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commit
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{
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"name": "Unity.2D.SpriteShape.Runtime",
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"references": [
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"Unity.2D.Common.Runtime",
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"Unity.Mathematics",
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"Unity.Burst"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": true,
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"versionDefines": [
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{
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"name": "com.unity.burst",
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"expression": "0.0.1",
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"define": "ENABLE_SPRITESHAPE_BURST"
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}
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],
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"noEngineReferences": false
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}
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