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AbstractConcept 2022-09-13 00:36:34 -05:00
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using NUnit.Framework;
namespace UnityEditor.Experimental.U2D.PSDImporter.Tests
{
internal class Placeholder
{
[Test]
public void PlaceHolderTest()
{
// Use the Assert class to test conditions.
Assert.Pass("This is a placeholder to ensure we have at least one test.");
}
}
}

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{
"name": "Unity.2D.Psdimporter.EditorTests",
"references": [
"Unity.2D.Common.Editor",
"Unity.2D.Psdimporter.Editor",
"Unity.2D.Animation.Editor",
"Unity.2D.Animation.Runtime",
"Unity.2D.Sprite.Editor"
],
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"TestAssemblies"
],
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"Editor"
],
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"UNITY_INCLUDE_TESTS"
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}

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