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AbstractConcept 2022-09-13 00:36:34 -05:00
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using NUnit.Framework;
namespace UnityEditor.Experimental.U2D.Animation.Tests
{
internal class Placeholder
{
[Test]
public void PlaceHolderTest()
{
// Use the Assert class to test conditions.
Assert.Pass("This is a placeholder to ensure we have at least one test.");
}
}
}

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