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AbstractConcept 2022-09-13 00:36:34 -05:00
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Unity.U2D.Animation.Sample.Dependency
{
[ExecuteInEditMode]
internal class AnimationSampleDependency : MonoBehaviour
{
public UnityEngine.UI.Text textField = null;
public GameObject gameCanvas = null;
void Update()
{
#if PSDIMPORTER_ENABLED
if(textField != null)
textField.enabled = false;
if(gameCanvas != null)
gameCanvas.SetActive(true);
#else
if(textField != null)
textField.enabled = true;
if(gameCanvas != null)
gameCanvas.SetActive(false);
#endif
}
}
}

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}

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