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namespace UnityEditor.U2D
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{
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[CustomEditor(typeof(UnityEngine.U2D.CinemachinePixelPerfect)), CanEditMultipleObjects]
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internal class CinemachinePixelPerfectEditor : Editor
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{
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public override void OnInspectorGUI()
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{
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EditorGUILayout.HelpBox("This Cinemachine extension is now deprecated and doesn't function properly. Instead, use the one from Cinemachine v2.4.0 or newer.", MessageType.Error);
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}
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}
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}
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