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#if TEST_FRAMEWORK
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using UnityEditor;
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using UnityEditor.TestTools.TestRunner.Api;
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using UnityEngine;
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namespace Packages.Rider.Editor.UnitTesting
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{
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[InitializeOnLoad]
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internal static class CallbackInitializer
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{
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static CallbackInitializer()
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{
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if (CallbackData.instance.isRider)
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ScriptableObject.CreateInstance<TestRunnerApi>().RegisterCallbacks(ScriptableObject.CreateInstance<TestsCallback>(), 0);
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}
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}
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}
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#endif
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