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<?xml version="1.0" encoding="utf-8"?>
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<UXML xmlns:ui="UnityEngine.UIElements" xmlns:eui="UnityEditor.UIElements" xmlns:aui="UnityEditor.U2D.Animation">
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<aui:PastePanel name="PastePanel" picking-mode="Ignore">
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<ui:PopupWindow text="Paste">
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<ui:VisualElement class="form-row">
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<ui:Label name="BonesLabel" tooltip="Paste copied Bone data" text="Bones" />
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<ui:Toggle name="BonesField" class="form-editor" value="true" />
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</ui:VisualElement>
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<ui:VisualElement class="form-row">
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<ui:Label name="MeshLabel" tooltip="Paste copied Mesh data" text="Mesh" />
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<ui:Toggle name="MeshField" class="form-editor" value="true" />
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</ui:VisualElement>
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<ui:VisualElement class="form-row">
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<ui:Label name="FlipXLabel" tooltip="Flips all pasted data horizontally" text="Flip X" />
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<ui:Toggle name="FlipXField" class="form-editor" value="false" />
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</ui:VisualElement>
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<ui:VisualElement class="form-row">
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<ui:Label name="FlipYLabel" tooltip="Flips all pasted data vertically" text="Flip Y" />
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<ui:Toggle name="FlipYField" class="form-editor" value="false" />
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</ui:VisualElement>
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<ui:VisualElement name="Content">
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<ui:VisualElement class="form-row-space" />
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<ui:VisualElement class="form-row">
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<ui:Button name="PasteButton" text="Paste" tooltip="Paste Selected Animation Data"/>
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</ui:VisualElement>
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</ui:VisualElement>
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</ui:PopupWindow>
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</aui:PastePanel>
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</UXML>
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