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https://gitgud.io/AbstractConcept/rimworld-animation-studio.git
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Bug fixes plus extra features
- Insert adds a new keyframe to the selected timeline - New stages have frames cloned from the last frame of current stage - Existing key are now replaced when another key is dropped on them - Fixed bug where starting a new animation could result in errors
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137 changed files with 527 additions and 668 deletions
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@ -434,7 +434,7 @@ ScriptsOnlyBuild:
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className: LayoutElement
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- hash:
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serializedVersion: 2
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Hash: c06ff38c3845b69f6896174b5e32d893
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Hash: 9907da2c637bf7bac057bc252a290438
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assemblyName: Assembly-CSharp.dll
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namespaceName: RimWorldAnimationStudio
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className: Tooltip
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@ -624,12 +624,6 @@ ScriptsOnlyBuild:
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assemblyName: Unity.TextMeshPro.dll
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namespaceName: TMPro
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className: TextContainer
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serializedVersion: 2
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Hash: 71bb6a6b6c8f052f948db64c7dd3ca4f
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assemblyName: Assembly-CSharp.dll
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namespaceName: RimWorldAnimationStudio
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className: KeybindConfig
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serializedVersion: 2
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Hash: f84d945e5e1ca985698660fc26e9657f
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@ -764,7 +758,7 @@ ScriptsOnlyBuild:
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className: TimelineAsset
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serializedVersion: 2
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Hash: f95ed8cfd6182d3eaa9c95ac414e8aa9
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Hash: 5daa9734cff36c5842eb8ce89d4c9aa9
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assemblyName: Assembly-CSharp.dll
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namespaceName: RimWorldAnimationStudio
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className: Workspace
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