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// -----------------------------------------------------------------------
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// <copyright file="IPredicates.cs">
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// Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/
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// </copyright>
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// -----------------------------------------------------------------------
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namespace UnityEngine.U2D.Animation.TriangleNet
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{
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using Animation.TriangleNet.Geometry;
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internal interface IPredicates
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{
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double CounterClockwise(Point a, Point b, Point c);
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double InCircle(Point a, Point b, Point c, Point p);
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Point FindCircumcenter(Point org, Point dest, Point apex, ref double xi, ref double eta);
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Point FindCircumcenter(Point org, Point dest, Point apex, ref double xi, ref double eta,
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double offconstant);
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}
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}
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