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Keyframe stretching plus appendage manipulation
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parent
18c0473f39
commit
1af7f41d63
427 changed files with 7003 additions and 1147 deletions
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@ -11,10 +11,14 @@ namespace RimWorldAnimationStudio
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public InputField positionXField;
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public InputField positionZField;
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public InputField rotationField;
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public InputField headBobField;
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public InputField headRotationField;
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public InputField appendageRotationField;
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private int lastTick = -1;
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private bool isDirty = false;
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// Move to anim controller
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public void Update()
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{
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if ((Workspace.animationDef == null || AnimationController.Instance.stageTick == lastTick) && isDirty == false)
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@ -41,15 +45,17 @@ namespace RimWorldAnimationStudio
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if (headAngle < 0) headAngle = 360 - ((-1f * headAngle) % 360);
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if (headAngle > 360) headAngle %= 360;
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int bodyFacing = (int)clip.BodyFacing.Evaluate(clipPercent);
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Vector3 headBob = new Vector3(0, 0, clip.HeadBob.Evaluate(clipPercent)) + PawnUtility.BaseHeadOffsetAt(bodyType, bodyFacing);
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float headBob = clip.HeadBob.Evaluate(clipPercent);
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Vector3 bodyPos = new Vector3(deltaPos.x, deltaPos.z, 0);
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Vector3 headPos = new Vector3(headBob.x, headBob.z, 0);
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float appendageRotation = clip.GenitalAngle.Evaluate(clipPercent);
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positionXField.text = bodyPos.x.ToString("0.000");
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positionZField.text = bodyPos.y.ToString("0.000");
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rotationField.text = bodyAngle.ToString("0.000");
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headBobField.text = headBob.ToString("0.000");
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headRotationField.text = headAngle.ToString("0.000");
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appendageRotationField.text = appendageRotation.ToString("0.000");
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lastTick = AnimationController.Instance.stageTick;
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isDirty = false;
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@ -57,12 +63,19 @@ namespace RimWorldAnimationStudio
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public void OnValueChanged()
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{
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Workspace.animationDef.animationStages[Workspace.stageID].animationClips[Workspace.actorID].keyframes.FirstOrDefault(x => x.keyframeID == Workspace.keyframeID).bodyOffsetX = float.Parse(positionXField.text);
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Workspace.animationDef.animationStages[Workspace.stageID].animationClips[Workspace.actorID].keyframes.FirstOrDefault(x => x.keyframeID == Workspace.keyframeID).bodyOffsetZ = float.Parse(positionZField.text);
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Workspace.animationDef.animationStages[Workspace.stageID].animationClips[Workspace.actorID].keyframes.FirstOrDefault(x => x.keyframeID == Workspace.keyframeID).bodyAngle = float.Parse(rotationField.text);
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PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe(true);
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keyframe.bodyOffsetX = float.Parse(positionXField.text);
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keyframe.bodyOffsetZ = float.Parse(positionZField.text);
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keyframe.bodyAngle = float.Parse(rotationField.text);
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keyframe.headBob = float.Parse(headBobField.text);
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keyframe.headAngle = float.Parse(headRotationField.text);
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keyframe.genitalAngle = float.Parse(appendageRotationField.text);
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Workspace.Instance.GetPawnAnimationClip(Workspace.actorID).BuildSimpleCurves();
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isDirty = true;
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Workspace.Instance.MakeDirty();
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}
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}
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}
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