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Library/PackageCache/com.unity.ide.vscode@1.2.3/CHANGELOG.md
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Library/PackageCache/com.unity.ide.vscode@1.2.3/CHANGELOG.md
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# Code Editor Package for Visual Studio Code
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## [1.2.3] - 2020-10-23
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Remove workaround for VSCode omnisharp (as of https://github.com/OmniSharp/omnisharp-vscode/issues/4113 we no longer need to disable the referenceoutputassemblies).
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## [1.2.2] - 2020-09-04
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VSC-14 - synchronize solution file when adding new assembly
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## [1.2.1] - 2020-05-15
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Source filtering adds support for asmref
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## [1.2.0] - 2020-03-04
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Do not reference projects that has not been generated (case 1211057)
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Only open files that exists (case 1188394)
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Add individual toggle buttons for generating csprojects for packages
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Add support for Roslyn analyzers in project generation through csc.rsp and compiled assembly references
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Remove Release build target from csproj and sln
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## [1.1.4] - 2020-01-02
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Delta project generation, only recompute the csproj files whose script modified.
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## [1.1.3] - 2019-10-22
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Exe version of vscode will use Normal ProcessWindowStyle while cmd will use Hidden
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## [1.1.2] - 2019-08-30
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Fixing OSX open command arguments
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## [1.1.1] - 2019-08-19
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Support for Player Project. Generates specific csproj files containing files, reference, defines,
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etc. that will show how the assembly will be compiled for a target platform.
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## [1.1.0] - 2019-08-07
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Adds support for choosing extensions to be opened with VSCode. This can be done through the GUI in Preferences.
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Avoids opening all extensions after the change in core unity.
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## [1.0.7] - 2019-05-15
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Fix various OSX specific issues.
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Generate project on load if they are not generated.
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Fix path recognition.
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## [1.0.6] - 2019-04-30
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Ensure asset database is refreshed when generating csproj and solution files.
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## [1.0.5] - 2019-04-27
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Add support for generating all csproj files.
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## [1.0.4] - 2019-04-18
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Fix relative package paths.
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Fix opening editor on mac.
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Add %LOCALAPPDATA%/Programs to the path of install paths.
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## [1.0.3] - 2019-01-01
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### This is the first release of *Unity Package vscode_editor*.
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Using the newly created api to integrate Visual Studio Code with Unity.
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