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v 1.0.1
- Added option to scale the size of the UI (available under the View menu) - Vertical scrolling has been added to left and right animation panels, so all the controls are accessible when using a lower resolution monitors - The toggles for designating allowed races for actors now enforces the requirement that actor can either be a 'Human' (also includes all alien humanoids), or one or more types of animal
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<Reference Include="Unity.2D.Sprite.Editor">
|
||||
<HintPath>C:/UnityDev/rimworld-animation-studio/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll</HintPath>
|
||||
<HintPath>C:/UnityDev/rimworld-animation-studio/Source/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.Common.Runtime">
|
||||
<HintPath>C:/UnityDev/rimworld-animation-studio/Library/ScriptAssemblies/Unity.2D.Common.Runtime.dll</HintPath>
|
||||
<HintPath>C:/UnityDev/rimworld-animation-studio/Source/Library/ScriptAssemblies/Unity.2D.Common.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.Tilemap.Editor">
|
||||
<HintPath>C:/UnityDev/rimworld-animation-studio/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath>
|
||||
<HintPath>C:/UnityDev/rimworld-animation-studio/Source/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.SpriteShape.Runtime">
|
||||
<HintPath>C:/UnityDev/rimworld-animation-studio/Library/ScriptAssemblies/Unity.2D.SpriteShape.Runtime.dll</HintPath>
|
||||
<HintPath>C:/UnityDev/rimworld-animation-studio/Source/Library/ScriptAssemblies/Unity.2D.SpriteShape.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.PixelPerfect">
|
||||
<HintPath>C:/UnityDev/rimworld-animation-studio/Library/ScriptAssemblies/Unity.2D.PixelPerfect.dll</HintPath>
|
||||
<HintPath>C:/UnityDev/rimworld-animation-studio/Source/Library/ScriptAssemblies/Unity.2D.PixelPerfect.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.Animation.Editor">
|
||||
<HintPath>C:/UnityDev/rimworld-animation-studio/Library/ScriptAssemblies/Unity.2D.Animation.Editor.dll</HintPath>
|
||||
<HintPath>C:/UnityDev/rimworld-animation-studio/Source/Library/ScriptAssemblies/Unity.2D.Animation.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Mathematics.Editor">
|
||||
<HintPath>C:/UnityDev/rimworld-animation-studio/Library/ScriptAssemblies/Unity.Mathematics.Editor.dll</HintPath>
|
||||
<HintPath>C:/UnityDev/rimworld-animation-studio/Source/Library/ScriptAssemblies/Unity.Mathematics.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.TextMeshPro">
|
||||
<HintPath>C:/UnityDev/rimworld-animation-studio/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
|
||||
<HintPath>C:/UnityDev/rimworld-animation-studio/Source/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.Common.Editor">
|
||||
<HintPath>C:/UnityDev/rimworld-animation-studio/Library/ScriptAssemblies/Unity.2D.Common.Editor.dll</HintPath>
|
||||
<HintPath>C:/UnityDev/rimworld-animation-studio/Source/Library/ScriptAssemblies/Unity.2D.Common.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.InternalAPIEditorBridge.001">
|
||||
<HintPath>C:/UnityDev/rimworld-animation-studio/Library/ScriptAssemblies/Unity.InternalAPIEditorBridge.001.dll</HintPath>
|
||||
<HintPath>C:/UnityDev/rimworld-animation-studio/Source/Library/ScriptAssemblies/Unity.InternalAPIEditorBridge.001.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>C:/UnityDev/rimworld-animation-studio/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||
<HintPath>C:/UnityDev/rimworld-animation-studio/Source/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup></ItemGroup>
|
||||
|
|
|
@ -411,7 +411,7 @@ MonoBehaviour:
|
|||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_FadeDuration: 0
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -8,7 +8,7 @@ namespace RimWorldAnimationStudio
|
|||
public static class Constants
|
||||
{
|
||||
// Project data
|
||||
public static string currentVersion = "1.0.0";
|
||||
public static string currentVersion = "1.0.1";
|
||||
public static string projectHome = "https://gitgud.io/AbstractConcept/rimworld-animation-studio";
|
||||
public static string projectWiki = "https://gitgud.io/AbstractConcept/rimworld-animation-studio/-/wikis/home";
|
||||
|
||||
|
|
|
@ -19,6 +19,8 @@ namespace RimWorldAnimationStudio
|
|||
Transform contentWindow = transform.FindDeepChild("Content");
|
||||
Reset();
|
||||
|
||||
bool actorIsHuman = actor.DefNames.Contains("Human");
|
||||
|
||||
for (int i = 0; i < allTags.Count(); i++)
|
||||
{
|
||||
string tag = allTags.ElementAt(i);
|
||||
|
@ -37,6 +39,7 @@ namespace RimWorldAnimationStudio
|
|||
{ actor.DefNames.Remove(tag); }
|
||||
|
||||
Workspace.RecordEvent("Actor def name");
|
||||
Initialize();
|
||||
});
|
||||
|
||||
if (CustomTags.defNames.Contains(tag))
|
||||
|
@ -49,7 +52,9 @@ namespace RimWorldAnimationStudio
|
|||
});
|
||||
}
|
||||
|
||||
if (addedNewTag && i == allTags.Count() - 1)
|
||||
toggleComp.interactable = actorIsHuman == (tag == "Human") || actor.DefNames.NullOrEmpty();
|
||||
|
||||
if (addedNewTag && i == allTags.Count() - 1 && toggleComp.interactable)
|
||||
{ toggleComp.isOn = true; }
|
||||
}
|
||||
|
||||
|
|
|
@ -27,7 +27,7 @@ namespace RimWorldAnimationStudio
|
|||
|
||||
if (child != null)
|
||||
{
|
||||
EventSystem.current.SetSelectedGameObject(this.gameObject);
|
||||
//EventSystem.current.SetSelectedGameObject(this.gameObject);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
26
Source/Assets/Scripts/GUI/UIAutoAdjust.cs
Normal file
26
Source/Assets/Scripts/GUI/UIAutoAdjust.cs
Normal file
|
@ -0,0 +1,26 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RimWorldAnimationStudio
|
||||
{
|
||||
public class UIAutoAdjust : MonoBehaviour
|
||||
{
|
||||
public RectTransform driverTransform;
|
||||
|
||||
private RectTransform rectTransform;
|
||||
private RectTransform parentTransform;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
rectTransform = GetComponent<RectTransform>();
|
||||
parentTransform = transform.parent.GetComponent<RectTransform>();
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
float targetHeight = parentTransform.rect.height - driverTransform.rect.height;
|
||||
rectTransform.sizeDelta = new Vector2(rectTransform.sizeDelta.x, targetHeight);
|
||||
}
|
||||
}
|
||||
}
|
11
Source/Assets/Scripts/GUI/UIAutoAdjust.cs.meta
Normal file
11
Source/Assets/Scripts/GUI/UIAutoAdjust.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: ba0288438d7c0f746b62452e8d9d701a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
36
Source/Assets/Scripts/GUI/UIScaler.cs
Normal file
36
Source/Assets/Scripts/GUI/UIScaler.cs
Normal file
|
@ -0,0 +1,36 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityEngine.EventSystems;
|
||||
|
||||
namespace RimWorldAnimationStudio
|
||||
{
|
||||
public class UIScaler : MonoBehaviour
|
||||
{
|
||||
public float defaultScale = 1f;
|
||||
public CanvasScaler canvasScaler;
|
||||
public InputField uiScaler;
|
||||
|
||||
public void Start()
|
||||
{
|
||||
if (canvasScaler && uiScaler)
|
||||
{
|
||||
float scale = PlayerPrefs.GetFloat("uiScale");
|
||||
canvasScaler.scaleFactor = scale > 0f ? scale : defaultScale;
|
||||
uiScaler.SetTextWithoutNotify(scale.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public void OnScaleChanged()
|
||||
{
|
||||
float scale = Mathf.Clamp(float.Parse(uiScaler.text), 0.25f, 4f);
|
||||
uiScaler.SetTextWithoutNotify(scale.ToString());
|
||||
|
||||
canvasScaler.scaleFactor = scale;
|
||||
PlayerPrefs.SetFloat("uiScale", scale);
|
||||
|
||||
EventSystem.current.SetSelectedGameObject(gameObject);
|
||||
}
|
||||
}
|
||||
}
|
11
Source/Assets/Scripts/GUI/UIScaler.cs.meta
Normal file
11
Source/Assets/Scripts/GUI/UIScaler.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 7afdc8339f195f946ab53e259172bf8b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
16
Source/Assets/Scripts/GUI/VersionText.cs
Normal file
16
Source/Assets/Scripts/GUI/VersionText.cs
Normal file
|
@ -0,0 +1,16 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace RimWorldAnimationStudio
|
||||
{
|
||||
public class VersionText : MonoBehaviour
|
||||
{
|
||||
private void Start()
|
||||
{
|
||||
Text text = GetComponent<Text>();
|
||||
text.text = Constants.currentVersion;
|
||||
}
|
||||
}
|
||||
}
|
11
Source/Assets/Scripts/GUI/VersionText.cs.meta
Normal file
11
Source/Assets/Scripts/GUI/VersionText.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 9a4c5d831743ea646836ce1913152544
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Binary file not shown.
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Source/Library/Artifacts/06/060609330682eb08abd19e163386e7f1
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Source/Library/Artifacts/e3/e3197deed09d43e668d90da212e7a697
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Source/Library/Artifacts/f3/f3da119bc13a92affe60150073bc9fe1
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|
@ -112,10 +112,10 @@ MonoBehaviour:
|
|||
y: 30
|
||||
width: 1920
|
||||
height: 947
|
||||
m_MinSize: {x: 679, y: 492}
|
||||
m_MaxSize: {x: 14002, y: 14042}
|
||||
m_MinSize: {x: 678, y: 342}
|
||||
m_MaxSize: {x: 12003, y: 8042}
|
||||
vertical: 0
|
||||
controlID: 23
|
||||
controlID: 51636
|
||||
--- !u!114 &6
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 52
|
||||
|
@ -137,10 +137,10 @@ MonoBehaviour:
|
|||
y: 0
|
||||
width: 1414
|
||||
height: 947
|
||||
m_MinSize: {x: 403, y: 492}
|
||||
m_MaxSize: {x: 10001, y: 14042}
|
||||
m_MinSize: {x: 402, y: 342}
|
||||
m_MaxSize: {x: 8002, y: 8042}
|
||||
vertical: 1
|
||||
controlID: 70
|
||||
controlID: 51588
|
||||
--- !u!114 &7
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 52
|
||||
|
@ -162,10 +162,10 @@ MonoBehaviour:
|
|||
y: 0
|
||||
width: 1414
|
||||
height: 671
|
||||
m_MinSize: {x: 403, y: 221}
|
||||
m_MaxSize: {x: 8003, y: 4021}
|
||||
m_MinSize: {x: 402, y: 221}
|
||||
m_MaxSize: {x: 8002, y: 4021}
|
||||
vertical: 0
|
||||
controlID: 71
|
||||
controlID: 51566
|
||||
--- !u!114 &8
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 52
|
||||
|
@ -231,7 +231,7 @@ MonoBehaviour:
|
|||
m_Enabled: 1
|
||||
m_EditorHideFlags: 1
|
||||
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_Name: ProjectBrowser
|
||||
m_Name: ConsoleWindow
|
||||
m_EditorClassIdentifier:
|
||||
m_Children: []
|
||||
m_Position:
|
||||
|
@ -240,15 +240,15 @@ MonoBehaviour:
|
|||
y: 671
|
||||
width: 1414
|
||||
height: 276
|
||||
m_MinSize: {x: 231, y: 271}
|
||||
m_MaxSize: {x: 10001, y: 10021}
|
||||
m_ActualView: {fileID: 17}
|
||||
m_MinSize: {x: 101, y: 121}
|
||||
m_MaxSize: {x: 4001, y: 4021}
|
||||
m_ActualView: {fileID: 18}
|
||||
m_Panes:
|
||||
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serializedVersion: 2
|
||||
Hash: cf9f5cf2c3145a37ac07f00e50e460f9
|
||||
|
@ -1052,6 +1067,18 @@ ScriptsOnlyBuild:
|
|||
assemblyName: Assembly-CSharp.dll
|
||||
namespaceName: RimWorldAnimationStudio
|
||||
className: DropdownMenu
|
||||
- hash:
|
||||
serializedVersion: 2
|
||||
Hash: 6e721463c327b3d7aa6f7ce246d2d8c9
|
||||
assemblyName: Assembly-CSharp.dll
|
||||
namespaceName: RimWorldAnimationStudio
|
||||
className: UIAutoAdjust
|
||||
- hash:
|
||||
serializedVersion: 2
|
||||
Hash: 71bb6a6b6c8f052f948db64c7dd3ca4f
|
||||
assemblyName: Assembly-CSharp.dll
|
||||
namespaceName: RimWorldAnimationStudio
|
||||
className: VersionText
|
||||
platform: 5
|
||||
scenePathNames:
|
||||
- Assets/Scenes/MainScene.unity
|
||||
|
|
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|
@ -1 +1 @@
|
|||
{"m_ExpandedPrefabGameObjectFileIDs":[5792094729984410978,5792094730711952120],"m_ExpandedSceneGameObjectInstanceIDs":[],"m_ScrollY":0.0,"m_LastClickedFileID":5792094730752706042,"m_LastClickedInstanceID":0}
|
||||
{"m_ExpandedPrefabGameObjectFileIDs":[5792094729984410978,5792094730711952120],"m_ExpandedSceneGameObjectInstanceIDs":[],"m_ScrollY":0.0,"m_LastClickedFileID":0,"m_LastClickedInstanceID":0}
|
|
@ -1 +1 @@
|
|||
{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":true,"audioPlay":false,"sceneViewState":{"showFog":true,"showMaterialUpdate":false,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true},"in2DMode":true,"pivot":{"x":515.9874267578125,"y":315.84716796875,"z":-105.8125},"rotation":{"x":0.0,"y":0.0,"z":0.0,"w":1.0},"size":347.46002197265627,"orthographic":true}
|
||||
{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":true,"audioPlay":false,"sceneViewState":{"showFog":true,"showMaterialUpdate":false,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true},"in2DMode":true,"pivot":{"x":503.6640625,"y":306.760009765625,"z":-208.375},"rotation":{"x":0.0,"y":0.0,"z":0.0,"w":1.0},"size":340.932373046875,"orthographic":true}
|
Binary file not shown.
26
Source/Source.sln
Normal file
26
Source/Source.sln
Normal file
|
@ -0,0 +1,26 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{9A11237F-ED63-616E-DBDE-C39399B84FC5}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{3868765D-48DD-DE57-0049-9E3FAEBC4A52}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{9A11237F-ED63-616E-DBDE-C39399B84FC5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{9A11237F-ED63-616E-DBDE-C39399B84FC5}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{9A11237F-ED63-616E-DBDE-C39399B84FC5}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{9A11237F-ED63-616E-DBDE-C39399B84FC5}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{3868765D-48DD-DE57-0049-9E3FAEBC4A52}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{3868765D-48DD-DE57-0049-9E3FAEBC4A52}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{3868765D-48DD-DE57-0049-9E3FAEBC4A52}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{3868765D-48DD-DE57-0049-9E3FAEBC4A52}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
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Loading…
Reference in a new issue