Keyframe stretching plus appendage manipulation

This commit is contained in:
AbstractConcept 2022-09-20 01:03:55 -05:00
parent 18c0473f39
commit 1af7f41d63
427 changed files with 7003 additions and 1147 deletions

View file

@ -9,16 +9,31 @@ namespace RimWorldAnimationStudio
public class ActorBody : MonoBehaviour, IPointerClickHandler, IDragHandler
{
public int actorID;
public string bodyType = "Male";
public string bodyType = "Male";
public bool isSelected = false;
public SpriteRenderer bodyRenderer;
public SpriteRenderer headRenderer;
public SpriteRenderer appendageRenderer;
public bool actorBodyPartSelected { get { return GetComponentsInChildren<ActorBodyPart>().Any(x => x.isSelected); } }
public void Initialize(int actorID)
{
this.actorID = actorID;
}
public void Update()
{
if (Workspace.actorID == actorID && Workspace.selectedBodyPart == null)
{ bodyRenderer.color = Constants.ColorGreen; }
else
{ bodyRenderer.color = Constants.ColorWhite; }
appendageRenderer.gameObject.SetActive(Workspace.animationDef.actors[actorID].requiredGenitals.Any(x => x == "Penis" || x == "Any appendage"));
}
public void OnPointerClick(PointerEventData eventData)
{
if (eventData.pointerCurrentRaycast.gameObject.GetComponent<ActorBody>() == null)
@ -31,9 +46,9 @@ namespace RimWorldAnimationStudio
{
Activate();
PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe();
PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe(true);
if (Workspace.Instance.GetCurrentPawnKeyframe() == null)
if (keyframe == null)
{ Debug.LogWarning("Cannot alter actor - no keyframe data available"); return; }
Vector3 mousePosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
@ -66,18 +81,28 @@ namespace RimWorldAnimationStudio
public void Activate()
{
Workspace.actorID = actorID;
Workspace.selectedBodyPart = null;
foreach (ActorBody actorBody in AnimationController.Instance.actorBodies.GetComponentsInChildren<ActorBody>())
/*foreach (ActorBody actorBody in AnimationController.Instance.actorBodies.GetComponentsInChildren<ActorBody>())
{
if (actorBody == this)
{ continue; }
actorBody.bodyRenderer.color = Constants.ColorWhite;
actorBody.headRenderer.color = Constants.ColorWhite;
actorBody.appendageRenderer.color = Constants.ColorWhite;
actorBody.isSelected = false;
}
bodyRenderer.color = Constants.ColorGreen;
headRenderer.color = Constants.ColorGreen;
appendageRenderer.color = Constants.ColorGreen;
foreach (ActorBodyPart actorBodyPartSelected in GetComponentsInChildren<ActorBodyPart>())
{ actorBodyPartSelected.isSelected = false; }
isSelected = true;*/
}
}
}

View file

@ -10,6 +10,17 @@ namespace RimWorldAnimationStudio
{
public SpriteRenderer bodyPartRenderer;
public ActorBody parent;
public bool isHead = false;
public bool isSelected = false;
public void Update()
{
if ((Workspace.actorID == parent.actorID && Workspace.selectedBodyPart == null) || Workspace.selectedBodyPart == this)
{ bodyPartRenderer.color = Constants.ColorGreen; }
else
{ bodyPartRenderer.color = Constants.ColorWhite; }
}
public void OnPointerClick(PointerEventData eventData)
{
@ -23,38 +34,48 @@ namespace RimWorldAnimationStudio
{
Activate();
PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe();
PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe(true);
if (Workspace.Instance.GetCurrentPawnKeyframe() == null)
if (keyframe == null)
{ Debug.LogWarning("Cannot alter actor - no keyframe data available"); return; }
Vector3 mousePosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
if (Workspace.actorManipulationMode == ActorManipulationMode.Pan)
if (isHead)
{
float distance = ((Vector2)mousePosition - (Vector2)transform.position).y;
Vector3 headOffset = new Vector3(0f, 0.34f, 0f);
headOffset = Quaternion.Euler(0, 0, keyframe.bodyAngle) * headOffset;
distance = Vector2.Dot(parent.transform.up, (Vector2)(mousePosition - parent.transform.position - headOffset));
if (Workspace.actorManipulationMode == ActorManipulationMode.Pan)
{
Vector3 headOffset = new Vector3(0f, 0.34f, 0f);
headOffset = Quaternion.Euler(0, 0, keyframe.bodyAngle) * headOffset;
keyframe.headBob = distance;
float distance = Vector2.Dot(parent.transform.up, (Vector2)(mousePosition - parent.transform.position - headOffset));
keyframe.headBob = distance;
}
else if (Workspace.actorManipulationMode == ActorManipulationMode.Rotate)
{
float angle = Vector2.SignedAngle(Vector2.down, (Vector2)mousePosition - (Vector2)transform.position);
keyframe.headAngle = angle;
}
else if (Workspace.actorManipulationMode == ActorManipulationMode.Face)
{
float angle = Vector2.SignedAngle(Vector2.up, (Vector2)mousePosition - (Vector2)transform.position);
int facing = -Mathf.RoundToInt(angle / 90f);
facing = facing < 0 ? facing + 4 : facing;
keyframe.headFacing = facing;
}
}
else if (Workspace.actorManipulationMode == ActorManipulationMode.Rotate)
else
{
float angle = Vector2.SignedAngle(Vector2.down, (Vector2)mousePosition - (Vector2)transform.position);
keyframe.headAngle = angle;
}
else if (Workspace.actorManipulationMode == ActorManipulationMode.Face)
{
float angle = Vector2.SignedAngle(Vector2.up, (Vector2)mousePosition - (Vector2)transform.position);
int facing = -Mathf.RoundToInt(angle / 90f);
facing = facing < 0 ? facing + 4 : facing;
keyframe.headFacing = facing;
if (Workspace.actorManipulationMode == ActorManipulationMode.Rotate)
{
float angle = Vector2.SignedAngle(Vector2.up, (Vector2)mousePosition - (Vector2)transform.position);
keyframe.genitalAngle = angle;
}
}
PawnAnimationClip clip = Workspace.Instance.GetPawnAnimationClip(parent.actorID);
@ -64,14 +85,23 @@ namespace RimWorldAnimationStudio
public void Activate()
{
Workspace.actorID = parent.actorID;
Workspace.selectedBodyPart = this;
/*foreach (ActorBodyPart actorBodyPart in AnimationController.Instance.actorBodies.GetComponentsInChildren<ActorBodyPart>())
{
actorBodyPart.isSelected = false;
}
foreach (ActorBody actorBody in AnimationController.Instance.actorBodies.GetComponentsInChildren<ActorBody>())
{
actorBody.bodyRenderer.color = Constants.ColorWhite;
actorBody.headRenderer.color = Constants.ColorWhite;
actorBody.appendageRenderer.color = Constants.ColorWhite;
}
bodyPartRenderer.color = Constants.ColorGreen;
isSelected = true;*/
}
}
}

View file

@ -11,10 +11,14 @@ namespace RimWorldAnimationStudio
public InputField positionXField;
public InputField positionZField;
public InputField rotationField;
public InputField headBobField;
public InputField headRotationField;
public InputField appendageRotationField;
private int lastTick = -1;
private bool isDirty = false;
// Move to anim controller
public void Update()
{
if ((Workspace.animationDef == null || AnimationController.Instance.stageTick == lastTick) && isDirty == false)
@ -41,15 +45,17 @@ namespace RimWorldAnimationStudio
if (headAngle < 0) headAngle = 360 - ((-1f * headAngle) % 360);
if (headAngle > 360) headAngle %= 360;
int bodyFacing = (int)clip.BodyFacing.Evaluate(clipPercent);
Vector3 headBob = new Vector3(0, 0, clip.HeadBob.Evaluate(clipPercent)) + PawnUtility.BaseHeadOffsetAt(bodyType, bodyFacing);
float headBob = clip.HeadBob.Evaluate(clipPercent);
Vector3 bodyPos = new Vector3(deltaPos.x, deltaPos.z, 0);
Vector3 headPos = new Vector3(headBob.x, headBob.z, 0);
float appendageRotation = clip.GenitalAngle.Evaluate(clipPercent);
positionXField.text = bodyPos.x.ToString("0.000");
positionZField.text = bodyPos.y.ToString("0.000");
rotationField.text = bodyAngle.ToString("0.000");
headBobField.text = headBob.ToString("0.000");
headRotationField.text = headAngle.ToString("0.000");
appendageRotationField.text = appendageRotation.ToString("0.000");
lastTick = AnimationController.Instance.stageTick;
isDirty = false;
@ -57,12 +63,19 @@ namespace RimWorldAnimationStudio
public void OnValueChanged()
{
Workspace.animationDef.animationStages[Workspace.stageID].animationClips[Workspace.actorID].keyframes.FirstOrDefault(x => x.keyframeID == Workspace.keyframeID).bodyOffsetX = float.Parse(positionXField.text);
Workspace.animationDef.animationStages[Workspace.stageID].animationClips[Workspace.actorID].keyframes.FirstOrDefault(x => x.keyframeID == Workspace.keyframeID).bodyOffsetZ = float.Parse(positionZField.text);
Workspace.animationDef.animationStages[Workspace.stageID].animationClips[Workspace.actorID].keyframes.FirstOrDefault(x => x.keyframeID == Workspace.keyframeID).bodyAngle = float.Parse(rotationField.text);
PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe(true);
keyframe.bodyOffsetX = float.Parse(positionXField.text);
keyframe.bodyOffsetZ = float.Parse(positionZField.text);
keyframe.bodyAngle = float.Parse(rotationField.text);
keyframe.headBob = float.Parse(headBobField.text);
keyframe.headAngle = float.Parse(headRotationField.text);
keyframe.genitalAngle = float.Parse(appendageRotationField.text);
Workspace.Instance.GetPawnAnimationClip(Workspace.actorID).BuildSimpleCurves();
isDirty = true;
Workspace.Instance.MakeDirty();
}
}
}

View file

@ -0,0 +1,28 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace RimWorldAnimationStudio
{
public class AddSoundDefButton : MonoBehaviour
{
private Text text;
public void Start()
{
text = GetComponentInChildren<Text>();
}
void Update()
{
PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe();
if (keyframe != null)
{ text.text = keyframe.soundEffect == null || keyframe.soundEffect == "" ? "None" : keyframe.soundEffect; }
else
{ text.text = "None"; }
}
}
}

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@ -0,0 +1,11 @@
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@ -0,0 +1,88 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
namespace RimWorldAnimationStudio
{
public class SelectSoundDefDialog : DialogBox
{
public void Start()
{
Initialize();
}
public void AddSoundDef(InputField field)
{
if (field?.text == null || field.text == "")
{ return; }
if (Workspace.soundDefs.Contains(field.text))
{ field.text = ""; return; }
Workspace.soundDefs.Add(field.text);
Initialize(true);
}
public void Initialize(bool addedNewTag = false)
{
if (Workspace.animationDef == null) return;
foreach (AnimationStage stage in Workspace.animationDef.animationStages)
{
foreach (PawnAnimationClip clip in stage.animationClips)
{
foreach (string soundDef in clip.keyframes.Select(x => x.soundEffect))
{
if (Workspace.soundDefs.Contains(soundDef) == false && soundDef != "")
{ Workspace.soundDefs.Add(soundDef); }
}
}
}
Transform contentWindow = transform.FindDeepChild("Content");
Reset();
for (int i = 0; i < Workspace.soundDefs.Count; i++)
{
string soundDef = Workspace.soundDefs[i];
Transform _optionToggle = AddCloneObjectToParent(contentWindow).transform;
_optionToggle.Find("Text").GetComponent<Text>().text = soundDef;
Toggle toggleComp = _optionToggle.GetComponent<Toggle>();
toggleComp.isOn = Workspace.animationDef.sexTypes.Contains(soundDef);
toggleComp.onValueChanged.AddListener(delegate {
PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe();
if (keyframe != null)
{ keyframe.soundEffect = soundDef; }
Workspace.Instance.MakeDirty();
});
toggleComp.group = contentWindow.GetComponent<ToggleGroup>();
if (addedNewTag && i == Workspace.soundDefs.Count - 1)
{ toggleComp.isOn = true; }
}
Transform _optionField = AddCloneObjectToParent(contentWindow, 1).transform;
_optionField.Find("Placeholder").GetComponent<Text>().text = "Enter new sound def...";
InputField fieldComp = _optionField.GetComponent<InputField>();
fieldComp.onEndEdit.AddListener(delegate { AddSoundDef(fieldComp); });
}
public void Reset()
{
Transform contentWindow = transform.FindDeepChild("Content");
RemoveCloneObjectsFromParent(contentWindow);
}
}
}

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@ -14,6 +14,8 @@ namespace RimWorldAnimationStudio
public AnimationTimeline timeline;
public Transform ghostSliders;
public Slider ghostSliderPrefab;
public Image handleImage;
public GameObject soundIcon;
public int maxGhosts = 4;
public int actorID;
@ -131,17 +133,25 @@ namespace RimWorldAnimationStudio
{
base.Update();
if (Workspace.keyframeID == keyframeID && AnimationController.Instance.stageTick == keyframe.atTick.Value)
{ transform.FindDeepChild("Handle").GetComponent<Image>().color = Constants.ColorPurple; }
if (keyframe.atTick.HasValue && Workspace.keyframeID == keyframeID && AnimationController.Instance.stageTick == keyframe.atTick.Value)
{ handleImage.color = Constants.ColorPurple; }
else if (Workspace.keyframeID == keyframeID)
{ transform.FindDeepChild("Handle").GetComponent<Image>().color = Constants.ColorCyan; }
{ handleImage.color = Constants.ColorCyan; }
else if (AnimationController.Instance.stageTick == keyframe.atTick.Value)
{ transform.FindDeepChild("Handle").GetComponent<Image>().color = Constants.ColorPink; }
else if (keyframe.atTick.HasValue && AnimationController.Instance.stageTick == keyframe.atTick.Value)
{ handleImage.color = Constants.ColorPink; }
else
{ transform.FindDeepChild("Handle").GetComponent<Image>().color = Constants.ColorWhite; }
{ handleImage.color = Constants.ColorWhite; }
string soundDef = Workspace.Instance.GetPawnKeyframe(actorID, keyframeID).soundEffect;
if (soundDef != null && soundDef != "" && soundDef != "None")
{ soundIcon.SetActive(true); }
else
{ soundIcon.SetActive(false); }
}
}
}

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@ -0,0 +1,24 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace RimWorldAnimationStudio
{
public class QuiverToggle : MonoBehaviour
{
public void Update()
{
PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe();
GetComponent<Toggle>().isOn = keyframe != null && keyframe.quiver.HasValue && keyframe.quiver.Value;
}
public void OnValueChanged()
{
PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe();
if (keyframe != null)
{ keyframe.quiver = GetComponent<Toggle>().isOn; }
}
}
}

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