ShortcutPlatformOverrideAttribute(RuntimePlatform platform, KeyCode key, ShortcutModifiers modifiers = ShortcutModifiers.None)
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: base(key, modifiers)
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{
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this.platform = platform;
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}
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public bool MatchesCurrentPlatform()
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{
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return Application.platform == platform;
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: c50a694a8232898498c1cdd47ce9873f
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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userData:
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assetBundleVariant:
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