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<?xml version="1.0" encoding="utf-8"?>
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<UXML xmlns:ui="UnityEngine.UIElements" xmlns:aui="UnityEditor.U2D.Animation">
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<aui:WeightToolbar name="WeightToolbar">
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<ui:PopupWindow name="PopupWindow" text="Weights">
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<ui:Button name="AutoGenerateWeight" tooltip="Wizard to generate, normalize and clear weights">
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<ui:Image name="AutoGenerateWeightImage" />
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<ui:Label text ="Auto Weights"/>
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</ui:Button>
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<ui:Button name="WeightPainterSlider" tooltip="Allow editing of skin weight using a slider tool">
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<ui:Image name="WeightPainterSliderImage" />
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<ui:Label text ="Weight Slider"/>
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</ui:Button>
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<ui:Button name="WeightPainterBrush" tooltip="Allow editing of skin weight using a brush tool">
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<ui:Image name="WeightPainterBrushImage" />
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<ui:Label text ="Weight Brush"/>
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</ui:Button>
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<ui:Button name="BoneInfluenceWidget" tooltip="Edit bones influence on a Sprite">
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<ui:Image name="BoneInfluenceWidgetImage" />
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<ui:Label text ="Bone Influence"/>
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</ui:Button>
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</ui:PopupWindow>
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</aui:WeightToolbar>
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</UXML>
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