mirror of
https://gitgud.io/AbstractConcept/rimworld-animation-studio.git
synced 2024-08-15 00:43:27 +00:00
Initial commit
This commit is contained in:
commit
3c7cc0c973
8391 changed files with 704313 additions and 0 deletions
|
@ -0,0 +1,521 @@
|
|||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Timeline;
|
||||
|
||||
namespace UnityEditor.Timeline
|
||||
{
|
||||
[ActiveInMode(TimelineModes.Default)]
|
||||
abstract class TrackAction : MenuItemActionBase
|
||||
{
|
||||
public abstract bool Execute(WindowState state, TrackAsset[] tracks);
|
||||
|
||||
protected virtual MenuActionDisplayState GetDisplayState(WindowState state, TrackAsset[] tracks)
|
||||
{
|
||||
return tracks.Length > 0 ? MenuActionDisplayState.Visible : MenuActionDisplayState.Disabled;
|
||||
}
|
||||
|
||||
protected virtual bool IsChecked(WindowState state, TrackAsset[] tracks)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
protected virtual string GetDisplayName(TrackAsset[] tracks)
|
||||
{
|
||||
return menuName;
|
||||
}
|
||||
|
||||
public static void Invoke<T>(WindowState state, TrackAsset[] tracks) where T : TrackAction
|
||||
{
|
||||
actions.First(x => x.GetType() == typeof(T)).Execute(state, tracks);
|
||||
}
|
||||
|
||||
static List<TrackAction> s_ActionClasses;
|
||||
|
||||
static List<TrackAction> actions
|
||||
{
|
||||
get
|
||||
{
|
||||
if (s_ActionClasses == null)
|
||||
s_ActionClasses =
|
||||
GetActionsOfType(typeof(TrackAction))
|
||||
.Select(x => (TrackAction)x.GetConstructors()[0].Invoke(null))
|
||||
.OrderBy(x => x.priority).ThenBy(x => x.category)
|
||||
.ToList();
|
||||
|
||||
return s_ActionClasses;
|
||||
}
|
||||
}
|
||||
|
||||
public static void GetMenuEntries(WindowState state, Vector2? mousePos, TrackAsset[] tracks, List<MenuActionItem> items)
|
||||
{
|
||||
var mode = TimelineWindow.instance.currentMode.mode;
|
||||
foreach (var action in actions)
|
||||
{
|
||||
if (!action.showInMenu)
|
||||
continue;
|
||||
|
||||
var actionItem = action;
|
||||
items.Add(
|
||||
new MenuActionItem()
|
||||
{
|
||||
category = action.category,
|
||||
entryName = action.GetDisplayName(tracks),
|
||||
shortCut = action.shortCut,
|
||||
isChecked = action.IsChecked(state, tracks),
|
||||
isActiveInMode = IsActionActiveInMode(action, mode),
|
||||
priority = action.priority,
|
||||
state = action.GetDisplayState(state, tracks),
|
||||
callback = () =>
|
||||
{
|
||||
actionItem.mousePosition = mousePos;
|
||||
actionItem.Execute(state, tracks);
|
||||
actionItem.mousePosition = null;
|
||||
}
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public static bool HandleShortcut(WindowState state, Event evt, TrackAsset[] tracks)
|
||||
{
|
||||
foreach (var action in actions)
|
||||
{
|
||||
var attr = action.GetType().GetCustomAttributes(typeof(ShortcutAttribute), true);
|
||||
|
||||
foreach (ShortcutAttribute shortcut in attr)
|
||||
{
|
||||
if (shortcut.MatchesEvent(evt))
|
||||
{
|
||||
if (s_ShowActionTriggeredByShortcut)
|
||||
Debug.Log(action.GetType().Name);
|
||||
|
||||
if (!IsActionActiveInMode(action, TimelineWindow.instance.currentMode.mode))
|
||||
return false;
|
||||
|
||||
return action.Execute(state, tracks);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// For testing
|
||||
internal MenuActionDisplayState InternalGetDisplayState(WindowState state, TrackAsset[] tracks)
|
||||
{
|
||||
return GetDisplayState(state, tracks);
|
||||
}
|
||||
}
|
||||
|
||||
[MenuEntry("Edit in Animation Window", MenuOrder.TrackAction.EditInAnimationWindow)]
|
||||
class EditTrackInAnimationWindow : TrackAction
|
||||
{
|
||||
public static bool Do(WindowState state, TrackAsset track)
|
||||
{
|
||||
AnimationClip clipToEdit = null;
|
||||
|
||||
AnimationTrack animationTrack = track as AnimationTrack;
|
||||
if (animationTrack != null)
|
||||
{
|
||||
if (!animationTrack.CanConvertToClipMode())
|
||||
return false;
|
||||
|
||||
clipToEdit = animationTrack.infiniteClip;
|
||||
}
|
||||
else if (track.hasCurves)
|
||||
{
|
||||
clipToEdit = track.curves;
|
||||
}
|
||||
|
||||
if (clipToEdit == null)
|
||||
return false;
|
||||
|
||||
var gameObject = state.GetSceneReference(track);
|
||||
var timeController = TimelineAnimationUtilities.CreateTimeController(state, CreateTimeControlClipData(track));
|
||||
TimelineAnimationUtilities.EditAnimationClipWithTimeController(clipToEdit, timeController, gameObject);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override MenuActionDisplayState GetDisplayState(WindowState state, TrackAsset[] tracks)
|
||||
{
|
||||
if (tracks.Length == 0)
|
||||
return MenuActionDisplayState.Hidden;
|
||||
|
||||
if (tracks[0] is AnimationTrack)
|
||||
{
|
||||
var animTrack = tracks[0] as AnimationTrack;
|
||||
if (animTrack.CanConvertToClipMode())
|
||||
return MenuActionDisplayState.Visible;
|
||||
}
|
||||
else if (tracks[0].hasCurves)
|
||||
{
|
||||
return MenuActionDisplayState.Visible;
|
||||
}
|
||||
|
||||
return MenuActionDisplayState.Hidden;
|
||||
}
|
||||
|
||||
public override bool Execute(WindowState state, TrackAsset[] tracks)
|
||||
{
|
||||
return Do(state, tracks[0]);
|
||||
}
|
||||
|
||||
static TimelineWindowTimeControl.ClipData CreateTimeControlClipData(TrackAsset track)
|
||||
{
|
||||
var data = new TimelineWindowTimeControl.ClipData();
|
||||
data.track = track;
|
||||
data.start = track.start;
|
||||
data.duration = track.duration;
|
||||
return data;
|
||||
}
|
||||
}
|
||||
|
||||
[MenuEntry("Lock selected track only", MenuOrder.TrackAction.LockSelected)]
|
||||
class LockSelectedTrack : TrackAction
|
||||
{
|
||||
public static readonly string LockSelectedTrackOnlyText = L10n.Tr("Lock selected track only");
|
||||
public static readonly string UnlockSelectedTrackOnlyText = L10n.Tr("Unlock selected track only");
|
||||
|
||||
protected override MenuActionDisplayState GetDisplayState(WindowState state, TrackAsset[] tracks)
|
||||
{
|
||||
if (tracks.Any(track => TimelineUtility.IsLockedFromGroup(track) || track is GroupTrack ||
|
||||
!track.subTracksObjects.Any()))
|
||||
return MenuActionDisplayState.Hidden;
|
||||
return MenuActionDisplayState.Visible;
|
||||
}
|
||||
|
||||
public override bool Execute(WindowState state, TrackAsset[] tracks)
|
||||
{
|
||||
if (!tracks.Any()) return false;
|
||||
|
||||
var hasUnlockedTracks = tracks.Any(x => !x.locked);
|
||||
Lock(state, tracks.Where(p => !(p is GroupTrack)).ToArray(), hasUnlockedTracks);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override string GetDisplayName(TrackAsset[] tracks)
|
||||
{
|
||||
return tracks.All(t => t.locked) ? UnlockSelectedTrackOnlyText : LockSelectedTrackOnlyText;
|
||||
}
|
||||
|
||||
public static void Lock(WindowState state, TrackAsset[] tracks, bool shouldlock)
|
||||
{
|
||||
if (tracks.Length == 0)
|
||||
return;
|
||||
|
||||
foreach (var track in tracks.Where(t => !TimelineUtility.IsLockedFromGroup(t)))
|
||||
{
|
||||
TimelineUndo.PushUndo(track, "Lock Tracks");
|
||||
track.locked = shouldlock;
|
||||
}
|
||||
TimelineEditor.Refresh(RefreshReason.WindowNeedsRedraw);
|
||||
}
|
||||
}
|
||||
|
||||
[MenuEntry("Lock", MenuOrder.TrackAction.LockTrack)]
|
||||
[Shortcut(Shortcuts.Timeline.toggleLock)]
|
||||
class LockTrack : TrackAction
|
||||
{
|
||||
public static readonly string UnlockText = L10n.Tr("Unlock");
|
||||
|
||||
protected override MenuActionDisplayState GetDisplayState(WindowState state, TrackAsset[] tracks)
|
||||
{
|
||||
bool hasUnlockableTracks = tracks.Any(x => TimelineUtility.IsLockedFromGroup(x));
|
||||
if (hasUnlockableTracks)
|
||||
return MenuActionDisplayState.Disabled;
|
||||
return MenuActionDisplayState.Visible;
|
||||
}
|
||||
|
||||
protected override string GetDisplayName(TrackAsset[] tracks)
|
||||
{
|
||||
return tracks.Any(x => !x.locked) ? base.GetDisplayName(tracks) : UnlockText;
|
||||
}
|
||||
|
||||
public override bool Execute(WindowState state, TrackAsset[] tracks)
|
||||
{
|
||||
if (!tracks.Any()) return false;
|
||||
|
||||
var hasUnlockedTracks = tracks.Any(x => !x.locked);
|
||||
SetLockState(tracks, hasUnlockedTracks, state);
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void SetLockState(TrackAsset[] tracks, bool shouldLock, WindowState state = null)
|
||||
{
|
||||
if (tracks.Length == 0)
|
||||
return;
|
||||
|
||||
foreach (var track in tracks)
|
||||
{
|
||||
if (TimelineUtility.IsLockedFromGroup(track))
|
||||
continue;
|
||||
|
||||
if (track as GroupTrack == null)
|
||||
SetLockState(track.GetChildTracks().ToArray(), shouldLock, state);
|
||||
|
||||
TimelineUndo.PushUndo(track, "Lock Tracks");
|
||||
track.locked = shouldLock;
|
||||
}
|
||||
|
||||
if (state != null)
|
||||
{
|
||||
// find the tracks we've locked. unselect anything locked and remove recording.
|
||||
foreach (var track in tracks)
|
||||
{
|
||||
if (TimelineUtility.IsLockedFromGroup(track) || !track.locked)
|
||||
continue;
|
||||
|
||||
var flattenedChildTracks = track.GetFlattenedChildTracks();
|
||||
foreach (var i in track.clips)
|
||||
SelectionManager.Remove(i);
|
||||
state.UnarmForRecord(track);
|
||||
foreach (var child in flattenedChildTracks)
|
||||
{
|
||||
SelectionManager.Remove(child);
|
||||
state.UnarmForRecord(child);
|
||||
foreach (var clip in child.GetClips())
|
||||
SelectionManager.Remove(clip);
|
||||
}
|
||||
}
|
||||
|
||||
// no need to rebuild, just repaint (including inspectors)
|
||||
InspectorWindow.RepaintAllInspectors();
|
||||
state.editorWindow.Repaint();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
[MenuEntry("Show Markers", MenuOrder.TrackAction.ShowHideMarkers)]
|
||||
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
||||
class ShowHideMarkers : TrackAction
|
||||
{
|
||||
protected override bool IsChecked(WindowState state, TrackAsset[] tracks)
|
||||
{
|
||||
return tracks.All(x => x.GetShowMarkers());
|
||||
}
|
||||
|
||||
protected override MenuActionDisplayState GetDisplayState(WindowState state, TrackAsset[] tracks)
|
||||
{
|
||||
if (tracks.Any(x => x is GroupTrack) || tracks.Any(t => t.GetMarkerCount() == 0))
|
||||
return MenuActionDisplayState.Hidden;
|
||||
|
||||
if (tracks.Any(t => t.lockedInHierarchy))
|
||||
return MenuActionDisplayState.Disabled;
|
||||
|
||||
return MenuActionDisplayState.Visible;
|
||||
}
|
||||
|
||||
public override bool Execute(WindowState state, TrackAsset[] tracks)
|
||||
{
|
||||
if (!tracks.Any()) return false;
|
||||
|
||||
var hasUnlockedTracks = tracks.Any(x => !x.GetShowMarkers());
|
||||
ShowHide(state, tracks, hasUnlockedTracks);
|
||||
return true;
|
||||
}
|
||||
|
||||
static void ShowHide(WindowState state, TrackAsset[] tracks, bool shouldLock)
|
||||
{
|
||||
if (tracks.Length == 0)
|
||||
return;
|
||||
|
||||
var window = state.GetWindow();
|
||||
foreach (var track in tracks)
|
||||
{
|
||||
window.SetShowTrackMarkers(track, shouldLock);
|
||||
}
|
||||
|
||||
TimelineEditor.Refresh(RefreshReason.WindowNeedsRedraw);
|
||||
}
|
||||
}
|
||||
|
||||
[MenuEntry("Mute selected track only", MenuOrder.TrackAction.MuteSelected), UsedImplicitly]
|
||||
class MuteSelectedTrack : TrackAction
|
||||
{
|
||||
public static readonly string UnmuteSelectedText = L10n.Tr("Unmute selected track only");
|
||||
protected override MenuActionDisplayState GetDisplayState(WindowState state, TrackAsset[] tracks)
|
||||
{
|
||||
if (tracks.Any(track => TimelineUtility.IsParentMuted(track) || track is GroupTrack ||
|
||||
!track.subTracksObjects.Any()))
|
||||
return MenuActionDisplayState.Hidden;
|
||||
return MenuActionDisplayState.Visible;
|
||||
}
|
||||
|
||||
public override bool Execute(WindowState state, TrackAsset[] tracks)
|
||||
{
|
||||
if (!tracks.Any())
|
||||
return false;
|
||||
|
||||
var hasUnmutedTracks = tracks.Any(x => !x.muted);
|
||||
Mute(state, tracks.Where(p => !(p is GroupTrack)).ToArray(), hasUnmutedTracks);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override string GetDisplayName(TrackAsset[] tracks)
|
||||
{
|
||||
return tracks.All(t => t.muted) ? UnmuteSelectedText : base.GetDisplayName(tracks);
|
||||
}
|
||||
|
||||
public static void Mute(WindowState state, TrackAsset[] tracks, bool shouldMute)
|
||||
{
|
||||
if (tracks.Length == 0)
|
||||
return;
|
||||
|
||||
foreach (var track in tracks.Where(t => !TimelineUtility.IsParentMuted(t)))
|
||||
{
|
||||
TimelineUndo.PushUndo(track, "Mute Tracks");
|
||||
track.muted = shouldMute;
|
||||
}
|
||||
|
||||
state.Refresh();
|
||||
}
|
||||
}
|
||||
|
||||
[MenuEntry("Mute", MenuOrder.TrackAction.MuteTrack)]
|
||||
[Shortcut(Shortcuts.Timeline.toggleMute)]
|
||||
class MuteTrack : TrackAction
|
||||
{
|
||||
public static readonly string UnMuteText = L10n.Tr("Unmute");
|
||||
|
||||
protected override MenuActionDisplayState GetDisplayState(WindowState state, TrackAsset[] tracks)
|
||||
{
|
||||
if (tracks.Any(track => TimelineUtility.IsParentMuted(track)))
|
||||
return MenuActionDisplayState.Disabled;
|
||||
return MenuActionDisplayState.Visible;
|
||||
}
|
||||
|
||||
protected override string GetDisplayName(TrackAsset[] tracks)
|
||||
{
|
||||
return tracks.Any(x => !x.muted) ? base.GetDisplayName(tracks) : UnMuteText;
|
||||
}
|
||||
|
||||
public override bool Execute(WindowState state, TrackAsset[] tracks)
|
||||
{
|
||||
if (!tracks.Any() || tracks.Any(track => TimelineUtility.IsParentMuted(track)))
|
||||
return false;
|
||||
|
||||
var hasUnmutedTracks = tracks.Any(x => !x.muted);
|
||||
Mute(state, tracks, hasUnmutedTracks);
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void Mute(WindowState state, TrackAsset[] tracks, bool shouldMute)
|
||||
{
|
||||
if (tracks.Length == 0)
|
||||
return;
|
||||
|
||||
foreach (var track in tracks)
|
||||
{
|
||||
if (track as GroupTrack == null)
|
||||
Mute(state, track.GetChildTracks().ToArray(), shouldMute);
|
||||
TimelineUndo.PushUndo(track, "Mute Tracks");
|
||||
track.muted = shouldMute;
|
||||
}
|
||||
|
||||
state.Refresh();
|
||||
}
|
||||
}
|
||||
|
||||
class DeleteTracks : TrackAction
|
||||
{
|
||||
public static void Do(TimelineAsset timeline, TrackAsset track)
|
||||
{
|
||||
SelectionManager.Remove(track);
|
||||
TrackModifier.DeleteTrack(timeline, track);
|
||||
}
|
||||
|
||||
public override bool Execute(WindowState state, TrackAsset[] tracks)
|
||||
{
|
||||
// disable preview mode so deleted tracks revert to default state
|
||||
// Case 956129: Disable preview mode _before_ deleting the tracks, since clip data is still needed
|
||||
state.previewMode = false;
|
||||
|
||||
TimelineAnimationUtilities.UnlinkAnimationWindowFromTracks(tracks);
|
||||
|
||||
foreach (var track in tracks)
|
||||
Do(state.editSequence.asset, track);
|
||||
|
||||
state.Refresh();
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
class CopyTracksToClipboard : TrackAction
|
||||
{
|
||||
public static bool Do(WindowState state, TrackAsset[] tracks)
|
||||
{
|
||||
var action = new CopyTracksToClipboard();
|
||||
|
||||
return action.Execute(state, tracks);
|
||||
}
|
||||
|
||||
public override bool Execute(WindowState state, TrackAsset[] tracks)
|
||||
{
|
||||
TimelineEditor.clipboard.CopyTracks(tracks);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
class DuplicateTracks : TrackAction
|
||||
{
|
||||
public override bool Execute(WindowState state, TrackAsset[] tracks)
|
||||
{
|
||||
if (tracks.Any())
|
||||
{
|
||||
SelectionManager.RemoveTimelineSelection();
|
||||
}
|
||||
|
||||
foreach (var track in TrackExtensions.FilterTracks(tracks))
|
||||
{
|
||||
var newTrack = track.Duplicate(TimelineEditor.inspectedDirector, TimelineEditor.inspectedDirector);
|
||||
SelectionManager.Add(newTrack);
|
||||
foreach (var childTrack in newTrack.GetFlattenedChildTracks())
|
||||
{
|
||||
SelectionManager.Add(childTrack);
|
||||
}
|
||||
}
|
||||
|
||||
state.Refresh();
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
[MenuEntry("Remove Invalid Markers", MenuOrder.TrackAction.RemoveInvalidMarkers), UsedImplicitly]
|
||||
class RemoveInvalidMarkersAction : TrackAction
|
||||
{
|
||||
protected override MenuActionDisplayState GetDisplayState(WindowState state, TrackAsset[] tracks)
|
||||
{
|
||||
if (tracks.Any(target => target != null && target.GetMarkerCount() != target.GetMarkersRaw().Count()))
|
||||
return MenuActionDisplayState.Visible;
|
||||
|
||||
return MenuActionDisplayState.Hidden;
|
||||
}
|
||||
|
||||
public override bool Execute(WindowState state, TrackAsset[] tracks)
|
||||
{
|
||||
bool anyRemoved = false;
|
||||
foreach (var target in tracks)
|
||||
{
|
||||
var invalids = target.GetMarkersRaw().Where(x => !(x is IMarker)).ToList();
|
||||
foreach (var m in invalids)
|
||||
{
|
||||
anyRemoved = true;
|
||||
target.DeleteMarkerRaw(m);
|
||||
}
|
||||
}
|
||||
|
||||
if (anyRemoved)
|
||||
TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved);
|
||||
|
||||
return anyRemoved;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue