UI revisions

This commit is contained in:
AbstractConcept 2022-09-25 01:15:27 -05:00
parent 007e2dd513
commit 1e2c4fa6bf
68 changed files with 2516 additions and 1100 deletions

View file

@ -494,7 +494,7 @@ namespace DigitalRuby.AdvancedPolygonCollider
#endif
Debug.Log("Updated polygon.");
//Debug.Log("Updated polygon.");
}
catch (Exception ex)
{

View file

@ -15,6 +15,7 @@ namespace RimWorldAnimationStudio
public InputField raceOffsetXField;
public InputField raceOffsetZField;
public Toggle initiatorToggle;
public Dropdown selectActorLayerDropdown;
public void Initialize()
{
@ -68,7 +69,17 @@ namespace RimWorldAnimationStudio
float.TryParse(raceOffsetZField.text, out z);
actor.SetAlienRaceOffset(new Vector2(x, z));
Workspace.Instance.RecordEvent("Actor body type offset data");
Workspace.Instance.RecordEvent("Actor body offset data");
}
public void OnActorLayerChange()
{
PawnAnimationClip clip = Workspace.Instance.GetCurrentPawnAnimationClip();
if (clip == null) return;
clip.layer = selectActorLayerDropdown.captionText.text;
Workspace.Instance.RecordEvent("Actor render layer " + clip.layer);
}
public void Update()

View file

@ -87,22 +87,14 @@ namespace RimWorldAnimationStudio
RunPostLoadOperations(animationDef);
Debug.Log("Loaded AnimationDef: " + animationDef.defName);
Workspace.animationDef = animationDef;
animationDef.Initialize();
Workspace.Instance.ClearHistory();
Workspace.Instance.RecordEvent("AnimationDef loaded");
AnimationController.Instance.MakeDirty();
var animationDefCards = Resources.FindObjectsOfTypeAll(typeof(AnimationDefCard)) as AnimationDefCard[];
if (animationDefCards != null)
{
animationDefCards[0].Initialize();
animationDefCards[0].gameObject.SetActive(true);
}
}
public void RunPostLoadOperations(AnimationDef animationDef)

View file

@ -48,25 +48,9 @@ namespace RimWorldAnimationStudio
curZoom += Input.GetAxis("Mouse ScrollWheel") * scrollSpeed * 0.1f;
curZoom = Mathf.Clamp(curZoom, maxZoom, minZoom);
Vector3 cameraPosition = Vector3.Lerp(transform.position, new Vector3(x, y, -10), 0.2f);
transform.position = cameraPosition;
cam.orthographicSize = Mathf.Abs(curZoom);
}
public void SetPosition(Vector3 position)
{
x = position.x;
y = position.y;
transform.position = position;
}
public void SetZoom(float zoom)
{
this.zoom = Mathf.Clamp(zoom, maxZoom, minZoom);
}
public void StartMouseDrag()
{
Vector3 delta = cam.ScreenToWorldPoint(Input.mousePosition) - cam.transform.position;