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v 1.0.0
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9821 changed files with 90 additions and 90 deletions
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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using UnityEngine.UI;
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using SFB;
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using System.IO;
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namespace RimWorldAnimationStudio
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{
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public class RaceSettingsDialog : DialogBox
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{
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public Dropdown raceSelectDropdown;
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public Transform raceSettingsWindow;
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public Toggle isHumanoidToggle;
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public InputField scaleField;
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protected override void OnEnable()
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{
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raceSelectDropdown.ClearOptions();
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raceSelectDropdown.AddOptions(DefaultTags.defNames.Concat(CustomTags.defNames).ToList());
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base.OnEnable();
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}
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public override void Initialize(bool addedNewTag = false)
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{
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Reset();
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PawnRaceDef pawnRaceDef = GetCurrentRaceDef();
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if (pawnRaceDef == null) return;
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isHumanoidToggle.SetIsOnWithoutNotify(pawnRaceDef.isHumanoid);
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Text bodyGraphicsTitle = AddCloneObjectToParent(raceSettingsWindow, 2).GetComponent<Text>();
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bodyGraphicsTitle.text = "Body graphic filepaths";
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List<string> allTags = pawnRaceDef.isHumanoid ? DefaultTags.bodyTypes : new List<string>() { "None" };
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foreach (string bodyType in allTags)
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{
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string _bodyType = bodyType;
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if (pawnRaceDef.isHumanoid)
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{
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Text bodyTypeTitle = AddCloneObjectToParent(raceSettingsWindow, 2).GetComponent<Text>();
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bodyTypeTitle.text = bodyType;
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}
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for (int i = 2; i >= 0; i--)
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{
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CardinalDirection facing = (CardinalDirection)i;
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GameObject filepath = AddCloneObjectToParent(raceSettingsWindow, 0);
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filepath.GetComponent<Text>().text = facing.ToString();
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filepath.transform.Find("FilepathButton").GetComponent<Button>().onClick.AddListener(delegate
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{
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SetBodyTypeGraphicPath(pawnRaceDef, facing, _bodyType);
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});
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filepath.transform.FindDeepChild("FilepathLabel").GetComponent<Text>().text = pawnRaceDef.GetBodyTypeGraphicPath(facing, _bodyType);
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}
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AddCloneObjectToParent(raceSettingsWindow, 3);
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}
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if (pawnRaceDef.isHumanoid)
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{
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Text headGraphics = AddCloneObjectToParent(raceSettingsWindow, 2).GetComponent<Text>();
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headGraphics.text = "Head graphic filepaths";
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for (int i = 2; i >= 0; i--)
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{
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CardinalDirection facing = (CardinalDirection)i;
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GameObject filepath = AddCloneObjectToParent(raceSettingsWindow, 0);
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filepath.GetComponent<Text>().text = facing.ToString();
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filepath.transform.Find("FilepathButton").GetComponent<Button>().onClick.AddListener(delegate
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{
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SetHeadGraphicPath(pawnRaceDef, facing);
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});
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filepath.transform.FindDeepChild("FilepathLabel").GetComponent<Text>().text = pawnRaceDef.GetHeadGraphicPath(facing);
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}
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AddCloneObjectToParent(raceSettingsWindow, 3);
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}
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scaleField.text = string.Format("{0:0.000}", pawnRaceDef.scale);
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}
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public void Reset()
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{
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RemoveCloneObjectsFromParent(raceSettingsWindow);
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}
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public void SetIsHumanoid()
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{
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PawnRaceDef pawnRaceDef = GetCurrentRaceDef();
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if (pawnRaceDef == null) return;
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pawnRaceDef.isHumanoid = isHumanoidToggle.isOn;
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Initialize();
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}
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public void SetHeadGraphicPath(PawnRaceDef pawnRaceDef, CardinalDirection direction)
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{
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var paths = StandaloneFileBrowser.OpenFilePanel("Select texture File", "", "png", false);
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if (paths == null || paths.Any() == false || File.Exists(paths[0]) == false)
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{ Debug.LogWarning("Selected file was null or invalid"); return; }
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pawnRaceDef.SetHeadGraphicPath(paths[0], direction);
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Initialize();
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}
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public void SetBodyTypeGraphicPath(PawnRaceDef pawnRaceDef, CardinalDirection direction, string bodyType)
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{
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var paths = StandaloneFileBrowser.OpenFilePanel("Select texture File", "", "png", false);
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if (paths == null || paths.Any() == false || File.Exists(paths[0]) == false)
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{ Debug.LogWarning("Selected file was null or invalid"); return; }
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pawnRaceDef.SetBodyTypeGraphicPath(paths[0], direction, bodyType);
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Initialize();
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}
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public PawnRaceDef GetCurrentRaceDef()
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{
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string pawnRaceDefName = raceSelectDropdown.value < raceSelectDropdown.options.Count ? raceSelectDropdown.options[raceSelectDropdown.value].text : "Human";
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if (pawnRaceDefName == null || pawnRaceDefName == "") pawnRaceDefName = "Human";
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return PawnRaceDefs.GetNamed(pawnRaceDefName);
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}
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public void SetRaceScale()
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{
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PawnRaceDef pawnRaceDef = GetCurrentRaceDef();
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if (pawnRaceDef == null) return;
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float scale = float.Parse(scaleField.text);
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pawnRaceDef.scale = Mathf.Clamp(scale, 0.01f, 100f);
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scaleField.text = string.Format("{0:0.000}", pawnRaceDef.scale);
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}
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}
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}
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